to chose where to place a slab would be awesome...
so we can cover red stone wires in one block! :biggrin.gif:
half dirt/grass slabs would be nice too :biggrin.gif:
but beside that. im really looking forward to 1.2! :biggrin.gif: :biggrin.gif: :biggrin.gif:
- KingPhantom
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Member for 13 years, 2 months, and 14 days
Last active Wed, Jul, 11 2018 11:27:42
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Oct 19, 2011KingPhantom posted a message on Minecraft Code Freeze In Effectmy favourite: the ability to create some elements on a secondary way... like carcoal. if you have no coal take the longer secondary way.Posted in: News
i also like the whole farming system (specially melons). -
Sep 2, 2011KingPhantom posted a message on 1.8 Updates: Textures Released!YAY! great!Posted in: News
nice to get those a week before. so i can prepare my personal mash-up-texture pack for 1.8!
<3 Melons! :tongue.gif: - To post a comment, please login.
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thx for fixing the jungle wood planks!!! awesome! without this mossy green those are much better! thx!
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yay, sphax. what do you think about that? i quote myself because i don't know if you noticed the post.
i'm interested in what you think about this issue (green touch of the jungle wood planks). i think it's not correct to have a green touch in crafted wood.
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wihtout the green touch is very important
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but sphax: i dont like the green touch on the jungle wood... but its ok. i can live with it. but please remove the green part on the jungle wood planks... it destroys the looking of wood planks.. the color is ok. but im looking forward to have 4 different wood colors for a clean use. without an additional "mossy" layer (color)
thank you!
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so we can cover red stone wires in one block! :biggrin.gif:
half dirt/grass slabs would be nice too :biggrin.gif:
but beside that. im really looking forward to 1.2! :biggrin.gif: :biggrin.gif: :biggrin.gif:
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i love the clear line and the style through the texture set. amazing. thank you for creating and updating this set.
now my question :smile.gif:. is it possible to do an alternative clay texture? one that match more the original minecraft clay? the problem is on the server i play: people often used clayblocks as a building material... so i have on that spots sand-clay blocks.. the dont fit in well :smile.gif:
thank you.
probably (if its allowed) i will do it by my own as a photoshop vector file...
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question: is the pokeball a placeholder? i don't know if i have the right texturepack version (i think it is the correct 1.1)...
there is for the spawneregg a pokeball... without the second icon for the "overlay"... will you make the correct spawneregg?
and the throw-glass with the skull isn't matching the meaning of the item... but it's yours how you create that... i love the pack anyway :smile.gif: and i love that you keep your style through all this updates.
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he uses photoshop. in illustrator you couldn't export proper pngs as fast as in photoshop. and photoshop supports vector gfx. not at the same level like illustrator but it does.
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yes. 128x is the standard :smile.gif:
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ok. i used photoshop too... with the path tools. its possible to create vector graphics and scale them like i want. for car-logs i used them in EPS or AI and inserted them as smart-object in photoshop... the psd is heavy and with 1000 layers the PC is dying but its still vector :smile.gif:.
is it allowed to customize your pack? for own use?
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i posted that the "transition" from one log to the other isn't perfect. it looks a little bit wired. i have always treefarms and it occurs to me every time :smile.gif:.
since i use the pr5 pack (128x) i got the chicken-foot- and animla-ass-bug :smile.gif:
and i realy love the new pine-leaf. much better than the old one. perfectly.
the best texture pack!
ps. i tried to make myself as a character. its very difficult to ceep it in your style :smile.gif:. how do you make those vectors? i read that you use photoshop. is that correct? PS isnt a vector programm... but i have some options to make it... i made some cardesings in photoshop which are all vector based :smile.gif:. so i got the experience with it :smile.gif:.
this was an early version: http://web114.area-1.ch/iracing_impa_johndeere_01.jpg
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i use it often as one of my 2 favorite texture packs :smile.gif:.
i prefer the 128x version. more is not needed...
i got one point which i see every time i farm my treefarm: the side wood texture of the mormal trees and pines looks on the edges a little bit "cutted". stack 3 or 4 blocks to a steam and watch on the parts between the blocks. it looks a little bit cutted. probably you can improve that to a smother "stackable" texture in a future update... but those are only my 50cents. i like it anyways :biggrin.gif:
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i also like the whole farming system (specially melons).
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thank you. i will try it too :biggrin.gif: