• 1

    posted a message on Horse Controls Need Mouse-Keyboard Separation
    Honestly the horrible stutter and general fuzzyness of the controls are what make horses nearly unusable in combat. A seperated vehicle rider control system wouldn't necessarily improve the situation either as you still have to contend with minecraft's horrendous hit-boxes and melee range.

    Though the thought of minecraft pvp being king gave me a good chuckle.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Hay Block....made from wheat?

    "Hay" is a word lingo for the wheat bales.
    We could request for them to be renamed "Wheat Bale", but calling it hay is no more informal than using curse words.


    Except 'hay' is perfectly correct for what it is.
    Posted in: Future Updates
  • 0

    posted a message on Are tamed horses shared between players?
    I've been walking around and seeing horses in chunks I have already explored, so I think its fixed. I could be wrong though.
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on Hay Block....made from wheat?
    Wheat hay is a pretty big cash crop around where I live. Its primarily used in cattle feed.

    So no, nine wheat for a hay block is perfectly fine and for once Mojang actually used correct terminology.
    Posted in: Future Updates
  • 0

    posted a message on 1.6 Red Dragon
    Oh the minecraftforums, where everyone hates any sort of addition to the game.

    Mods like Mo' Creatures and things like Tekkit prove you are all wrong and a substantial amount, if not the majority of minecraft players want more stuff.

    Personally though, I don't think mojang could do it right if they tried, they certainly didn't do a spectacular job with the enderdragon.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Rename Leads "Rope"
    Quote from hawkbeaver
    The possibilities for rope are endless:


    They might be, but all you will get in vanilla is tying up animals. Mojang doesn't really expand on what things in Minecraft do very often.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Rename Leads "Rope"
    Quote from Bumber

    Not always. Do people use "leads" to suspend pigs in the air for parkour? To hang people from gallows? There's a whole topic dedicated to various uses beyond leading things, but I can't for the life of me find it.


    To be honest the ability to suspend critters in the air is probably an unintended side-effect of how leads are coded.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Horses add a new dimension to pvp
    Horses are just a new gear check for pvp that is all.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on The consequences of horses
    Exacerngutan is pretty close to the mark on this.

    So nobody will actually pay attention to what he said.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Saddles do NOT need a recipe! (POPULAR)
    And then Zaibach hit on exactly why things like Tekkit are so incredibly popular.
    Posted in: Discussion
  • 6

    posted a message on Should Coal Block Smelt 64 or 72 Items?
    Quote from Kitteh6660

    I don't see why they smelt 72 items. I know 9 coals smelts 72 but why not 64?


    So actually you do see why it smelts 72 items?

    I swear people on these forums make no sense, You want the game to be harder, but you are so riddled with boneitus that you can't be bothered to either break a coal block up before smelting or set up an automatic furnace.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Rename Leads "Rope"
    Quote from hawkbeaver

    Calling leads "leads" is like calling rubber bands pencil holders. Calling it rope allows potential future uses for what should be a very versatile item. It just makes more sense, that is all.


    This is Mojang you are talking about, It won't have any other uses than it currently does. They will push it out and then never touch it again.

    Also a 'lead' is what you call a 'leash' in the UK, so its name makes perfect sense.
    Posted in: Recent Updates and Snapshots
  • 3

    posted a message on Saddles do NOT need a recipe! (POPULAR)
    Quote from darkster9757

    I actually disagree with all of your responses.


    I like this. You removed the mind-numbing verbose pages of text of the usual response but kept the rejection of someone else's argument with no support of your own. Well played.

    Anyway like I have said in basically every thread on this subject; it's a pointless change and a pointless argument. Saddles are so insanely easy to get through ground spawns an trading that there is no difficulty in obtaining them. Heck its hard to go ten minutes in the latest snapshot and NOT find a saddle. This is honestly a situation that should please nobody.

    Its too easy to get for people who want them to be difficult to get, and so easy its even pointless having them craftable. Unfortunately everyone is just too caught up in gneric internet circuitous arguments to notice.
    Posted in: Discussion
  • 7

    posted a message on Saddles do NOT need a recipe! (POPULAR)
    Do we honestly need another thread on this?

    It's just the same played-out argument as the other five threads.
    Posted in: Discussion
  • 0

    posted a message on Hay or Straw?
    Quote from Koadmaster

    Hay made from wheat IS straw...


    No straw is just the stalk of the plant, Hay is the entire plant.

    You can make hay from wheat, some farmers do it when the price of feed is high but the price of wheat they have been growing drops.
    Posted in: Recent Updates and Snapshots
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