The purpose of this thread is the free share of all Rpg textures to help all Rpg styled texture packs become great in their own respective ways. It's other purpose is to help prevent the spread "Cut-n-Paste" Texture packs that contribute nothing.
Rpg Style Texuture Packs
16x16
Aurora RPG
Jehkoba's Fantasy Pack Fantasy Rpg
Zarren's PackZarren's Texture Pack
The Darkening Dark medieval RPG
New Horizons
Muscled RPG An RPG pack with a dark feel!
Leostereo's RPG
Mini's RPG Pack [wip]
RPG Craft 2k3
32x32
TyDoku Refined Gerudoku Remix
Jadoku Original Doku Rpg Style
The Arcane Pack Mystical Fantasy Pack
StankePackStankelicious!
Gamedoku
CroCraft A Dark Medieval Style
Gerudoku Updated A continuation of the gerudoku pack.
IcelightFrom Freezing Ice Wastes to warm(er) tundra...
FantasyBloomDiscontinued, free for people to use!
Kind Craft
GeruDokuRPG - with a hint of Doku's RPG
64x64
BladeCraft A dark Scifi/Noir Pack inspired by Blade Runner
Albion
128x128
HD Gerudoku remake<-- Obvious name
Swiss Rustic HDRealistic/Rustic/Smooth/Legit textures from beautiful Switzerland.
RPG Texture IRC
http://www.esper.net/publicirc.php
Channel Name: #MCTexturepacks
Top Contributors
Krayloon
Jzus
GameslayerX2
Kris Eike
Rapidninja42
Qualifications to join the list
Your texture pack style has to be Rpg themed and must be able to contribute something to the rpg texture pack community.
(In any number of ways) Lastly, if your texture pack contains any textures that aren't yours, you must have permission to use them.
Important
Only texture packs listed may use textures between each other freely, otherwise you need permission from the respective owner to use it. The only exception is personal use only, texture packs that aren't publicly released may use these texture's freely.
Lastly, While its "Free Share", don't forget to credit those you take textures from.
- Krayloon
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Member for 13 years, 7 months, and 23 days
Last active Fri, Apr, 17 2015 22:13:34
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TaviRider posted a message on TaviRider's World of Redstone V2.0Hey Kids, TaviRider here. I'd like to present a project called...Posted in: Redstone Discussion and Mechanisms
TaviRider's World of Redstone V2.0
Based on Minecraft version: 1.2.5
Project status: Building!
Minecraft Server Address: defenestration.co
Once you connect, walk to the Portal Hall (a building with neterrack columns visible from /spawn, just past the playground). The second portal on the right, a TARDIS, will take you to the World of Redstone portal room. You must be whitelisted to access this portal.
Background
So far over the previous version of the world, TaviRider's World of Redstone V1.1, has been downloaded over 10,000 times. But that world ran into two problems: Rapid Minecraft updates made the world out of date, and the project grew too large for one person to maintain.
I'm recruiting people from the Minecraft community to build the next version on a multiplayer server. I have a simple starting point already generated, a rough vision and plan for the elements in the world, and a plan for organizing the community to be able to contribute. Now all I need is an army of contributors to help turn this into the world's best resource for redstone!
Contributors
Several different skill sets are necessary for this project. Contributors can choose which level of responsibility and time commitment they want. This project needs contributors of all redstone skill levels, from redstone beginners to bleeding edge researchers. The roles described below are about project roles, not about knowledge of redstone.
If you would like to contribute, contact a Manager or an Architect.
Architects:
Architects are responsible for the overall quality of the entire world. They set the vision for the entire project, resolve disputes or design questions, and have nearly unlimited rights to modify the world.- TaviRider
Managers are responsible for organizing the other contributors to the world. They set and enforce the Rules for Contributors, recruit contributors, set contributors roles, assign contributors to sections of the world, and set access rights on the server.
Senior Developers:
Senior Developers have broad rights to modify the world and are expected to contribute to and own major sections of the world. The following are all the Senior Developers, and the sections for which they are responsible.
- Shreddykickflip
- Jazza_Hat
- TOAOBarr / tylerdebarr
- hyperbolicparaboloid / numero
- gustav165 / gustav32
- mwb12345 / mwb1234
- kloppermand
- static_boy123 / pieman103021
- Shrogg
- Jddevos
Junior Developers have basic rights to contribute throughout the world, and their work is coordinated by the Senior Developers.
- HaZZaKeY
- diceyface
- amorall171
- EmilBjorn / cubebrothers
- WilbosWorld
- PyroZuvr
- Toofifty
- dracoix
- shaggymcparker
- sneaky rat
- reuben364
- kalner1234
- Hans Lemurson (Hans_Lemurson)
- jackkates11
- xthexsorrovvx
- johntzwei
- caramba2654
- shardbearer
- Rage007
- baeshra
- grahameger
- L!sette
- Berick
- heritic000
- Regular Hexahedron / AceofRakes
- vijfhoek
- deathxp100
- Almotrat / SpicyAlpha
- zorac / gchristopher
- Firebirdeagle
- goldy5114
- Nick131
Testers contribute primarily by reviewing sections of the world to ensure they are clear and comprehensive. Although feedback is welcome from anyone, testers take responsibility for thoroughly reviewing sections of the world.
- seashark97
- Elites180
- xsinxzerox / LinX852456
- ajchess1997 / AJwr
- cubehamster
- dezzear
- adeadhead
- AliceDiana
- StStarbucks
IT is responsible for the administration of the server itself, including server stability, mods, bukkit plugins, and so on. Further recruiting into IT is at the discretion of the Director of IT.
- Zorac - Director of IT
- GChristopher - IT Admin
Project work items
Current work items:
Document the sectionsObtain server capable of running the worldProvide a sample of how the world looks nowPublish rules for contributorsWrite and publish Style GuideHave contributors review the sectionsRecruit initial contributorsWe have many contributors committed to the project!- Set up project wiki?
- Check in with recruits, particularly Senior Developers
- Generate all the initial sections
- Build Nether transit system
- Launch project!
- Provide download link that is periodically updated
- Web-based map overview
- Bootstrap second world instance, reset nightly, for the public to use
- Marketing
- Dedicated web site: Forums, download links, map overview, etc.
- Remove Herobrine
World Sections
The following sections form a syllabus for someone learning redstone. Each section only builds on concepts described and explained in previous sections. For instance, Useful Constructions uses Logic Gates, but not Complex Gates.
Section......................| Owner...........| Examples
-----------------------------|-----------------|--------------------------------------------
Spawn Area, Credits, Intro...| TaviRider.......|
Redstone Basics..............| TaviRider.......|
Simple Constructions.........| TaviRider.......| Doorbell, simple light switch
Logic Gates..................| Shreddykickflip.| NOT, AND, NOR, XOR, IMPLIES
Useful Constructions.........| Jddevos.........| Simple double doors
Advanced Logic...............| (Jazza_Hat).....| RS NOR Latch, JK Flipflop
Complex Constructions........|.................| Doors with latch, lock, simple display
Advanced Redstone Concepts...| (TOAOBarr)......| Non-solid blocks, connection behavior, bugs
Clocks and Timing............| numero..........| Clock, monostable circuit, pulse lengthener
BUDs.........................| gustav165.......| Piston BUD, water BUD, T-BUD
Impressive Constructions.....|.................| Trap, combo lock, minecart dispenser
Cannons......................|.................|
Minecarts....................| mwb12345........| Switchyards, dispensers, mini stations
Binary.......................| (kloppermand)...|
Simple Computer Components...| static_boy123...| shifter, adder, mux, demux, ROM, RAM
Advanced Computer Components.|.................| ALU, CPU, streaming memory, display
Instant Wire.................| (Shrogg)........| Single edge, dual edge, BUD
Rules
The following is all the rules for behavior on the server. We expect people to behave maturely without needing to be told exactly how to do that, so the list is fairly simple:- Try not to digress from the project. No personal projects or major research; you get 1 warning on this.
- Be respectful. No profanity, racism, homophobia, personal attacks, etc.
- No griefing.
- IT may ban for trying to damage the server or being a nuisance.
- Managers may ban for rule violations or being a nuisance.
- Architects may ban for working against the project's goals & Style Guide, rule violations, or being a nuisance.
- Bans are permanent, no appeals. Do not bother arguing about others' bans.
In-World Forum
There's a mini-forum in the world for quick communication. On the server, type /warp forum to see it.
Style Guide
In order to keep the world's look consistent and useful, I've published a Style Guide. On the server, type /warp styleguide to see it. All construction in the world must follow this Style Guide. The Style Guide will evolve along with the project. -
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Dangeresque486 posted a message on Rpg Texture ThreadPosted in: Resource Pack Discussion
Perhaps you should actually make an egg because no mater what you do to the pokeball will never look right.Quote from Tyken132
I tried switching them both around, tried making them black and white, tried a bunch of different things, however the pokeballs always come out colored oddly and don't really -look- like a pokeball.
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The only two paintings that I created are the sword and sheild. The rest have been collected from various sources. So feel free to use them in personal use, but you might be in trouble if you use them for a pack.
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I actually quite like these. Nice job.
Here is a window border.
Here are some plant things that go above the vines. I'm going to geuss that they are melon/pumpkin vines sprouts.