• 1

    posted a message on creative
    Quote from jvkruler

    Do not have permission.
    Go to the server console (the box that comes up when starting the server), and type in "op jvkruler". Don't use the forward (/) slash how you would when actually in the server.
    Posted in: Discussion
  • 7

    posted a message on Squid Improvements- ink defense and a new potion
    Everyone can agree that squids are currently one of the most boring mobs in the game. They've been in the game for a very long while, so its about time that they receive an upgrade.

    First of all, squids would be able to defend themselves in the same way they do in real life, through blinding ink. When a player attacks a squid, it would get "scared" in the same way as an ocelot on land. It would quickly swim away, leaving the player behind it with the Blindness 1 effect for seven seconds. However, if you were wearing a helmet with any level of Aqua Affinity, you would not be affected. Here is a picture:

    This being implemented would also mean that acquiring ink sacks would be more challenging, which now have another use: A blindness potion!

    The blindness potion is brewed with an ink sack and the mundane potion base, meaning the mundane base is also more useful. Here is a picture:
    The default timing for this potion is only 00:30 , but it can be buffed up to 01:30 when brewed together with glowstone, like all other potion. Like most other potions, it can also be combined with redstone to buff it's level up to Blindness 2. Combining it with gunpowder makes it into a splash potion, which greatly reduces it's time to Blindness 1: 00:10 and Blindness 2: 00:50 (The short timing is because PvP would be dead with longer-lasting blindness potions). Again, like all other potions, you can drink milk to cure it's effects.

    When hostile mobs are hit with this potion, they go "blind". From the moment of impact, they walk forward indefinitely, but will sometimes zig-zag around. Much like the invisibility potion, they basically can't see you. This Blindness potion would not effect boss mobs like the Wither and Enderdragon in survival, but will in creative.

    Any constructive criticism is appreciated.

    Picture credits: Me
    Posted in: Suggestions
  • 3

    posted a message on Great idea please read
    This is why I like spending time in the Suggestions forum. There's always something to laugh at.
    Posted in: Suggestions
  • 1

    posted a message on Is this considered cheating?
    A while ago, I used Amidst to locate specific biomes, villages, temples, and strongholds. Now, I look back at those worlds as tainted, because I didn't completely those actions in a legit way. So, do you people consider using programs like Amidst cheating?
    Posted in: Survival Mode
  • 2

    posted a message on New Monster
    I have a better idea: /readtherules

    This new command automatically redirects you to the forum rules!
    Posted in: Suggestions
  • 1

    posted a message on Rail to be able to put on walls
    Even though that would be awesome, you would have to create a bunch of sideways view filters so you don't look like you're defying gravity. (although the occasional floating island is an ordinary sight)

    Partial Support
    Posted in: Suggestions
  • 2

    posted a message on Minecraft: Wither Update!
    Another thing you should add to this vague wishlist:

    a new command, /readtherules
    Posted in: Suggestions
  • 1

    posted a message on Will there ever be mods on ps3 version?
    If you want mods, get the PC version. Undoubtable elitism.
    Posted in: MCPS3: Discussion
  • 1

    posted a message on Minecraft Confession
    Unless your left-handed, you should get used to the WASD keys.
    Posted in: Discussion
  • 1

    posted a message on BEST MC SERVER
    My server is better. You know why? Because it has /readtherules enabled.
    Posted in: Suggestions
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