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    posted a message on Super Smash Forum

    I dismiss the fact that a blur just went past me and instead focused more on charging my buster...


    ...and firing it now since the meteor is about to crash and I don't have time to charge it any further.


    I aim my buster downwards, and fire it. This should cover the entirety of the tunnel network with dark red energy.

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    posted a message on Super Smash Forum

    Making sure that no one is watching me do it, I drill my way underground. After a few seconds, I pop out of the ground and drilled back underground. I repeat the same thing over and over again until I have made about 20 holes, all leading to the same network of tunnels. Once I've finished doing so, I then stay underground and begin charging my buster.

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    posted a message on Super Smash Forum

    I fly up without resisting the knockback, instead using it to build up speed. After getting enough, I then go directly above Scorpionx and dive bomb him with another drill run, this time making it so that he ends up being buried under the ground. I then fly up and shoot an explosive shot at him.

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    posted a message on Super Smash Forum

    *assuming that scorpionx's character is the pig king from angry birds*


    I grab scorpionx with my claws and fly up to the air, where I let go of him and blast him with my buster downwards, causing him to meteor down into the ground. Once he hits the ground, I then do a drill dive on top of him. I then leap off of him 5 seconds after contact, and then blast towards gold.


    And seeing that P and R are coming towards me, I then start rushing away from them.

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    posted a message on Super Smash Forum

    Oh.


    I'll just stab Gold, blast him upwards, and hit him mid-air with my Explosive Shot.

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    posted a message on Super Smash Forum

    ....uhh....sooo....a gigantic meteor...huh....


    Welp gotta finish this FAST. I launch Gold off the stage with my charged buster shot, then release my Third Wave Explosive Shot at him while he's trying to recover. I then charge another Third Wave Explosive Shot and rush back to center.

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    posted a message on Super Smash Forum

    Launched off? I don't remember anything about my Side Special being able to knock anyone that far.


    I stick the landing with a forward tech and then rush towards R. Once I get close enough, I then "grab" him, doing two Pummels(Small Blasts from the Buster) on him before throwing him off the stage. Then, I rush off into the ledge without going off of it, and since P hasn't climbed up the ledge yet, I use my Down Smash to send him off the ledge. I then do my Down Special(If I'm standing on ground, I fire a small dark ball upwards, which will burst into a rain of projectiles that will deal small damage and knockback to any enemies hit by it when it either makes contact with anything or shortly after being fired. If used in mid-air, the whole ball things is skipped and the projectile rain is fired immediately) to edge guard. After that, I charge a Third Wave Explosive Shot. I then rush back to the center off the stage, still dodging the meteors.

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    posted a message on The Avatar Above Is Your Companion In The Upcoming Zombie Apocalypse. How Lucky Are You?

    I got ninja'd


    A giant dragon?


    Nice.

    Posted in: Forum Games
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    posted a message on Super Smash Forum

    Geez this is worse than fighting against Rosalina and Luma.


    I make sure my Down Smash comes up before P's Side Smash hits me and once P is sent flying away, I then rush over to R and use my Dash Attack(Does a drill run with both the claws and the wristblade) on him. Once R is knocked away, I then focus back to P, and before he lands on the ground, I use my Side Special on him.

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    posted a message on Super Smash Forum

    Huh. Should've done a Down Smash.


    I jump up to avoid the incoming fireball and fire my First Wave Explosive Shot, which should arc down to where they are right now. If they jump, I use my Side Special to get them mid air. If they shield, I first land, then I use my Side Smash, followed up with a Side Special. If they roll towards me, then I'll land and use my Down Smash, then use a First Wave Blast to hit R(or P, whichever is following behind). If they roll backwards, I'll use my Side Special to nail them from afar.

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    posted a message on Super Smash Forum

    Geez. Relentless, huh?


    I turn around and charge back towards P. After getting to a specific range, I then roll and end up behind him. I then immediately use my Third Wave Blast to knock him from me. After that, I charge a Second Wave Homing Shot towards him. Then, I charge a First Wave Explosive Shot to be used later. And I also continue on my way towards the center, still dodging any incoming meteors.

    Posted in: Forum Games
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    posted a message on Super Smash Forum

    ....what exactly are they going to do? How fast do they move? I'll just...uhh...


    I'm just gonna rush back to the center, dodging the meteors by rolling.

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    posted a message on Super Smash Forum

    (A shield dodge what? Do you mean a roll?)


    I wait for Solar to get into a certain range, then fire my Side Smash at her, and if I were to guess correctly, she would dodge it with a roll. If she rolls backwards, I fire my Side Special (Fires a laser from my eye, which hits enemies up to three times with little knockback) at her. If she rolls towards me, I use my Third Wave Blast at her. If she jumps and tries to attack me with anything, I use my Up Smash (similar to Ness' Up Smash except I create 5 consecutive blasts instead) to counter her, then use my Forward Aerial (Hit enemy with claw) to knock her away. If she somehow teleported behind me, I use my Down Smash (Creates an explosion around me by blasting the ground) to blast her away. If she shielded it, I rush to her and "grab" her, then blast her away to where she came from. If she uses a projectile, I follow up with a a second Side Smash.

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    posted a message on Super Smash Forum

    (Ah, so just like normal smash it is then)


    Easy to dodge, you say?


    *dodges*


    I then use my Neutral Special (You know how Pac-Man's Neutral Special works, right? This is basically the same except there's only three variants of attack; a simple blast coming from the buster, a homing shot, and a gravity affected projectile that explodes on contact, in that order. After a wave of switching through the three types of attack, the next wave will show the same type of attacks except more powerful, with maximum power at the 3rd wave.


    First Wave:

    Blast - A blast comes out of the buster, damaging anyone near it. Short ranged.

    Homing Shot - A single homing projectile is fired. Disappears shortly after being fired.

    Exploding Shot - A gravity-affected projectile that explodes on contact is fired. Doesn't go too far.


    Second Wave:

    Blast- A more powerful blast comes out of the buster. Has a wider range than first wave.

    Homing Shot - Three homing projectiles are fired. Lasts longer than first wave and are also faster.

    Exploding Shot -Fires a more powerful explosive shot. Deals more damage and has a larger explosion. Goes farther than first wave.


    Third Wave:

    Blast - Larger damage and range.

    Homing Shot - Five homing projectiles are fired. Takes quite a while to disappear and are really quick.

    Exploding Shot - Explosion deals heavy damage and is huge. Goes pretty far too.)



    I choose a Third Wave Homing Shot and fire it at Solar. I then charge a Third Wave Blast for later use.

    Posted in: Forum Games
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    posted a message on Super Smash Forum

    Solar seems to be expecting a low recovery from me, so I'll take advantage of that and recover high with my Up Special (a blast from my jet thruster sends me flying to whichever direction I want to go to). Once I land, I hit Solar with my Side Smash (a projectile attack similar to how Mega Man's Side Smash works) to knock her off the stage. I then rush back to the center of the stage.

    Posted in: Forum Games
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