• 1

    posted a message on [1.8] I am disappointed.
    Quote from BigGrayGolem»
    Java enthusiasts are not a great source of objective information on Java programming. Suffice it to say, there's a reason that 3D games are not coded in Java.

    Moving away from Java, to a combination of C++ and a dedicated rendering engine (Unreal, etc.) would allow the game to break some serious performance barriers, enable cubic chunks (or equivalent), and dramatically improve rendering times, reduce lag and utilize GPUs better. Infinite height, insanely far rendering distances, and improved creature AI.

    Shoving it all in Java classes is nuts. It is like trying to fill a beercan with a firehose. Even the math processing in Java is limited.

    The reality is that Microsoft will probably recode the thing from scratch at some point anyway, as they slowly push out the old Mojangsters, and I would bet it is considering it right now. But I wouldn't expect to see that version for 3-4 years.

    I usually hate Microsoft, but they would do Minecraft some serious justice doing that.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on [1.8] I am disappointed.
    Quote from legolee913»
    Hey, I went to modding class for 3 days. It really gave me a humbling experience to programmers.

    It takes 2 hours to add 1 whole new item from scratch, including textures, effects, etc. Imagine making a new mob, including sounds, texture, animation, drops, behavior, AI, entity tags, spawn, etc. Same with biomes, except biomes are even harder, so don't go asking so much from Mojang.

    It's true that takes about 2 hours, but when we're talking about months of development we're talking about code rewrites and coming up with concepts for the game. I think what screwed over time management with 1.8 was the fact that they were going hardcore for getting the API up and going but also doing many other things in between and stretching themselves between games. It's a tactical error.

    And face it guys, the amount of time they took with breaks, they could have made another major update. There was so little activity in the Minecraft sphere that I almost forgot about Minecraft in general.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Quote from CriticalPrime9»

    Lay off the haterade bro. And chill out for pete's sake!

    Pete can have a hearturtack for all I care, and haterade has eloctrolytes.

    It's really not bad of an update, but other updates would get cranked out in 3-4 months with slightly more content (they even had life to attend to in those months along with holidays).
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    I think the problem here is people aren't respecting someone else's opinions. I like 1.8. Come at me, bro.

    Your opinion will die by my hand!!

    I would complain about lag but I stopped using my 5 year old computer and built a new one. FPS went from 20 to 540, so I don't think I have to worry about that anymore. I still think the rabbits look disgusting and putting buttons on ceilings doesn't make them any easier to use, so the update is still terrible.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Quote from Alexcamostyle»

    Imagine you want to play a map. Would you want to download Forge, then download the mod for the map, then drag it into the mods folder and make sure it works for a map you might not even like? Or would you just like to download the map and try it out? Also not everyone has time to learn a programming language for a map they are creating.

    I guess in that respect it's like convenient modding, less flexible but can get the job done. I hope they add a bunch of cool stuff in 1.9.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    I feel like a lot of things you can do with command blocks are pretty pointless. You have vanilla minecraft and then you have mods, things that command blocks do are things for people who essentialy want mods but are too lazy to use them.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on 1.9
    Quote from DJplaysMC»
    I think they should start focusing more on what the community and less on what they want themselves.

    So another crappy 1.8 update? lol
    Posted in: Future Updates
  • 3

    posted a message on [1.8] I am disappointed.
    I think mapmakers have plenty of tools now, if they add more of that to the new snapshots that's when you know Minecraft officially went down the toilet (because Dinnerbone panders and can't come up with anymore good ideas).
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on [1.8] I am disappointed.
    Quote from Jonas_Plays_MC»
    Hey GUYS!

    What if i make a mod that contains your requests !

    That won't be necessary, there's a version changer in the updater.
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on [1.8] I am disappointed.
    Quote from echonite»

    I've been around since alpha. I think 1.8 has been the single best update.

    Ok, I understand if there's reasons you like 1.8, but what makes it the best update? The adventure update, 1.0, and 1.7 added A LOT of good things, this only added several.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on [1.8] I am disappointed.
    Quote from Magicman88999»

    To add to that:
    SHEEP ARE DROPPING FOOD NOW.
    Do you people know how long that's been requested for? A really freaking long time.

    They should have stopped at baked potatoes. Besides, it added a little interest, because either you looked for food or you looked for bed materials in terms of hunting down domestic animals (because for some reason the sheep were always where the other animals weren't). The mutton idea was one of those stupid ideas floating around in the suggestion forum like a submarine of fecal matter.

    The survival features I like of 1.8 are the mode locking (because that can be a problem switching between creative worlds and survival, your creative world can be set to peaceful and then there's no mob spawn in survival if you forget to switch it back), the underwater temples (although I managed to add underwater content before they did because I was tired of waiting) and the armor stands.

    Wow, 3 things, amazing. They should have just focused on one theme for the update, they were all over the place.

    One thing that really upset me was changing the villages again. They already had complex rules then they make them even more complicated, for that reason alone I'm staying in 1.7, other things would be fine if they finally came out with an API so I feel like it's worth updating my mod.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on [1.8] I am disappointed.
    Quote from Magicman88999»

    Would you rather they have updates every month or two, making it difficult for mod creators to constantly be updating? Obviously you would, because you're oh so demanding of a little game updating to fit your busy schedule.

    That's pretty true, the fact that 1.8 is so lame is beneficial to modders because it's not really worth making mods for.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on [1.8] I am disappointed.
    1. Dark Oak
    2. Acacia Wood
    3. Sea Lanterns
    4. Coarse Dirt
    5. Red Sandstone
    6. Wet Sponge
    7. Iron Trapdoor
    8. Banners
    Ok, that makes 14 new blocks altogether (if you count the fact that the sponge is usable now). Variants aren't new blocks fyi. All they literally have to do is copy, paste, rename a new variant under, let's say, the stair class and then hue the stairs red and a 'new block' is created. It's not really a lot of work.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on [1.8] I am disappointed.
    Ok, ok, I admit, I'm not a huge fan of command blocks, and this was essentially a command block update. I only use them to keep it daytime in my creative world, I like playing the game linearly in survival. I do like that they did something with the oceans and armor stands are very cool for backup sets of armor then you have the great looking doors. They didn't add '50+ new blocks', they essentially added like 6 or so, the slime block, the minerals and prismarine. They're good additions, but please stop looking at raw numbers, it's getting irritating.

    For some of us, we simply don't feel much is added to the game if it isn't added to survival. Then again, I don't see how much farther they can improve survival. Maybe survival is cut off at this point and we're upset about it?
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on [1.8] I am disappointed.
    I just find it disturbing that some of the other people who've played mc forever think this is a good update, kind of sad really.
    Posted in: Recent Updates and Snapshots
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