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    posted a message on Archimedes' Ships v1.7 - Banking ships!
    Quote from Vindicar»

    Excuse me, but have you even read the opening post?
    No, this behaviour is intentional, because it's hard to calculate collisions between moving ship and players due to lag. So ships are ethereal while active. And no, all blocks are frozen when ship is on the move. You need to Disassemble it (I think it's K - click "Disassemble" or "\" key, but you can change actual keys in minecraft control options) to return the ship to the state of solid blocks. Once it's done, you can simply Mount your ship back (if you didn't alter its blocks) without Assembling it again. The ship will remember it's last assembly.

    There was a mod that let you make actual 'subworlds' - independent groups of blocks that could move yet were solid and worked properly. But I think it's unavailable on the latest versions of Minecraft.

    The subworlds your thinking of could it be Metaworlds? I think its updated for 1.7.2 and I believe, but may be wrong but I think it works for 1.7.10 as well.
    Posted in: Minecraft Mods
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    posted a message on Mod Request: Roughing It (foliage drops, 2x2 makeshift tools, and other tweaks)
    I want to give you some ideas other mods have already done and Im not sure if they have already been submitted but I like you am looking for the same immersion.

    1) Enviromine: I ****ing love this mod! I cannot get enough of it, this is a core mod for all my playthroughs. Adds Thirst, Temperature, Sanity and Air Quality as well as block physics.

    2) Somnia: A more realistic sleeping mod. Allowing mobs to spawn and despawn and farms to grow through the night.

    3) Spice Of Life: Eating the same foods over time gives less hunger.

    4) Better Beginnings: Uses flint tools in a way I think your looking for, but I may be wrong. Also just punching a tree hurts you lol, stating you have durability as a tool would.

    As before after reading your first post I skimmed a little, so please don't be offended or angry. Im merely trying to help out, thanks. Also Ive tried Better Than Wolves and to tell the truth I was not happy with it at all, just my opinion but its severely lacking in something that I cant even place a finger on...(Maybe fun idk).
    Posted in: Requests / Ideas For Mods
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    posted a message on BetterBeginnings Mod Reborn
    This sounds amazing! And Im going to put this out here, it reminds me of BTW...but better because I can play it with other mods lol. I like the idea of having to work for things. Wood tier is way too fast, especially when you play this game as much as I do.
    Posted in: WIP Mods
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    posted a message on [WIP] TechnoMagi - Highly advanced technology giving the impression of magic
    Looks cool trying it out now.
    Posted in: Minecraft Mods
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    posted a message on Bad Mojo Mod (In-Dev) 100+ items added, Gem Sockets, Panning, Town Building, Stat System, Trinkets, Seasons, Rings, & more!
    This looks amazing man keep it up!
    I think this will go well with Ex Nihilo, Thirsty and The weather mods.
    Posted in: WIP Mods
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    posted a message on Dungeon Mobs (reference to new thread in last post)
    Awesome DND in Minecraft!
    Posted in: Minecraft Mods
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