Recreate the world and then delete the seed in options, that's the easiest way. Otherwise you'll have to save the preset of a world before you delete it and copy the information into the "load custom settings" box later.
Mineral data was buffed later because of the sheer difficulty it is to get them from a sky-island spawn, the main feature of this custom setting are the beautiful sights in the attached images below.
So yeah; lots of thick, floating plates and soaring plateaus without being so overbearing about those things on every seed/region.
Didn't check it over too thoroughly because I was looking for an ice-spikes start at the time, but it's pretty nice for a frontiersy/wild west-type aesthetic. Village (173,106) has a blacksmith, though I'm unsure of the chest's contents.
I found this completely by accident so I don't have a map on hand or anything. You start on a smallish island with about 5 trees (I didn't count before I chopped them), the island has a peninsula from which you can see the tip of the Mushroom island. The mushroom island looks fairly normal, if a little big; but just after I landed I found a cave with exposed iron and went to go explore it before I was attacked by 3 zombies, the spawner starts buried under gravel but it should still be serviceable for an XP-farm or some such.
"-645523309018615"
Snow Golems might be pretty awesome on cliffsides, and Iron Golems might be awesome incarnate in open spaces, but what about the jungles, forests and other areas with lots of trees that easily thwart your creations' attempts to help out?
I propose a third golem, shorter than the Iron but melee unlike Snow: The Cactus Golem!
They could be made by placing two sand blocks on top of eachother, then a pumpkin, then breaking the middle sand block and placing a cactus. Like so: http://imgur.com/LQyeOiI.
I picture Cactus Golems as being two blocks tall and attacking by running into mobs and causing 1/2 hearts damage. Inexpensive and ineffectual... Until you have a horde of them patrolling your forested terrtory.
I haven't tested it yet, but I think the cactus-to-pumpkin surface counts as an an overhang (I don't take damage when I touch it.), and it might make a good spider trap.
The seed is "EnchantedSnowshoes" and features a small island with one oak tree and 2 iron blocks uncovered by a pit. (I haven't mined it all up yet.) I'd post a screenshot, but I just got a new computer and have no idea where my Minecraft folders are to load anything onto imgur.
Holy carp this thing is huge! I've found an End portal, two libraries, a fountain, a zombie dungeon with two chests, and several secret wings you can only find by digging through walls or wandering around intersecting cave systems for hours. (the fountain and the dungeon are in one of these secret wings.) And I still haven't lit it all up yet, so there might be more!
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Recreate the world and then delete the seed in options, that's the easiest way. Otherwise you'll have to save the preset of a world before you delete it and copy the information into the "load custom settings" box later.
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Mineral data was buffed later because of the sheer difficulty it is to get them from a sky-island spawn, the main feature of this custom setting are the beautiful sights in the attached images below.
So yeah; lots of thick, floating plates and soaring plateaus without being so overbearing about those things on every seed/region.
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Seed is "107021188076666"
Didn't check it over too thoroughly because I was looking for an ice-spikes start at the time, but it's pretty nice for a frontiersy/wild west-type aesthetic. Village (173,106) has a blacksmith, though I'm unsure of the chest's contents.
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It's also still possible to kill things with suffocation damage, I've been murdering as many "friends" as I can to take advantage of it.
Proof:
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I took the opportunity afforded by the lack of health to see how far out of the world I could fall.
-10,000 and counting, hopefully this doesn't break my computer too badly.
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"-645523309018615"
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2) Download Forge and open the file with your archiver.
3) Copy everything in the Forge folder to your clipboard.
4) Open up Minecraft.jar with your archiver.
5) Paste your clipboard directly into Minecraft.jar.
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Should work fine, that's how I do it.
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I propose a third golem, shorter than the Iron but melee unlike Snow: The Cactus Golem!
They could be made by placing two sand blocks on top of eachother, then a pumpkin, then breaking the middle sand block and placing a cactus. Like so: http://imgur.com/LQyeOiI.
I picture Cactus Golems as being two blocks tall and attacking by running into mobs and causing 1/2 hearts damage. Inexpensive and ineffectual... Until you have a horde of them patrolling your forested terrtory.
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Personally, I can't wait to do the same thing with my survival map!
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http://imgur.com/RnK8Hl8
I haven't tested it yet, but I think the cactus-to-pumpkin surface counts as an an overhang (I don't take damage when I touch it.), and it might make a good spider trap.
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I thought "OK" was short for "Oll Korrect", an old-timey slang term that was popular in Lincoln's time.
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Check it:
http://imgur.com/a/RnGLy#13