- Kevin1031
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Member for 10 years, 6 months, and 14 days
Last active Sat, Nov, 25 2017 10:05:46
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Smarty411 posted a message on [Surv][1.4.4+] - 4 Pillar Survival [+200k DL][+Tekkit]how do i get to the end if you cant create a portal? im just wondering. if shouldnt be something to do if you cant do it without the portalPosted in: Maps - To post a comment, please login.
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A Minecraft Maze Runner Map by Kevin1031 including a maze that changes every night! Download it now from below!
Hi guys! I am new to posting maps so.... I am not good at posting stuff. Whatever, this is a map that I made to play with my friends, and I did not meant to upload it at the first time. Since my friends loved my map, we decided to post this here. Note that this map is not perfect because I did not create this to be perfect. If you know the story, this map will be a little easier to understand. If you don't, you might want to know the background or you may struggle. Again, this map isn't perfect since I created this to play with my friends, but I added some narrations and cheat-proof barriers.
The story begins in the Glade, the home to the people who's trapped in the maze. The maze changes every night, and the gates of the maze closes right before sunset. If you get lost in the maze and don't make it back to the Glade, you're trapped. Monsters called Grievers spawns at night in the maze. They are extremely fast, strong, and tanky. In order to get out of the maze, you should go through 30+ changing pieces, managing time, remembering path, and kill the Griever.
Steps (IMPORTANT): 1. Download the folder
2. Open the folder and drag the map folder in the "saves" folder (If singleplayer) or your server folder (If multiplayer)
3. Drag the resource pack folder in the "resourcepack" folder
MUST USE MINECRAFT 1.8+ WHEN PLAYING THIS MAP
Download >>> https://www.mediafire.com/?aeb3ia0d52rchxt
Download Record: 7679 (1/14/2016)
=====VERSIONS=====
Map Test: 8/11/14
+Only maze, not functioning
Alpha: 10/3/14
+Moving parts, total of 8
+Glade created
+Zombies added
Alpha Extended: 11/29/14
+More moving parts, total of 28
+Grievers added, spawned by spawners
+Custom Griever drops, dropped maps
+Added "Blades" section, not functioning
-Removed Zombies
Texture Test: 12/25/14
+More complicated and patterned moving parts
+More moving parts, total of 36
+Added texture pack
-Removed "Blades" section
Beta: 1/24/15 (Current Version)
+Better Grievers (More health, speed, damage, and drops Griever's brain)
+Added "Blades" section again, but now functions
+Added sounds
+Added NPCs with custom trades
+Added farms and crops
+Added more items (weapons, armor, etc)
-Griever spawners removed, now spawns by commandblock
Pre-official: (Planned Version)
+Will add minigames
+Parkour in minigames
+PvE in minigames
+Escaping game in minigames
+Better textures for some blocks/items
+Weekly supply boxes (It's monthly in the movie, but it will take too long to wait 30 game-days)
+Multiplayer problems will be fixed
-Remove useless particles (Potion effects)
Official: (Planned Version)
+More minigames
+Special prizes for minigames
+Particles for moving pieces
+Grievers will enter Glade at night sometimes (Weekly event or happens when someone kills a Griever)
+More and better sounds
+More description ingame
+Zombies might be added again (Acts as Griever-infected players)
+Special sounds for Grievers
+Possibly extend maze with more moving parts