- Registered Member
Member for 8 years, 2 months, and 24 days
Last active Fri, Jul, 4 2014 15:46:32
- 0 Followers
- 60 Total Posts
- 1 Thank
Jun 21, 2014Kreynos posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!Anyone have any idea what's causing this crash? Something about biome-gen in it I think?Posted in: Minecraft Mods
Jun 17, 2014Kreynos posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!The ID's might be glitching actually. I've had both installed, had Twilight Forest ID's set to an outrageous number so they don't conflict with ANYTHING, made sure I didn't get any errors, and biomes started acting weird. I'd be in a Cherry Blossom Grove and it'd register as Deep Mushroom Forest, even though that's a Twilight-only Biome.Posted in: Minecraft Mods
On a side note, I've seen some funky things with the generation of biomes. I've removed Oceans (MoCreatures spawns too much in them, can't play with this lag so forget Oceans since the mod spawn rates change nothing about the lag.) but now I seem to be getting a metric ton of Mushroom Islands, and they're more like Mushroom Worlds with the size that they encompass. Something funky going on here?
Final question: Is there any way to decrease/increase the frequency of biomes? I can't find such an option for the Mushroom Islands.
Jun 16, 2014Kreynos posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!I seem to be having a problem with MoCreatures/Biomes O' Plenty. Having both makes the server lag horribly, and it's just awful in Oceans. It takes 20-50 seconds for any kind of message/action to go through. is there any way to fix this?Posted in: Minecraft Mods
Also, in CMS, there are several "surfaces", such as Overworld, bopsurface, and so on. Which one of these is the one that *actually* affects surface spawns?
Jun 16, 2014Modded client/server 1.7.2, Forge 1125.Posted in: Java Edition Support
We're having severe lag near oceans, the kind of lag where you type in a message it happens 20 seconds later. Not FPS lag. I feel like it might be a mod somewhere, but I'm not exactly sure. I feel like I'm just missing something obvious I forgot to do.
List of Mods:
![1.7.2] MC+ API - v1.0
[1.7.2] MC+ Satchel - v1.3.0
DrZharks MoCreatures Mod v6.2.0-DEV-R3
The lag goes away if you head towards land and don't have oceans around you, but returns otherwise.
Jun 15, 2014Kreynos posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!This may not be the place to ask, and I apologize if that's the case, but do MoCreatures mobs spawn in these biomes? Back in 1.4.7 there was a BOP integration mod but that hasn't been updated in eons.Posted in: Minecraft Mods
May 2, 2013I know it's rude to ask, but with the betas as they are, is there any kind of possible ETA?Posted in: Minecraft Mods
Apr 25, 2013Posted in: Minecraft ModsQuote from ZeroLevels
Hi there. I have created a simple page to house the Metallurgy 3 beta download links, which are taken directly from RebelKeithy's twitter page (even quoted on hover). The reason I made it was to have a place to quickly find them all so that it could be added the the MCF Mod List (link in signature). Do you think the page is alright, or would you rather than I not have created it at all? I can remove the link from the mod list if you wish until a full release has come. Or if there's any information you (Shadowclaimer or RebelKeithy) feel that I should add, I can do that as well.
Also, keep up the wonderful work.
You misspelled "check."
Apr 23, 2013Any updates on old worlds still working with the new update, amnet?Posted in: Minecraft Mods
Apr 22, 2013RebelKeithy, will the new M3 Metallurgy work fine with worlds from M2 and 1.4.7?Posted in: Minecraft Mods
- To post a comment, please login or register a new account.