- Kusinagii
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Member for 13 years and 18 days
Last active Mon, Dec, 18 2017 01:34:26
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- 137 Total Posts
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Jul 9, 2013Kusinagii posted a message on Mojang to Cease and Desist...Putt Putt?Mojang should counter sue for Putt-Putt using the words Mojang AB in their letter. It's as about as logical.Posted in: News
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Jan 3, 2013Kusinagii posted a message on Snapshot 13w01a Available for Testing!Posted in: NewsQuote from RadioactivFly
Yes. Trap chests have a slight red ring around where the gray latch is. You have to be looking for it to see it. Random_Guy_32 must be red/green color blind. To people who are red/green color blind, red and green both look like the color of chests. So I've been told.
He could also be monochromatic as I am. - To post a comment, please login.
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If you want to believe that the string graphic is in binary, then depending on how you look at it, it can say a few things:
If you assume it is right side up then:
0011000100110010001100010011001000110001001100100011000100110010
1000111000101100100011100010110010001110001011001000111000101100
assume every byte is a new character then they convert to these numbers
49 50 49 50 49 50 49 50
142 44 142 44 142 44 142 44
if you use them as standard alt+code/ascii/unicode/or w/e it's called where you type them as alt+0049 etc.
you get:
1 2 1 2 1 2 1 2
Ž , Ž , Ž , Ž ,
non standard alt+code/etc. just alt+49
12121212
Ä,Ä,Ä,Ä,
0100110010001100010011001000110001001100100011000100110010001100
0011010001110001001101000111000100110100011100010011010001110001
76 140 76 140 76 140 76 140
52 113 52 113 52 113 52 113
standard
L Œ L Œ L Œ L Œ
4 q 4 q 4 q 4 q
non-standard
L î L î L î L î
4 q 4 q 4 q 4 q
00
10
01
01
10
11
00
00
10
01
01
01
10
10
00
01
repeated 4 times
which comes out to 0 2 1 1 2 3 0 0 2 1 1 1 2 2 0 1 (binary to decimal) repeated 4 times, I'll let someone else figure out what you want it to mean, you could try converting that from base 4 or 8 or hex, 4 would probably be most "alien" *rolls eyes* not sure how you would convert that to ascii though.
I'll do base 4 I guess break into groups of 4 starting with 0211 you get 37
so the 4 groups become:
37 = % or %
176 = ° or ░
149 = • or ò
161 = ¡ or í
so %°•¡ or %░òí
repeatx4
not going to try other bases
Note: Just realized that converting from binary to decimal to base 4 then back to decimal is the same as grouping the bits into bytes then converting binary to decimal way for me to waste even more time and energy on something that doesn't matter.
also binary to decimal then to base 4 then to decimal then to alt+code
10
00
01
01
10
10
10
01
00
00
11
01
10
10
01
00 repeatx4
2 0 1 1 2 2 2 1 0 0 3 1 2 2 1 0 repeatx4
2011 = 133 = … or à
2221 = 169 = © or ⌐
0031 = 13 = (the Return/Enter/newline key) or ♪
2210 = 164 = ¤ or ñ
…©
¤ repeatx4
or
à⌐♪ñ repeatx4
Note: *look at previous spoiler's note*
Regardless, I don't think there is any sense in converting this string into binary as it would simply be the same one or two characters/strings/symbols/(whatevers) repeated four times. However, I was bored and decided to do a bit of conversion though it's far from a perfectly accurate conversion, but it's what I felt like doing instead of working on my Physics homework. XD
1
basically
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spoken for - not on the market - taken - someone in a relationship with another - married - unavailable
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Dunno you tell me.
From what I remember just about anyone over 18 is legal for a 26 year old. 16 in some places in the US as long as it's consenting and the parents consent. She can be as young as 12 in Panama, Mexico, and Colombia, and as old as 21 in Cameroon (source) so I guess it really depends, but I'd say if she's 21 or older you should be fine regardless of the country. As long as she isn't "spoken for" then you might as well just spend your 26th sleeping, it's probably the best idea anyway.
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sigh. fine... a female human of appropriate legal age for a 26 year old. Also I meant 26 on my previous post. XD
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A girl.
If that's not an option, you can do what I did for my
25th26th (edit) sleep for the entire day because you can (took the day off work and everything =D).Currently 26 to get on topic.
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No...
Same quote:
"@AndresLeay Just pirate it. If you still like it when you can afford it in the future, buy it then. Also don't forget to feel bad. "
This was a reply to ONE specific person, no where does he say if people can't afford it then they should pirate it. If you're going to use this as a way to get around it by saying "Notch said I could" then notice that he said that AndresLeay could, not you. What he did say you could do was mentioned by Mute 4 posts above and also gave the link. I suggest reading it, then read it again, then just for good measure read it again. He doesn't say you should pirate his game, he doesn't say he wants you to pirate his game, if anything he expresses his inability to stop you, nothing more.
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1) buildcraft called an automatic crafting table
2) redpower2 called a project table
There are probably others out there, but I'd love to see a similar block in vanilla minecraft or have the code for the current crafting table altered to allow for item persistence after exiting the GUI.
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It's funny seeing this from someone outside my own mind, from hearing/reading that Mojang was going to release a Mod API, I immediately started thinking, "how are they going to account for (insert hook from Modloader/Forge) that allowed (insert some cool item/ability)"??? Examples: buildcraft/redpower pipes/tubes, industrial craft power cables along with many other mods that add power cables. Things like computercraft and redpower's computers. BTW's machines, and host of other things not native to vanilla mindcraft mechanics and its core. I don't consider myself a programmer as of yet, though I do program on my own (my most notable being a horrible rendition of the Towers of Hanoi game in C played in the CMD, works, but looks horrible) but I can see that there is a massive amount of things that need to be taken into account before the Mod API would be even remotely useful. Mobs, dynamic blocks, dimensions, lighting, effects (lightening, shooting fire, etc), and simply a huge quantity of things not thought of. AND this is just from looking at the mods that exist today, this doesn't take into account mods that are still in work or haven't yet to be thought of. If the community wants mods to do what they do now then this Mod API has to be built in such a way that it will allow for just about anything to be added at anytime and the best way to do that is not to just release the API without a second thought and be like, "well at least we kept our promise!"
Personally I'm glad that Mojang is putting out these updates, I'm one of the few that when I saw the tileEntity data tied to fallingSand entity - as well as the other updates to mob spawners and the like over the past several updates and snap shots - I couldn't help but think that they were "pre"-steps to assisting with the Mod Api. Heck, I even thought when I saw bats for the first time, "I wonder if they will land on the ceiling?" and they did, this opens new avenues for other mobs, perhaps someone will make a mod where spiders (or some other mob) can not only climb on walls but the ceiling as well?
It's late so I'm not sure if I made much sense, but I'm pretty sure if I was more alert I could pour over the minecraft code as well as the forums and test objects and scenarios in minecraft and I could probably give you a few pages worth of things that Mojang has added over the past several updates and snapshots that will directly effect the Mod API implementation.
Mojang deserves some respect and if you really don't like giving out your respect, for what ever reason, they at least do not deserve as much disrespect as they get. The main thing is they haven't stopped working on the game. It's true they've made changes that don't seem to make much sense at the moment, but for the actual modders out there, when the Mod API is finally released, I can already see a lot of them saying, "OOOoooohhhh... now i see..." There's no reason to think Mojang is going to default on any of the promises made, they may not be in the time schedule that was originally assumed, they are still getting ever closer to them.
I showed my support of this topic by rep upping.
Patience, my god what ever happened to patience???
But look... they added freaking ALCHEMY!, ENCHANTING!, a new dimension (hmmm I could have sworn the End was a dimension), VILLAGES!, villagers, new plants (did you not see the jungles, carrots, patatos?), new mobs (have you not seen witches, villagers, bats, wolves, ocelots, dragon, wither, wither skeletons, iron golems, and blazes?), new devices (er... hoppers, droppers, comparator (sp?), trapped chests? (probably more i'm forgetting)), new ores (quartz), new ...
you know what.. I'm going to bed.
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like this:
instead of like this
Though this is what causes it and though the lines aren't always at that angle (obviously) there is nothing you can really do about it. You could try adjusting the resolution of your minecraft window but that again... would be annoying for you smaller resolutions of your minecraft window "should" theoretically fix the problem. But as I said playing in a smaller window would probably only cause you more annoyance. The only other things I can think of that you could do is try to find a higher resolution texture pack, or find a way to turn on mip-mapping which could also correct the problem but probably not since it deals more with the terrain. Mip-mapping is available in optifine.
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17056 < my attempt at helping.
If you can get one post per second on average you can have the goal in about 3 years and 2 to 3 months.
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Edit: Just realized this is the Xbox version. So I'm not sure if this still applies. Sry