It's not really game-breaking, but just slightly annoying. Is it possible to reset biomes? Possibly by deleting certain files?
I think this might fix it, but if you have custom interiors then you won't be able to keep them.
IF IN TARDIS, LEAVE IT THEN EXIT GAME
Go to .minecraft>saves>[world]
Delete the DIM2 folder
This deletes all the chunks in the TARDIS dimension, making them shiny new (hopefully).
Carpenter blocks is a common choice for most Tardis builders, Chisel has tons of blocks, Decocraft is great for props, and it doesn't look as bad as mine. Keep up the good work.
I always have CB and Chisel installed, they really are great for custom TARDISes.
Where did this cape come from and also there's a TARDIS lighting glitch
As what @Tumblr_cat and many more have said, it is a Scrolls cape. The TARDIS lighting glitch is a tile entity rendering glitch thingy that happens to a whole lot of people, myself included, when you look in a particular direction.
Hey, so I had a very intense and weird crash. So I was casually building a house after installing the advent calendar update, and placed a weeping angel into an iron cage, respectively. So, as soon as I placed it, nothing happened. So I placed it twice more, and attempted to look around. To my surprise, I couldn't see anything but an odd "bumpy" texture. I immediately did the control F5 input, and saw that my character had glitched inside of an upside down dalek mod 2014 textured TARDIS. I then tried to enter my nearby TARDIS to see if it would remove these odd effects, and the game crashed as soon as I arrived into the TARDIS. ALSO the reason I am putting this here is because the IKings forums registration is being glitchy and telling me that I haven't set a time zone even though that isn't an option to fill in on the registration screen. Anyways, the crash report is below:
java.lang.AbstractMethodError: net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer.func_147500_a(Lnet/minecraft/tileentity/TileEntity;DDDF)V
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
-- Block Entity Details --
Details:
Name: null // thedalekmod.client.TileEntities.TardisDecoration.TileEntityTardisWallBlock2
Block type: ID #186 (tile.tardisBlockWall_2 // thedalekmod.client.block.TileEntityBlocks.tardisDecortaion.BlockTardisWallBlock2)
Block data value: 4 / 0x4 / 0b0100
Block location: World: (19,56,56), Chunk: (at 3,3,8 in 1,3; contains blocks 16,0,48 to 31,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #186 (tile.tardisBlockWall_2 // thedalekmod.client.block.TileEntityBlocks.tardisDecortaion.BlockTardisWallBlock2)
Actual block data value: 4 / 0x4 / 0b0100
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP'LetsGetOptical'/243, l='MpServer', x=50.91, y=63.62, z=79.88]]
Chunk stats: MultiplayerChunkCache: 475, 475
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 19843 game time, 29457 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP'LetsGetOptical'/243, l='MpServer', x=50.91, y=63.62, z=79.88]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 174895424 bytes (166 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 5 mods loaded, 5 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mdc{1.1} [mdc] (the_dalek_mod_1.7.10 (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thedalekmod{15.00} [DalekMod] (the_dalek_mod_1.7.10 (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1230
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3408, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I really doubt the two would work "Together", like side by side, but having them both installed seperatley works, and plus the DM will also be downloadable from the iKingssgc Launcher Hub thingy
That kinda stinks that they won't quite work together. I was thinking of using elements from one mod mixed with the other, like DWCM's hopefully in-game modeled console room and regeneration with DM's vortex manipulator, clothes, and (for the most part) mobs.
Also, what's with your avatar?
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Are there any plans to add 1.8 support?
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If you mean the one where they take 5 years to despawn, then...
(from Dec. 16, 2014)
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I think this might fix it, but if you have custom interiors then you won't be able to keep them.
IF IN TARDIS, LEAVE IT THEN EXIT GAME
Go to .minecraft>saves>[world]
Delete the DIM2 folder
This deletes all the chunks in the TARDIS dimension, making them shiny new (hopefully).
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My IGN is Kickin_Hawk
(PS: LogDotZip sent me!)
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I always have CB and Chisel installed, they really are great for custom TARDISes.
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/summon DMDelorean
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As what @Tumblr_cat and many more have said, it is a Scrolls cape. The TARDIS lighting glitch is a tile entity rendering glitch thingy that happens to a whole lot of people, myself included, when you look in a particular direction.
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You need a bit more practice, it seems, as you said: "I you like them well." The correct translation is "Me gusta tambien".
Feliz Navidad, everybody!
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I always have the carpenter's blocks mod installed with DM just for custom console rooms
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That kinda stinks that they won't quite work together. I was thinking of using elements from one mod mixed with the other, like DWCM's hopefully in-game modeled console room and regeneration with DM's vortex manipulator, clothes, and (for the most part) mobs.
Also, what's with your avatar?