Okay, so I have been trying to get a 512x512 texture to work, and from some quick research, I decided to raise my RAM for the game. At a certain point, I can not add anymore ram because of this. I use MagicLauncher and try to add RAM that way.
*** Starting Minecraft ***
Profile: Default
Environment: 1.6.2
Minecraft version: 1.6.2
Minecraft.jar: 1.6.2.jar
Show log: true
Java path: C:\Program Files (x86)\Java\jre7\bin\java
Memory: 1536 MB
LauncherPath: /C:/Users/William/Desktop/MagicLauncher_1.1.7.exe
Library file not found: C:\Users\William\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.1-nightly-20130708-debug3\lwjgl-platform-2.9.1-nightly-20130708-debug3-natives-windows.jar
Main class: net.minecraft.client.main.Main
Error occurred during initialization of VM
Could not reserve enough space for object heap
Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
So I'm hoping someone could help me out Please! If anyone was wondering what texture it is, it is R3D.CRAFT. And my first post, sorry if something isn't informative! I would've had a longer code but it said post was too long... And then when I shortened it, I panicked because my post seemed to stretch for miles, so I shortened it again... All that is left is the latest start up.
#### Success! ...probably ####
[java, -cp, C:\Users\Naruto\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Naruto\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
########## GL ERROR ##########
@ Post render
1281: Invalid value
0
So I'm hoping someone could help me out Please! If anyone was wondering what texture it is, it is R3D.CRAFT. And my first post, sorry if something isn't informative! I would've had a longer code but it said post was too long... And then when I shortened it, I panicked because my post seemed to stretch for miles, so I shortened it again... All that is left is the latest start up.
0
Starting MCPatcher v1.1.12_02
found C:\Users\Naruto\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Restored C:\Users\Naruto\AppData\Roaming\.minecraft\bin\minecraft.jar
Restored C:\Users\Naruto\AppData\Roaming\.minecraft\bin\minecraft.jar
Texture pack: C:\Users\Naruto\Desktop\Minecraft Items\Minecraft Textures\Bordercraft_1.32.zip
Minecraft version: 1.3_01
Patching class: AnimTexture (ah.class)
Change tile number 205 -> 220 - <init>@33
Change tile number 206 -> 220 - <init>@33
Change tile number 237 -> 220 - <init>@33
Change tile number 238 -> 220 - <init>@33
Change tile number 31 -> 220 - <init>@33
Change tile number 47 -> 220 - <init>@33
Fix new array[1024] -> 65536 - <init>@5
Patching class: Compass (ai.class)
Change constant value 8.5 -> 64.5
Change constant value 7.5 -> 63.5
Fix new array[256] -> 16384 - <init>@12
Fix * 16 -> 128 - <init>@48
Fix * 16 -> 128 - <init>@60
.getRGB(...16,16,...16) to .getRGB(...128,128,...128) field=47 - <init>@70
Fix while(i<16) -> while(i<128) - a@651
Fix while(i<256) -> while(i<16384) - a@3
Fix * 16 -> 128 - a@487
Fix * 16 -> 128 - a@700
Update const reference 38 -> 161 - a@447
Update const reference 38 -> 161 - a@660
Update const reference 36 -> 163 - a@464
Update const reference 36 -> 163 - a@677
Fix -8 -> -64 - a@648
Fix -4 -> -32 - a@437
Fix 4 -> 32 - a@441
Patching class: StillLava (bk.class)
Fix new array[256] -> 0 - <init>@11
Fix new array[256] -> 0 - <init>@20
Fix new array[256] -> 0 - <init>@29
Fix new array[256] -> 0 - <init>@38
Fix while(i<256) -> while(i<0) - a@367
Fix while(i<16) -> while(i<0) - a@3
Fix while(i<16) -> while(i<0) - a@11
Fix &0x10 -> 0x0 - a@87
Fix &0x10 -> 0x0 - a@97
Fix &0x10 -> 0x0 - a@151
Fix &0x10 -> 0x0 - a@157
Fix &0x10 -> 0x0 - a@172
Fix &0x10 -> 0x0 - a@178
Fix &0x10 -> 0x0 - a@194
Fix &0x10 -> 0x0 - a@200
Fix &0x10 -> 0x0 - a@216
Fix &0x10 -> 0x0 - a@222
Fix * 16 -> 0 - a@111
Fix * 16 -> 0 - a@136
Fix * 16 -> 0 - a@160
Fix * 16 -> 0 - a@181
Fix * 16 -> 0 - a@203
Fix * 16 -> 0 - a@225
Fix * 16 -> 0 - a@245
Fix * 16 -> 0 - a@257
Fix * 16 -> 0 - a@273
Fix * 16 -> 0 - a@289
Fix * 16 -> 0 - a@301
Fix * 16 -> 0 - a@327
Patching class: Portal (fy.class)
Change constant value 16.0 -> 128.0
Update const reference 6 -> 75 - <init>@98
Update const reference 6 -> 75 - <init>@111
Fix while(i<16) -> while(i<128) - <init>@50
Fix while(i<16) -> while(i<128) - <init>@61
Fix 2D array[32][1024] -> [32][65536] - <init>@16
Fix * 16 -> 128 - <init>@333
Fix * 8 -> 64 - <init>@81
Fix * 8 -> 64 - <init>@89
Fix 256 -> 16384 - a@26
Patching class: FlowLava (gi.class)
Fix new array[256] -> 0 - <init>@13
Fix new array[256] -> 0 - <init>@22
Fix new array[256] -> 0 - <init>@31
Fix new array[256] -> 0 - <init>@40
Fix while(i<256) -> while(i<0) - a@377
Fix while(i<16) -> while(i<0) - a@13
Fix while(i<16) -> while(i<0) - a@21
Fix &0x100 -> 0x0 - a@398
Fix &0x10 -> 0x0 - a@97
Fix &0x10 -> 0x0 - a@107
Fix &0x10 -> 0x0 - a@161
Fix &0x10 -> 0x0 - a@167
Fix &0x10 -> 0x0 - a@182
Fix &0x10 -> 0x0 - a@188
Fix &0x10 -> 0x0 - a@204
Fix &0x10 -> 0x0 - a@210
Fix &0x10 -> 0x0 - a@226
Fix &0x10 -> 0x0 - a@232
Fix * 16 -> 0 - a@121
Fix * 16 -> 0 - a@146
Fix * 16 -> 0 - a@170
Fix * 16 -> 0 - a@191
Fix * 16 -> 0 - a@213
Fix * 16 -> 0 - a@235
Fix * 16 -> 0 - a@255
Fix * 16 -> 0 - a@267
Fix * 16 -> 0 - a@283
Fix * 16 -> 0 - a@299
Fix * 16 -> 0 - a@311
Fix * 16 -> 0 - a@337
Fix * 16 -> 0 - a@394
Patching class: AnimManager (hf.class)
Change constant value 1048576 -> 16777216
Update const reference 2 -> 332 - <init>@35
Fix %16*16+_3*16 -> %16*128+_3*128 - a@116
Fix /16*16+_4*16 -> /16*128+_4*128 - a@133
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,128,128) - a@147
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,128,128) - a@534
Patching class: Watch (if.class)
Change constant value 16.0 -> 128.0
Change constant value 15.0 -> 127.0
.getRGB(...16,16,...16) to .getRGB(...128,128,...128) field=44 - <init>@77
.getRGB(...16,16,...16) to .getRGB(...128,128,...128) field=45 - <init>@109
Fix new array[256] -> 16384 - <init>@12
Fix new array[256] -> 16384 - <init>@21
Fix * 16 -> 128 - <init>@57
Fix * 16 -> 128 - <init>@69
Fix while(i<256) -> while(i<16384) - a@194
Update const reference 35 -> 140 - a@332
Update const reference 35 -> 140 - a@354
Update const reference 33 -> 142 - a@286
Update const reference 33 -> 142 - a@303
Fix * 16 -> 128 - a@371
Fix &0x10 -> 0x80 - a@363
Fix &0x10 -> 0x80 - a@368
Fix mod 16 -> 128 - a@280
Fix / 16 -> 128 - a@300
Patching class: FlowWater (lc.class)
Fix new array[256] -> 0 - <init>@13
Fix new array[256] -> 0 - <init>@22
Fix new array[256] -> 0 - <init>@31
Fix new array[256] -> 0 - <init>@40
Fix while(i<256) -> while(i<0) - a@260
Fix while(i<16) -> while(i<0) - a@13
Fix while(i<16) -> while(i<0) - a@21
Fix while(i<16) -> while(i<0) - a@119
Fix while(i<16) -> while(i<0) - a@127
Fix &0x100 -> 0x0 - a@279
Fix &0x10 -> 0x0 - a@40
Fix &0x10 -> 0x0 - a@47
Fix * 16 -> 0 - a@61
Fix * 16 -> 0 - a@80
Fix * 16 -> 0 - a@94
Fix * 16 -> 0 - a@138
Fix * 16 -> 0 - a@150
Fix * 16 -> 0 - a@166
Fix * 16 -> 0 - a@182
Fix * 16 -> 0 - a@194
Fix * 16 -> 0 - a@220
Fix * 16 -> 0 - a@275
Patching class: Tool3D (nd.class)
Change constant value 16.0 -> 128.0
Change constant value 0.001953125 -> 3.0517578E-5
tool pixel top - a@729
Update const reference 32 -> 322 - a@442
Update const reference 32 -> 322 - a@572
Update const reference 32 -> 322 - a@705
Update const reference 32 -> 322 - a@842
Fix while(i<16) -> while(i<128) - a@434
Fix while(i<16) -> while(i<128) - a@565
Fix while(i<16) -> while(i<128) - a@699
Fix while(i<16) -> while(i<128) - a@837
Update const reference 11 -> 323 - a@459
Update const reference 11 -> 323 - a@591
Update const reference 11 -> 323 - a@727
Update const reference 11 -> 323 - a@866
Patching class: Fire (oc.class)
Change constant value 1.06 -> 1.06
Fix new array[320] -> 0 - <init>@16
Fix new array[320] -> 0 - <init>@25
Fix * 16 -> 0 - <init>@8
Fix while(i<256) -> while(i<0) - a@226
Fix while(i<20) -> while(i<4) - a@11
Fix while(i<20) -> while(i<4) - a@91
Fix while(i<16) -> while(i<0) - a@3
Fix while(i<16) -> while(i<0) - a@84
Fix * 16 -> 0 - a@30
Fix * 16 -> 0 - a@106
Fix * 16 -> 0 - a@135
Fix * 16 -> 0 - a@160
Fix mod 20 -> 4 - a@27
Fix ILOAD_2; if_icmplt 19 -> if_icmplt 3 - a@148
Update const reference 2 -> 58 - a@143
Patching class: FontRenderer (oi.class)
Fix font 7 -> i / 16 - 1 - <init>@119
Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
Fix font 8 -> i / 16 - <init>@135
Fix font 8 -> i / 16 - <init>@166
Fix font 8 -> i / 16 - <init>@317
Fix font 8 -> i / 16 - <init>@330
Fix font 8 -> i / 16 - <init>@154
(unpatch) font i / 16 -> 8 - <init>@319
(unpatch) font i / 16 -> 8 - <init>@332
Fix font whitespace width 2 -> i / 64 - <init>@232
Patching class: StillWater (rb.class)
Fix new array[256] -> 0 - <init>@11
Fix new array[256] -> 0 - <init>@20
Fix new array[256] -> 0 - <init>@29
Fix new array[256] -> 0 - <init>@38
Fix while(i<256) -> while(i<0) - a@262
Fix while(i<16) -> while(i<0) - a@13
Fix while(i<16) -> while(i<0) - a@21
Fix while(i<16) -> while(i<0) - a@121
Fix while(i<16) -> while(i<0) - a@129
Fix &0x10 -> 0x0 - a@43
Fix &0x10 -> 0x0 - a@49
Fix * 16 -> 0 - a@63
Fix * 16 -> 0 - a@82
Fix * 16 -> 0 - a@96
Fix * 16 -> 0 - a@140
Fix * 16 -> 0 - a@152
Fix * 16 -> 0 - a@168
Fix * 16 -> 0 - a@184
Fix * 16 -> 0 - a@196
Fix * 16 -> 0 - a@222
Reading terrain.png...
Reading gui/items.png...
Reading misc/dial.png...
Resizing misc/dial.png from 16x16 to 128x128
#### Success! ...probably ####
[java, -cp, C:\Users\Naruto\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Naruto\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Naruto\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
########## GL ERROR ##########
@ Post render
1281: Invalid value