• 3

    posted a message on Looking for someone to take over my mods for 1.6+



    Check out my sourcecode if you want to continue any of my mods.


    Current Minecraft Version Supported by Kinyoshi Mods: 1.5.2

    Game Modes Supported: SSP LAN (SMP COMING SOON)


    Please leave a comment, click the Reputation counter on the bottom right of the post and tell your friends.
    Thank you for using my mods.

    PLEASE READ THE DISCLAIMER BEFORE DOWNLOADING, USING, UPLOADING OR ANYTHING ELSE YOU CAN DO TO MY MODS.

    DISCLAIMER:

    TERMS AND CONDITIONS

    0. USED TERMS
    MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
    MOJANG - Mojang AB
    OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
    USER - End user of the mod, person installing the mod.


    1. LIABILITY
    THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

    2. USE
    Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

    3. REDISTRIBUTION
    This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.

    4. DERIVATIVE WORKS/MODIFICATION
    This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

    5. TO OTHER MOD UPLOADERS
    Please link to my forum post or google site in your posting of MY mods. Also, Please use MY bitly links so that I at least get the download credit for MY mods. I do like the fact that MY mods are liked in other countries, I just want MY credit for my work. Thank you for using my mods, not so much on the credit stealing. Use my links, okay?

    6. MANDATORY

    If you use adfly links and make money off of my mods, please send me some of it through PayPal at [email protected].


    Video Spotlights and Reviews:

    Desert Cotton Plant:
    Thank you "callisto8413"

    Desert Survival Plants (Desert Cotton and Desert Grund):
    Thank you "Ipodmail"

    Chert Craft:
    Thank you "Harry_Mess"
    (some bugs spotted, fixed the weapon damage and other stuff)

    Corn Nuts:
    Thank you "Wolphegon"


    Mod Updates:

    1.5.2 Added an SMP version of Flint Craft.

    1.5.2 Added a patch that enable you to harvest Petrified Chert using Flint Crafts axes.

    Updated Ancient Tree Root, Petrified Wood and Chert Crafts Screenshots, Smelting and Crafting Recipes.

    1.5.1 and 1.5.2 Updates to Flint Craft to fix the Tempered Flint crafting issue.

    1.5.2 Added new textures to Chert Crafts armor and a few tools.

    1.5.2 Updated Flint Craft. Made the sharpener break a little less often and the add redstone fail is also less often.
    Removed the "Empty" part of the empty flint sharpener name.

    1.5.2 Added a different base class replacement for Gravel which makes it always drop a flint when mined.

    1.5.2 compatibility issues fixed. Better cross mod ID compatibility with better default IDs. You can now run all of my mods together without changing IDs. New Config files, save your IDs.

    Added Mod Item Soup Dos for 1.5.1 which overrides the stack amount for the bowl of soup item and is meant to replace the base class replacement.

    Updated Flint Craft Mod to change redstone chunk recipe to nine redstone chunks to get one redstone.

    Added Mod Dead Bush Dos for 1.5.1 which adds a cloned dead bush in the desert that drops sticks. This is to replace the base class replacement, but can be used along side it.

    Updated Flint Craft Mod to 1.5.1 with permission from original mod author. Please comment about it on his forum post.

    Updated Chert Craft Mod: 1.5.1r3 Adds a version checker, which is currently and intentionally set to be the wrong version so the message will show up on the screen, doing this just to test it out, will be corrected at some point.
    USES THE SAME CONFIG AS THE PREVIOUS VERSION.

    Finally updated my I Don't Like Villages Mod to 1.5.1, which is a base class replacement for the village mapgen that changes a 'true' to a 'false' that prevents villages and villagers from spawning.

    Updated Desert Grund Plant Mod: 1.5.1r2 adds a block that tops the Grund Plant and now grows grass and has a chance of dropping seeds. Works just like a normal grund block and adds ability to use a wooden hoe to guarantee seed drop. Might have to start a new world, save your IDs, a new config is created.

    Updated Ancient Tree Root Mod: 1.5.1r2 reduces the vein size amount but increases the chunk size and now spawns in sand. Also reduced the stick recipe to get one stick. Now you can use a wooden axe to get a chance to get some seeds. (Use your imagination on that last one, maybe the wooden axe causes them to burst out of the root?) Please delete your old config file, a new with the right name will be made. Copy your ID number if you changed it.

    Added New Mod!!! Desert Petrified Wood, This mod will spawn petrified wood block in the desert and sometimes in dirt and stone. Breaking it will drop a few pieces of petrified wood from which you can craft an axe or a spear, which are a bit above iron specs. Putting the petrified wood in the furnace will carbonize it making it twice as good as coal.

    Updated Chert Craft to 1.5.1r2b which contains new stone ores, a new glass, fix for old chert glass, glass panels now placeable and other minor fixes. Also changed the amounts of ore generated. Added armor and tools for one of the new cherts, added new spears. The config file you have may not work with this release, if you use the FML IDs, you will have to manually do them, for now.

    If you get a "NumberFormatException" error, your config file is missing the new items, delete it and try again. If you already did that, then find the matching IDs from your mods configs and change them until it works.

    Pictures for the new items coming soon.


    Older Updates:

    Updates for 1.4.6 and 1.4.7.

    All 1.4.4 mods work with 1.4.5.

    The following spoiler only applies to the 1.4.2 versions of my mods using Modloader. (not Forge Modloader)


    The Modloader versions are not working as they are supposed to and will be fixed soon. The Forge Modloader versions works fine. Some of my other Modloader (Non Forge) mods may also be experiencing technical difficulties and will also be fixed soon.

    The Forge versions should work properly.




    Just in case you wanted to know, I did not use any mod making program to make my mods, they were all coded manually and I provide bitly links which go to my dropbox account for easier downloading.

    Please use this forum post for mod update reports, bug reports, comments, suggestions and any other feedback regarding my mods. I am not responsible for anything negative that happens to your saved games. Comments and feedback are appreciated. Comments and feedback are appreciated. Video reviews and showcase videos are welcome and will be posted. Also click the Reputation counter if you like my mods.

    OFFICIAL DOWNLOAD SITE: Kinyoshi Mods Google Site

    My favorite vanilla world generation seeds are "dessert" without quotes. With the Default option you spawn next to a temple in a desert with a good amount of trees, this is how I test my desert mods. With the Large Biomes options you spawn on an island with a few trees, very fun playing this one in Hardcore.

    (This config template is the same one that I use in my mods)
    1.5.2 Compatible Config File Tutorial Template


    If you get a "NumberFormatException" error, find the matching IDs from your mods configs and change them until it works.

    Install my mods in your "mods" folder. They work with single player and may work on servers.
    All use a config file in your "mods" folder for ID compatibility with other mods.

    If you want to use my mods in a modpack, just let me know and link to me.

    1.5.X mods are universal for both Risugamis' Modloader and Forge Modloader.
    Previous versions have separate downloads for most, some had cross compatibility.

    My mods work great with the Better World Generation Mod though only with Risugamis' Modloader.
    Because of the cross-compatibility (and how BWG in Forge generates ores) my mods do not generate ores when using BWG and Forge Modloader. Working on fixing this.

    Mod List:
    Ancient Tree Root Mod - Adds a dirt/sand/stone spawning ore that is quite versatile.
    Bone Ore Mod - Adds a dirt/sand/stone spawning ore that makes bonemeal.
    Chert Craft Mod - Chert Craft Smelting and Crafting Recipes - Adds chert ores, tools, armor and more.
    Corn Nuts Mod - Adds food which is made from seeds and other items.
    Craft Gunpowder Mod - Adds a crafting recipe to make gunpowder out of renewable resources.
    Dead Bush Dos Mod - Adds a clone dead bush that drops sticks.
    Desert Cotton Plant Mod - Adds a cotton plant that grows in the desert.
    Desert Grund Plant Mod - Adds a grund (ground) plant that grows in the desert.
    Desert Petrified Wood Mod - Adds a wooden ore that spawns in the desert and dirt/stone.

    Flint Craft Mod - With permission from its mod author '666mayhem666' - Adds flint tools, armor and more.
    Item Soup Dos Mod - Adds stacking to twelve to the bowl of soup item.
    Mushroom Torch Mod - Adds new torches with different light levels.
    Rotten Flesh Leather Mod - Adds smelting ability to rotten flesh to get leather.
    Smeltable Gravel Mod - Adds smelting ability to gravel to get flint.
    Stick To Plank Mod - Adds a crafting recipe to make planks from sticks.
    Stone Basin Biome - Adds a somewhat flat stone biome with small amounts of life.

    Wool To String Mod - Adds a crafting recipe to make wool from string.

    Base Class Replacements:
    Cave MapGen - Makes more large caves spawn.
    Dead Bush
    - Makes it drop a stick.
    Gravel Replacement - Stops flint drop.
    Gravel Replacement 2 - Flint always drops
    .
    Soup Bowl - Makes it so you can stack them up to twelve

    Village MapGen - Prevents villages and villagers from spawning.

    Additional Credit and Thanks:
    Fellow member "calebmanley" and their help with a few things in my mods. Please check out their mods.

    Fellow member "zatoichi" and their early feedback on the development on my Chert Craft Mod.
    Would have probably not be where I am now, thank you.

    The Minecraft Forum Mod List for listing my mods. Looking for mods? Check out the

    TUTORIALS: (1.5.2, older versions tutorials also available)
    Posted in: Minecraft Mods
  • 4

    posted a message on [1.2.5 - 1.5.2 Compatible] Super Easy Basic Config Template File Tutorial
    I'm not commenting anything in the code, as it should be self explained.
    Just follow the tutorials out there to add other items in the mod.

    This is a basic config file tutorial I thought I would post since the only ones I've seen use MLProp.
    This config file does not use MLProp and should be tailorable to any mod.

    RoboMats (More advanced expansion) Custom Config Loader for ModLoader.

    Compile in MCP with Risugami's Modloader only to make it Modloader and Forge Modloader compatible.
    If you compile in MCP with Forge Modloader it will not be cross-compatible.

    You won't be able to make and add some objects compared to Forge modding when you keep them cross-compatible but that is a small price to pay.

    This is the same code that I use in my mods.

    Use these tutorials with this template file and make your own mods. It works with both Modloader and Forge Modloader though special forge stuff includes are needed. Have fun doing this, because I'm not. But that is the fun of modding, learning how to do things.

    TUTORIALS: (1.5.2, older versions tutorials also available.)
    Popgalops Beginner-Advanced Modloader Modding Tutorials
    Wuppy29s Forge Modloader Modding Tutorials
    Jbond98s Modloader Modding Tutorials

    I have almost no clue as to what I am doing, so if I can figure it out and get it to work for my own mod, then you should be able to do it too.

    I will help you out if I can, but most likely I cannot help you if you can't figure it out.

    This tutorial will create a config file in your mods folder to change the IDs.

    You can use this config tutorial on items, blocks, etc. Even variables for armor, damage and ore spawn amounts.

    You need a "yourItem.png" in your texture folder in the appropriate one.

    Here is the code. I have copied and pasted it from the java file I had just recompiled so it works as is.

    1.5.X and above:

    package net.minecraft.src;
    
    import java.util.Random;
    import java.io.*;
    import java.util.*;
    import net.minecraft.client.Minecraft;
    
    public class mod_yourMod extends BaseMod
    {
    
    public String getVersion()
    {
    return "MineCraft1.5.2__YourMod1.5.2r1";
    }
    
    public mod_yourMod()
    {
    readWriteProperties();
    
    yourItem = new Item(yourItemID).setUnlocalizedName("yourItem");
    
    ModLoader.addName(yourItem, "Your Item");
    yourItem.setCreativeTab(CreativeTabs.tabMaterials);
    
    }
    
    public void readWriteProperties() {
    Properties properties = new Properties();
    try
    {
    File file = new File((new StringBuilder()).append(Minecraft.getMinecraftDir()).append("/mods/yourMod.config").toString());
    boolean flag = file.createNewFile();
    if(flag)
    {
    FileOutputStream fileoutputstream = new FileOutputStream(file);
    properties.setProperty("yourItemID", Integer.toString(1500));
    
    properties.store(fileoutputstream, "Change the ID's to fix ID incompatibilities.");
    fileoutputstream.close();
    }
    properties.load(new FileInputStream((new StringBuilder()).append(Minecraft.getMinecraftDir()).append("/mods/yourMod.config").toString()));
    yourItemID = Integer.parseInt(properties.getProperty("yourItemID"));
    
    }
    catch(IOException ioexception)
    {
    ioexception.printStackTrace();
    yourItemID = 1500;
    }
    }
    
    public static Item yourItem;
    public static int yourItemID;
    
    public void load()
    {
    }
    }


    1.4.X and below:

    package net.minecraft.src;
    
    import java.io.*;
    import java.util.*;
    import net.minecraft.client.Minecraft;
    
    public class mod_yourMod extends BaseMod
    {
    public mod_yourMod()
    {
    
    readWriteProperties();
    
    //* ADD YOUR ITEMS AND RECIPES HERE */
    yourItem = (new BlockSand(yourItemID, ModLoader.addOverride("/terrain.png", "/yourItem.png"))).setHardness(0.3F).setLightValue(0.0F).setBlockName("yourItem").setRequiresSelfNotify().setCreativeTab(CreativeTabs.tabDecorations);
    
    ModLoader.addName(yourItem, "Your Item");
    ModLoader.addRecipe(new ItemStack(yourItem, 1), new Object[] {" S ", " S ", " S ", 'S', Item.stick});
    
    
    }
    
    public void readWriteProperties() {
    Properties properties = new Properties();
    try
    {
    
    //* The line below creates your config file */
    File file = new File((new StringBuilder()).append(Minecraft.getMinecraftDir()).append("/mods/yourMod.config").toString());
    boolean flag = file.createNewFile();
    if(flag)
    {
    FileOutputStream fileoutputstream = new FileOutputStream(file);
    //* The line below sets the default ID of your items your config file */
    properties.setProperty("yourItemID", Integer.toString(234));
    //* more items here */
    properties.store(fileoutputstream, "Change the ID's to fix ID incompatibilities.");
    fileoutputstream.close();
    }
    //* The line below reads your config file */
    properties.load(new FileInputStream((new StringBuilder()).append(Minecraft.getMinecraftDir()).append("/mods/yourMod.config").toString()));
    //* The line below adds your items to your config file */
    yourItemID = Integer.parseInt(properties.getProperty("yourItemID"));
    //* more items here */
    }
    catch(IOException ioexception)
    {
    ioexception.printStackTrace();
    //* This prints the default ID to the config file */
    yourItemID = 234;
    //* more items here */
    
    }
    }
    
    public String getVersion() {
    return "1.3.2";
    }
    
    //* this creates your items in the world */
    public static Block yourItem;
    public static int yourItemID;
    
    public void load()
    {
    ModLoader.registerBlock(yourItem);
    }
    
    }

    Posted in: Mapping and Modding Tutorials
  • 1

    posted a message on [1.5.2] FlintCraft - flint tools, armour, weapons and more!
    Quote from Galenmacil

    Hello.

    It seems that the tempered flint is broken, crafting any of the tempered flint armor is currently impossible:


    I fixed the problem in both 1.5.1 and 1.5.2 versions, (also updating the sharpener break specs to 1.5.1) seems I had the damage value added to the smelting recipe. Unfortunately your going to have to trash your old Tempered Flint.

    Thank you for letting me know about it.
    Kinyoshi
    Posted in: Minecraft Mods
  • 1

    posted a message on List of Mods for 1.8.9
    Better link for Forge Modloader download.

    http://files.minecraftforge.net/
    Posted in: Minecraft Mods
  • 1

    posted a message on Help Updating Mods to 1.4.2
    Quote from A_Jazzy_Whale

    After the new update, I've been doing endless research on how to update Minecraft mods to 1.4.2, and honestly, I couldn't find anything. Do I have to create the Java classes all over again? Or is there an easier way? Help me, please.


    Just make a new MCP folder for 1.4.2 and put your 1.3.2 source files in the new 1.4.2 MCP. Depending on what your mod creates, you might get no errors or a bunch, fix those and your updated.
    Posted in: Mods Discussion
  • 1

    posted a message on [request]mod review video
    Quote from jgriefnow

    I will do the mod review but i am new to adding videos so i dont have that many views on my channel yet do u want me to do review?


    Sure, thank you so much. :-)
    Posted in: Art Shops
  • 1

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Not an expert but i have been using this for a few days and it seems legit. I play in offline mode so I don't know about it stealing stuff.

    Awesome app though. It's nice to make and spit out a few things so you can merge them together.

    This is going to make trial and error mistakes less frequent.
    Posted in: Minecraft Tools
  • 2

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    everything it makes seems to run with modloader installed. Mcreator is going to help me and alot of people. This is awesome, not I don't want to go to bed and i'm tried as a creeper. :SSSS:
    More development and this program could be a main GUI for making stuff for minecraft.
    Posted in: Minecraft Tools
  • 2

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Looks good, runs good. Hope it keeps getting updated. specially for the new mod plugin setup.
    Posted in: Minecraft Tools
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