• 0

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Are there any plans to add 1.8 support?

    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from Thecyberchill»
    did they ever change the issue with the passive immortal skeletal structures spawning upon a villagers death?

    If you mean the one where they take 5 years to despawn, then...
    Quote from 1WTC»

    I will add it as an option in the config for the next update!

    (from Dec. 16, 2014)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10][Beta][WIP]Colored Light - Progress and Discussion
    Holy wow
    Posted in: WIP Mods
  • 1

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from FriedPuppy»

    It's not really game-breaking, but just slightly annoying. Is it possible to reset biomes? Possibly by deleting certain files?

    I think this might fix it, but if you have custom interiors then you won't be able to keep them.
    IF IN TARDIS, LEAVE IT THEN EXIT GAME
    Go to .minecraft>saves>[world]
    Delete the DIM2 folder
    This deletes all the chunks in the TARDIS dimension, making them shiny new (hopefully).
    Posted in: Minecraft Mods
  • 0

    posted a message on WearMC - Full character customisation! [www.WearMC.com]
    I'd like to have access to advanced customization, this is a really cool mod and I'd love to optimize my experience with it!

    My IGN is Kickin_Hawk

    (PS: LogDotZip sent me!)
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from a2937»

    Carpenter blocks is a common choice for most Tardis builders, Chisel has tons of blocks, Decocraft is great for props, and it doesn't look as bad as mine. Keep up the good work. :)

    I always have CB and Chisel installed, they really are great for custom TARDISes.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from raynelogens»
    I still cannot get a Delorean

    /summon DMDelorean
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from majesticmadman»
    Where did this cape come from and also there's a TARDIS lighting glitch

    As what @Tumblr_cat and many more have said, it is a Scrolls cape. The TARDIS lighting glitch is a tile entity rendering glitch thingy that happens to a whole lot of people, myself included, when you look in a particular direction.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Hey, so I had a very intense and weird crash. So I was casually building a house after installing the advent calendar update, and placed a weeping angel into an iron cage, respectively. So, as soon as I placed it, nothing happened. So I placed it twice more, and attempted to look around. To my surprise, I couldn't see anything but an odd "bumpy" texture. I immediately did the control F5 input, and saw that my character had glitched inside of an upside down dalek mod 2014 textured TARDIS. I then tried to enter my nearby TARDIS to see if it would remove these odd effects, and the game crashed as soon as I arrived into the TARDIS. ALSO the reason I am putting this here is because the IKings forums registration is being glitchy and telling me that I haven't set a time zone even though that isn't an option to fill in on the registration screen. Anyways, the crash report is below:








    [quote=undefined]; Why did you do that?

    Time: 12;/6/14 6:38 PM
    Description: Rendering Block Entity

    java.lang.AbstractMethodError: net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer.func_147500_a(Lnet/minecraft/tileentity/TileEntity;DDDF)V
    at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
    at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)

    -- Block Entity Details --
    Details:
    Name: null // thedalekmod.client.TileEntities.TardisDecoration.TileEntityTardisWallBlock2
    Block type: ID #186 (tile.tardisBlockWall_2 // thedalekmod.client.block.TileEntityBlocks.tardisDecortaion.BlockTardisWallBlock2)
    Block data value: 4 / 0x4 / 0b0100
    Block location: World: (19,56,56), Chunk: (at 3,3,8 in 1,3; contains blocks 16,0,48 to 31,255,63), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Actual block type: ID #186 (tile.tardisBlockWall_2 // thedalekmod.client.block.TileEntityBlocks.tardisDecortaion.BlockTardisWallBlock2)
    Actual block data value: 4 / 0x4 / 0b0100
    Stacktrace:
    at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
    at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:483)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP'LetsGetOptical'/243, l='MpServer', x=50.91, y=63.62, z=79.88]]
    Chunk stats: MultiplayerChunkCache: 475, 475
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 19843 game time, 29457 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 1 total; [EntityClientPlayerMP'LetsGetOptical'/243, l='MpServer', x=50.91, y=63.62, z=79.88]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (x86) version 6.3
    Java Version: 1.7.0_67, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 174895424 bytes (166 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 5 mods loaded, 5 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mdc{1.1} [mdc] (the_dalek_mod_1.7.10 (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    thedalekmod{15.00} [DalekMod] (the_dalek_mod_1.7.10 (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Launched Version: 1.7.10-Forge10.13.2.1230
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3408, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)




    Quote from Palin_Tishnar»
    For all of you having crashes on 1.7.10.

    1WTC stated back on page 1007, and on page 1011 that he is working on the patch right now for the 1.7.10 tardis crash issue.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from sean3011»

    HAHAHAHAHAHAHAHAHAHA your funny dude, i don't see it on my one
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Er, 1WTC? Title screen still has "Test Build - Do Not Release" on it...
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from asomguy126»

    Yo te gustan tambien.

    (Sorry, I was practicing my Español. Translation: I like it as well.)

    You need a bit more practice, it seems, as you said: "I you like them well." The correct translation is "Me gusta tambien".
    Feliz Navidad, everybody!
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from Tumblr_cat»

    carpenter's blocks mod, gives you loads of blocks that you can customize to fit your likings, pretty cool if you're making a tardis :)

    I always have the carpenter's blocks mod installed with DM just for custom console rooms :iapprove:
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from 1WTC»

    I really doubt the two would work "Together", like side by side, but having them both installed seperatley works, and plus the DM will also be downloadable from the iKingssgc Launcher Hub thingy

    That kinda stinks that they won't quite work together. I was thinking of using elements from one mod mixed with the other, like DWCM's hopefully in-game modeled console room and regeneration with DM's vortex manipulator, clothes, and (for the most part) mobs.
    Also, what's with your avatar?
    Posted in: Minecraft Mods
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