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    posted a message on Iguanas Tinker Tweaks

    Is there a way to remove an upgrade from your items? I currently have an Alumite pickaxe that got auto smelt when I didn't want it. I was planning on replacing the head soon, but considering I got the upgrade i didn't want, I wanted to figure out if I could remove the upgrade or if it's just more useful to replace the pickaxe completely.

    Posted in: Minecraft Mods
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    posted a message on Direwolf20's Modded Lets Play series

    Anyone know why Direwolf was wanting a hungry node, wouldn't it eat his thaumcraft base if he put it in there?

    Posted in: Let's Plays
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    1.6 is the latest version you SHOULD use.
    Posted in: Maps
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    posted a message on !14w11a SEIZURE WARNING!
    Yes it is. I was going to upload a video for the bug.
    Posted in: Recent Updates and Snapshots
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I lured it to my base. I went to get a name tag for it, after using half a stack of torches to lead it. I went to where he was, dropped a torch, waited 3 minutes. He despawned.
    Edit: False alarm, he was inside the village. I now made a pit for Pete (thought of the name when bringing him back). Now that I think about it, I should of called him Pete the Pick Peck. Also, is it possible to get the items with the gold hand back from him? (I spent 10 diamonds on the pick)
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I'm afraid to unpause my game until I figure this out.

    I'm using a bit of mods with this one. Two noteworthy mods are Ars Magika 2 and Biomes O Plenty. I was flying around, mapping out the continent to see if the Taint was bad in the whole thing. I dropped my map, and went down to grab it. I grabbed it, and this appeared:
    I took a screenshot to make sure it wasn't a Magical Forest biome. It's a Pech Stalker BTW if it changes anything.
    Edit: If you see on the minimap, there's a second Pech. I really want to know why they're more common in the Fungi Forest biome than a flipping Magical Forest Biome.
    Second Edit: I unpaused and threw my diamond pick at it. I'm going to try to use a lead and get him to my base.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Hieco

    I'm curious about the spawning conditions for the Pechs. Do they only spawn in naturally occuring Magical Forests or will they spawn in Magical Forests created by player-grown Silverwood trees? Also, what light level do they spawn at? I generally try to keep things pretty well lit to keep the mobs at bay, but if they need darkness I guess I'll have to risk it.

    They'll spawn in player made Magical Forests. I think it might need a light level of 8 or lower (same as Hostiles), as that was when I seen my only Pech spawn... before walking right into Taintacles and died in front of my eyes.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from CaerMaster
    Whoa. I just had a silverwood form TWO pure nodes.

    When I first found a silverwood tree, I thought Nodes would still spawn like they did in TC3. So when I seen the black dots on the trees, since I didn't have my Thaumometer and it was before I made goggles of revealing, I broke it. I didn't realize it was a node block until I was able to get the tree aspect.
    Quote from Auric245524

    I think there might of been buggyness with the look of the taint biome that I found out WAS loaded when I was at my base. On a semi-related note, I need to get more Taint fighting things, and fast.
    Quote from Kanjejou
    thx so i don't have to fear running out of phial ... good good... any tip on getting blaze in the nether... I need some magma cream and blaze rods...

    I'd say the wand Focus: Frost should work. I never tested it, but it's the water one, so I believe it'd do more damage to them.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Kanjejou
    are infused stone a rejenerating ressource or does the world have a finished number of magic ore to mine? becasue all those magic shenanigan consume quite a lot of shards 1 per arcane block that make around a 100 for thz arcane infuser + 2 for each infusion + enchantement + almchemical equipements+salis mundus does the pickaxe of the core detect shards?

    Do you mean 1 shard per block, or 1 shard per 9 blocks? Because if it's 1 per 1, there might be a bug on your end.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Farproc
    If the taint you found is "near" spawn it could be in a spawn chunk. Spawn chunks are kept loaded at all times which would allow taint, near spawn, to completely overrun the spawn area. The spawn chunks are either a 16x16 or 13x13 (depending on the reference I find) area of chunks around the server spawn point.
    I deliberately killed myself to see where my spawn was. It's more than 1000 blocks away from my base, and farther than that from the Taint biome. I also went to check, the mineshaft doesn't go close enough for the starting 2 chunks to load. It could be possible what someone said about Tainted Land movement is true. (He said that there's a chance of it choosing a chunk then move, like the fibrous taint, into the chunk)
    Edit: So, I went to make some researches, and I'm pretty sure Ignis isn't the only thing in wand foci.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from IStoneI
    taint doesnt spread, if the afflicted chunk isnt loaded.

    So, this is news to me. As I said, I found a tainted land (I think) Saturday. I was there for no more than 1 minecraft day before heading to my base. I also made my house at a completely different Village than the one close by the Tainted Land. I have no idea how it was able to spread from a few chunks to about 12 without it being loaded. When I found it it started as a purple area, and I wondered if the Taint biome from TC2 was added back in. As soon as I realized it was, I stayed away from it. Unless of my mineshaft somehow gets close enough to the Taint, I feel like something VERY odd is going on with that biome.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from FailzorGG

    uhmm.. what I mean is if this has something to do since I have not bought the game.

    Quote from KillrBladez

    If you haven't bought minecraft, I don't think you can play with mods.

    I answered your question already. Anyways, isn't it that you can only have a 1 hour MC world without having bought Minecraft? If that's true (as I believe it was like that since 1.4), then it wouldn't even be worth using mods.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    If you haven't bought minecraft, I don't think you can play with mods.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Leadcraft
    I'm not sure what implausibly contrived series of events will lead to me accidentally hitting that jar with a wand, but it's pretty much bound to happen. While on the topic of infesting everything with taint, how does taint spread work? Is it block by block or chunk by chunk as in TC2? Does the weird fibrous stuff spread the biome, or the other way around?

    This, I've been fighting with the taint for awhile. It seems to move one block at a time, but in a weird way too. It goes from Bedrock to sky. It's a line on the Y axis, but moves on the X and Z axis. Same type of effect for Pure Nodes changing areas to magical forest, and the Blooms reverting the land. Though Taint spread has no stopping point. Also, this is from what I've seen, but I believe taint mobs will only spawn in chunks full of Tainted Land.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Is it possible to contain ONE CHUNK of Tainted land using a taint node and surrounding the chunk with Silverwood trees/the blooms?
    Posted in: Minecraft Mods
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