Quote from Gecko357
Well it's pretty obvious Mojang either doesn't care one bit about their modding community or they're so disconnected from the modding community it's almost the same thing.. Did there really need to be another update for 3 bloody items??? Unless this bug-fix list is big.. WHY? You couldn't have folded these three items into 1.5???
Whatever... I wouldn't want to be around mod makers with this news.
I think the fact that they keep wasting their time on more and more BS added to the game instead of making a modding API so the mod makers can add those things (and more) themselves (not to mention Mojang could use the API to make their own mods for whatever they want to put out) makes me think they long ago lost all touch with the modding community. Mojang should have had a modding aPI done at official release considering how critical it is to the game.
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I think the fact that they keep wasting their time on more and more BS added to the game instead of making a modding API so the mod makers can add those things (and more) themselves (not to mention Mojang could use the API to make their own mods for whatever they want to put out) makes me think they long ago lost all touch with the modding community. Mojang should have had a modding aPI done at official release considering how critical it is to the game.
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Items dropped into flowing water move great.
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Perhaps so, but a simple error check on the array to verify that the member it's attempting to read is valid would solve the problem and be extremely minimal to do. Plus it'd be a good idea all around.
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Vswe's response was
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I'm wondering if this is ML's fault or something else. Obviously, you can see that whatever it is is overwriting my textures like stone and dirt with the new images.
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