• 7

    posted a message on Witchery 0.24.1

    Emoniph



    A while back I sent Emoniph an invite on Steam. For a long time, it had been 90+, then 100+, all the way to 140+ days since he was online. This was screencapped tonight.


    Let us hope for the witch king's return =D

    Posted in: WIP Mods
  • 1

    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++

    Sad to see YGC die out, but I understand the reason why. Looking forward to what the future holds for your mods.

    Posted in: Minecraft Mods
  • 1

    posted a message on Shutters 1.7.10 V1.1-alpha-b (1k Downloads!)

    Two things that I wanted to come on here and say.


    1. Chloe, I -love- your videos, and they've been an inspiration to both my wanting to use IC2 (I used to be heavily anti IC2 but the more I tinker with it and GT, the more I want to use it) as well as my industrial buildings.


    2. MP, hope all is well with you. I also would like to see the rendering bug fixed when you look away from the nuclear blast doors, as they are amazeballs and have been implemented in a lot of my builds as well.

    Posted in: WIP Mods
  • 2

    posted a message on Advanced Thaumaturgy - Thaumcraft Addon

    Glad to hear you're okay, all things considered. No rush on getting something out, your health is priority my friend.

    Posted in: Minecraft Mods
  • 3

    posted a message on [1.7.10] JETPACK SPIDER MOUNTS! Laser Creeper Robot Dino Riders From Space-1.2d

    Downloaded the mod, expecting some sort of 'hurr durr april fool's' message. Am now riding robotic T-Rex around my nuclear power plant.


    10/10 would download again

    Posted in: Minecraft Mods
  • 1

    posted a message on Integrated Circuits Alpha (ICs for Minecraft)
    Holy **** This looks amazing. Definitely keeping my eye on this.
    Posted in: WIP Mods
  • 1

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Farproc»
    Feature Idea for Arcane Levitators:



    A placeable "air" block that represents a floor. Given a stack of arcane levitators acting to levitate a column, the player would place these blocks above the levitators to define floors.

    Stepping onto this block, Steve does not go up (or down) until shift or space is pressed. Obviously pressing shift allows steve to move down, through the block. When Steve reaches the next block he stops, until shift or space is pressed again.

    Sooo OpenBlocks elevators, but in Thaumcraft?
    Posted in: Minecraft Mods
  • 1

    posted a message on OpenComputers [v1.5.21]
    Quote from Missingno50»
    My eprom stuff is not working. It first tells me I need one, even though I put one in already, and then it decides to beep again and let me know that I need to program it. Now, as far as I'm concerned, thats impossible without a computer. After trying to program it, it beeps once again, with no error this time. Help!

    Craft a blank EEPROM with a book (iirc) to get a Lua Bios EEPRom, which is what you need to boot, alongside the OS disk.
    Posted in: Minecraft Mods
  • 1

    posted a message on DaBells by SkyNetAB Team
    Any chance we could get a config for maybe some not so high resolution textures/models? I'd suggest maybe even Techne models.
    Posted in: Minecraft Mods
  • 2

    posted a message on NedoComputers
    Posted in: WIP Mods
  • To post a comment, please .