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    posted a message on 1.7.9 Skin Issues and Fixing It
    Quote from MTXRooster»

    This is NOT a bug, not a server (vanilla or bukkit etc) defect, it is deliberate and intentional. The server you're trying to connect to must be in offline mode. As of 1.7.9, in preperation for 1.8 and the new naming system (UUID instead of username) they ALSO apparently are preventing offline mode servers from using the skins. I can see the point, to an extent, but sadly, from personal experience many servers run in offline mode for testing plugins, which as they've been churning out Minecraft updates left and right, sadly has left many constantly testing and working with dev's of plugins to get things going for the new version, etc.



    You are a lifesaver. I have been all over the internet since 1.7.9 came out, trying to figure out just what the heck happened to skins. This is exactly what happened. Nasty thing to do to all the people running in offline mode. I haven't seen any problems with the changeover to online mode yet, except for it wiping my inventory.

    Is there a specific reason that I'm not seeing behind Mojang changing this?
    Posted in: Java Edition Support
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    posted a message on Is 1.8 Lagging for you? POLL - Let's settle this issue!
    Quote from LeslieGilliams»

    Week 29 introduced threaded chunk loading. Week 30 introduced the lighting engine change. This is when the performance suffered.

    Exactly! That's when I started to get worried. I'd been following the snapshots right along, and it wasn't until they introduced the lighting engine change that everything went to heck. I think I had been hoping that they'd notice how obviously bad performance was and would fix it before release.
    Posted in: Recent Updates and Snapshots
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    posted a message on 1.7 Pre-Release: "The Update That Changed the World"
    Quote from kalez

    Anyone else like the earlier version of the Acacia trees? The savannah biome was my new favorite... and now I hate the new grey tree color. Grey with orange? It's like some halloween log...


    Yeah, the savannah biome was kind of a letdown compared to the other new biomes. Maybe they'll change the color scheme later.
    I hear the mesa is supposed to be pretty amazing, though.
    Posted in: Minecraft News
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    posted a message on 1.7 Pre-Release: "The Update That Changed the World"
    Quote from TXF

    First off, I love seeing people complain about oceans being harder to find. Honestly, I hate coming across an ocean. Half the worlds I generate spawn me on an island. Even when It doesn't I hate exploring to find a village or something, coming across the ocean and having to turn around and go in a different direction. I'm glad oceans are harder to find(even though it still likes to spawn me on islands.)
    Second, this is a good update from 1.6.4. New biomes, flowers, wood, saplings, fishing changes, new way to handle texture packs. It's nice and all..BUT...there's still things I wish they'd do.
    I honestly wish they'd stop constantly adding new features, and go back to old features that need updating. Minecarts need more use. Redstone could really use an update(Dyable redstone, so you can put different colors next to each other and overlapping without effecting other colors? More redstone activated blocks?). Upgradable things like furnaces, and chests, for faster cooking, and better storage. New tools that are better than diamond, to give miners something to shoot for after diamond. New kinds of Bows/arrows. Even villages could really use some fixing so they don't spawn as screwed up as they usually do. Also, we REALLY need some kind of backpack item to expand our inventory, especially seeing how they insist on adding tons of new items and blocks constantly.
    Even core stuff still needs to be worked on/fixed. Like the Mod API, and overall framerate. They add more and more stuff, which causes more and more lag. And the Mod API would probably go a lot faster if more people were helping with it rather than working on every other minor item and block they try to add.
    I mean, I appreciate that Mojang are still putting out frequent updates, but I just wish they'd focus on more important/useful things, rather than 'pretty flowers' and biomes that aren't even that big of a change. Stuff already exists that could use working on, instead of adding more stuff that feels half-finished.

    I totally agree! While I think that fishing really needed this overhaul, and I am glad about having spruce forests and flower power, I humbly request that some more revamping be done on some of the firmly established content. That could be the next update.
    What is really needed now, in my opinion, is some way to save the ever-dwindling populations of villagers in Minecraft! Zombies are so horrible now that they're completely wiping them out in all my worlds. Its pitiful, lol.
    Posted in: Minecraft News
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    posted a message on 1.7 Pre-Release: "The Update That Changed the World"
    Quote from TheRex22

    Why so many people say that this update is more laggy? I find it muuuuch better. In 1.6.4 I had to use all setting to lowest but render distance on normal and had mostly 20 fps. Now with everything (but anisotropic filtering that is nearly useless) I have 30-40 fps. It is much better.


    Yeah, I saw that too! I thought it was just because it was a new world I was running. Riding horses seems to be less laggy too. I wonder if they've overhauled the chunk generation...
    Posted in: Minecraft News
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    posted a message on 1.7 Pre-Release: "The Update That Changed the World"
    Having played the pre-release today for 4 hours, I only have three things to say:
    (Don't read if you don't want to know!)

    1. Beware of witches in the dark! They spawn everywhere now!

    2. Mobs can now team up to gank you until you're traumatized for life.

    3. FISHING IS AWESOME!!!
    Posted in: Minecraft News
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    posted a message on Snapshot 13w43a is...Wait, What?
    Quote from 987Theawesome

    Roofed wood = Roofed forest. (Looks like spruce)


    Does that mean there's going to be a forest that's very dark, full of mobs, and scary? :)
    Posted in: Minecraft News
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    posted a message on Saturday with Sach: A Question Worth Exploring
    I love hardcore mode the most. Its the thrill of surviving against the odds and knowing that when you die, its forever! It puts a new edge on things, but I like that edge. Sometimes it makes you appreciate things more.

    Still, when I'm not playing hardcore, I've got my own 'easy' server where I can kick back and relax in my castle... ;)
    Posted in: Minecraft News
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    posted a message on Help Building a PC
    That's so cool. I'm already planning on building a desktop computer when I get some extra money. Desktops are WAY better than laptops when it comes to gaming.
    Sometimes I like to daydream about high fps on those rainy-lag days outside my castle in minecraft. lol
    I wish I could offer you some advice!
    Posted in: Hardware & Software Support
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    posted a message on Ender Bookcase
    Ender Chests should have had the 'sharing' option to begin with. There are far fewer uses for a chest system between myself here and myself over there, than for a chest system that links me to my friend who lives way out on the other side of the world.
    Tekkit already does this with their ender chests. The chests are color coded with wool blocks like a combination lock. The downside would be that if someone knew your color code, they could hack into your chests. But I suppose that could be a good balancing factor too, because the chest would be so useful.

    I wonder why doesn't Mojang implement it?
    Posted in: Suggestions
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    posted a message on How do i play over LAN with only one account?
    Not very well, I wouldn't think...
    Its easier just to buy the game code off mojang as a gift. That's what I did.
    Posted in: Java Edition Support
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