INTRODUCTION
SUMMARY
NEWS
SIGNATURE
I support the Music Update!
<a href="../forums/minecraft-discussion/suggestions/89661-music-update"><img src="https://dl.dropboxusercontent.com/u/94333668/smallbanner.png" alt=""></a>
VIDEOS
Savanna music preview:
Snow music preview:
Desert music preview:
Ice Spike music preview:
Mesa music preview:
Bed music preview:
REASONS
- Few Volume Beta tracks are already playing in the menu and in creative mode, but the goal of the Music Update is to add all tracks from Alpha and Beta Volume into the survival mode.
- Add more atmosphere sounds to Minecraft.
- All these suggestions would add more depth and life to the biomes.
- Stop the repeatitive music.
- Give more credit to C418.
NOTES
- English is not my main language, so i'm trying my best to be clear as possible.
- This update should not remove all current songs.
- This update should not create a complete new sound system; the goal is to add a selection system based on the classification of the rhythm and style of the music.
- Music doesn't change after starting playing, if you were in a specific biome, the music will play until the end even if you change biome within that time.
- Lots of soundtrack from Beta Volume should be edited because they lenght is too long or have different tempo/sound style. I tried to separate them to make more music for specific Biome instead of a very long song that never ends.
- Some music don't really fit in-game, so they should be added through Music Discs.
- There is no need to sort a song for all biomes, the goal here is class all current available music (with sound editing if needed: cut and fade only)
- Mojang should add an option to add your personnal music and make it play if needed.
SUGGESTIONS ADDED
- Calm1.ogg (Alias Minecraft from Alpha Volume) should be the only Menu music and the reasons are easy: First, because nobody stays in the menu for ever just to listen to the new tracks. And second, End.ogg (Alias The End from Beta Volume) music creates a reference to this track. So playing Calm1.ogg in Menu will create a callback to End.ogg track.
- Add C418's BandCamp and website to the Minecraft Menu, Website and Store for more visibility.
- Bring back Notch’s song Calm4.ogg into the game as Boss Battle music.
- Add more atmosphere sounds (Winds, waterfalls, birds, cave sounds, night sounds (criquets, owls, gloomy wind sounds, etc.)
- Add a wind sound loop at high level on mountain.
- Add a wind sound loop when in Blizzard/Snow weather.
MUSIC CLASS AND TRIGGERS
- Trigger music depending on what biome you are currently walking
- Trigger music when detecting a boss battle (If running away, the Battle Music fades away)
- Trigger music when Wither or Ender Dragon is dead.
- Trigger music when you enter the Nether for the first time
- Music is in repeat in The End
- Trigger music when going to sleep (To not be too annoying, this music has 50% chance to play)
- Trigger music when discovering something for the first time (Like a Stronghold, Village, Pyramid, Mineshaft, Temple, Monument, etc.)
- Trigger music while death (Music fade out if respawn or quit game. To not be too annoying, this music has 50% chance to play)
- Add new discs (Getting them by discovering Dungeons, Pyramid, Stronghold, Ocean Monument, etc.)
INFORMATION ABOUT THE CLASSIFICATION
Class type will help to categorize tracks by rhythms and style. The selection will be done by looking at these class. There should be two kind of classification: Biome class and Trigger class. The Trigger class have 100% chance to be selected. The Biome class have 60% more chance to be selected than the normal Overworld music.
BIOME CLASS
Savanna, Jungle
- Roofed forest, Mega Taiga, Forest
- Mesa, Desert
- Snow, Ice, Cold
- Mushroom
- Underwater, Ocean, Deep Ocean
- Nether
- The End
- Overworld (All other biomes that have not been mentionned is categorized as Overworld)
TRIGGER CLASS
- Boss Battle
- Boss Death
- Bed
- Pyramid, Jungle Temple
- Stronghold, Ocean Monument, Nether Forteress
- Village
- Death
- Menu
- Credit
- Disc
Key
Door
Moog City
Chris
Excuse
Beginning
Droopy likes ricochet
Droopy likes your face
TRACKS NAMES, CLASSES, EDITING NOTE AND PREVIEW
Calm4
- Class: Boss Battle
- Suggested name: notch1.ogg
Key
- Class: Bed
- Suggested name: key1.ogg
Door
- Class: Savanna, Jungle
- Suggested name: door1.ogg
Subwoofer Lullaby
- Class: Overworld
- Rename suggested: subwoofer1.ogg
Living Mice
- Class: Overworld
- Rename suggested: living1.ogg
Moog City
- Class: Village
- Suggested name: moog1.ogg
Haggstrom
- Class: Overworld
- Rename suggested: haggstrom1.ogg
Minecraft
- Class: Menu, Overworld
- Rename suggested: minecraft1.ogg
Oxygène
- Class: Mesa, Mushroom, Overworld
- Rename suggested: oxygene1.ogg
Équioxe
- Class: Snow, Ice, Cold, Overworld
- Suggested name: equinoxe1.ogg
Mice on Venus
- Class: Overworld
- Rename suggested: mice1.ogg 0:00-2:30 (Edit: Fade out at end)
- Rename suggested: mice2.ogg 2:30-4:41 (Edit: Fade in at start)
Dry Hands
- Class: Overworld
- Rename suggested: dryhands1.ogg
Wet Hands
- Class: Overworld
- Rename suggested: wethands1.ogg
Clark
- Class: Overworld
- Rename suggested: clark1.ogg
Chris
- Class: Mushroom, Disc
- Rename suggested: chris1.ogg
Thirteen
- Class: Roofed Forest, Stronghold, Mineshaft
- Rename suggested: thirteen1.ogg (Edit: Fade in middle of the music, when the music stop suddenly.)
Excuse
- Class: Death
- Suggested name: excuse1.ogg
Sweden
- Class: Overworld
- Rename suggested: sweden1.ogg 0:00-2:05 (Edit: Fade out at end)
- Rename suggested: sweden2.ogg 2:05-3:35 (Edit: Fade in at start)
Cat
- Class: Disc
- Rename suggested: cat1.ogg
Dog
- Class: Disc
- Suggested name: dog1.ogg
Danny
- Class: Overworld
- Rename suggested: danny1.ogg 0:00-1:15 (Edit: Fade out at end)
- Rename suggested: danny2.ogg 1:15-4:14 (Edit: Fade in at start)
Beginning
- Class: Boss Death
- Suggested name: beginning1.ogg
Droopy likes ricochet
- Class: Disc
- Suggested name: droopy1.ogg 0:20-1:36 (Edit: Fade in at start. Reason: Noise at start.)
Droopy likes your face
- Class: Disc
- Suggested name: droopy2.ogg
Ki
Flake
Kyoto
Intro
TRACKS NAMES, CLASSES, EDITING NOTE AND PREVIEW
Ki
- Class: Mesa
- Suggested name: ki1.ogg
Alpha
- Class: Credit
- Rename suggested: alpha1.ogg
Dead Voxel
- Class: Nether
- Rename suggested: voxel1.ogg
Blind Spots
- Class: Snow, Ice, Mesa
- Suggested name: blindspots1.ogg (0:00-2:30) (Edit: Fade out at end)
- Suggested name: blindspots2.ogg (2:30-3:50) (Edit: Fade in at start, Fade out at end)
- Suggested name: blindspots3.ogg (3:50-5:33) (Edit: Fade in at start)
Flake
- Class: Snow, Ice, Cold
- Suggested name: flake1.ogg (0:00-1:18) (Edit: Fade out at end)
- Suggested name: flake2.ogg (1:18-2:50) (Edit: Fade in at start)
Moog City 2
- Class: Village
- Rename suggested: moog2.ogg
Concrete Halls
- Class: Stronghold, Nether, Mineshaft
- Rename suggested: concrete1.ogg
Biome Fest
- Class: Pyramid, Roofed Forest, Mega Taiga
- Rename suggested: biome1.ogg
Mutation
- Class: Overworld
- Rename suggested: mutation1.ogg
Haunt Muskie
- Class: Desert, Mesa, Underwater Monument, Deep Ocean, Ocean
- Rename suggested: hauntmuskie1.ogg (0:00-2:05) (Edit: Fade out at end)
- Rename suggested: hauntmuskie2.ogg (1:57-3:37) (Edit: Fade in at start, Fade out at end)
- Rename suggested: hauntmuskie3.ogg (4:02-6:01) (Edit: Fade in at start)
Warmth
- Class: Nether
- Rename suggested: warmth1.ogg
Floating Trees
- Class: Roofed forest, Mega Taiga, Forest
- Rename suggested: floating1.ogg
Aria Math
b]- Class: Savanna, Jungle
- Rename suggested: ariamath1.ogg (0:00-2:40) (Edit: Fade out at end)
- Rename suggested: ariamath2.ogg (2:28-5:10) (Edit: Fade in at start)
Kyoto
- Class: Overworld
- Suggested name: kyoto1.ogg (1:27-2:00) (Edit: Fade out at start, fade out at end)(NOTE: Play when sleeping. Do not play when a song is already playing.)
- Suggested name: kyoto2.ogg (2:00-4:09) (Edit: Fade in at start)
Ballad of the Cats
- Class: Nether
- Rename suggested: ballad1.ogg (0:00-2:11) (Edit: Fade out at end)(Reason: Split in half the nether4.ogg, song too long)
- Rename suggested: ballad2.ogg (2:20-4:35) (Edit: Fade in at start)
Taswell
- Class: Snow, Ice, Cold, Disc
- Rename suggested: taswell1.ogg (0:00-3:43) (Edit: Fade out at end)
Beginning 2
- Class: Boss Death
- Rename suggested: beginning2.ogg
Dreiton
- Class: Mesa, Savanna, Jungle
- Rename suggested: dreiton1.ogg (0:00-4:00) (Edit: Fade out at end)
- Rename suggested: dreiton2.ogg (4:00-8:17) (Edit: Fade in at start)
The End
- Class: The End
- Rename suggested: end1.ogg
Chirp
- Class: Disc
- chirp.ogg
Wait
- Class: Disc
- wait.ogg
Mellohi
- Class: Disc
- mellohi.ogg
Stal
- Class: Disc
- stal.ogg
Strad
- Class: Overworld
- strad.ogg
Eleven
- Class: Bed, Overworld
- Rename suggested: eleven.ogg (0:02-1:11) (Edit: Fade in at start. Reason: Noise at start.)
Ward
- Class: Boss Battle, Disc
- Name: ward.ogg (0:02-4:10) (Edit: Fade in at start. Reason: Noise at start.)
Mall
- Class: Disc
- Name: mall.ogg
Blocks
- Class: Disc
- Name: blocks.ogg
Far
- Class: Mushroom, Disc
- Name: far.ogg
Intro
- Class: Death, Disc
- Suggested name: intro1.ogg (0:18-4:36) (Edit: Fade in at start. Reason: Noise at start.)
TOTAL: 62 and more
Walt_Disney_II
sc1020
TheGreatAsdf
Stellaria
JamesBond0194TheYouTuber
CreeperCooperBlock
DarkStar634
Unilegger
NagaviperTheLord
GreenDragon4
Psycodragons
ToolKixHD
ender_bender
Nosilla
Smurfydoess
Wek0321
Sketch
Vovalium
Smiliez7a
layman9
Unspoken
Katashan
Bro_Flygon
joonatan1998
Sonicwave
Warpshard
SpiderRider
Forgelander
Greenshoes
AlmostLiberated
shilohturtle
hi9580
Unclevertitle
ShadowMiner09
MCmasterzzz
TheAsteckMC
BlackAbsence
arctofire16
Triangle_Nick
Mightyjak11
Fanatictekken
Ganonforf629
Kaylara
Cavies
SteveCraftwood
Tcondren
FmasterST
A_Block_Of_Diamond_Ore
Mummylander
Overland98
citricsquid
davidm4400
Ganondorf629
mangabors101
Golden_AXE
roblitzmanguy
Ampulugator
Izacht13
DerpyChap
Pengu11
Karkarox
GameMode1234
Volume Alpha: http://c418.bandcamp.com/album/minecraft-volume-alpha
Volume Beta: http://c418.bandcamp.com/album/minecraft-volume-beta
http://minecraft.gamepedia.com/Music_included_in_Minecraft
VOLUME ALPHA
Minecraft
Clark
Sweden
Subwoofer Lullaby
Living Mice
Haggstrom
Danny
Key
Oxygène
Dry Hands
Wet Hands
Mice on Venus
Thirteen
VOLUME BETA
Mutation
Moog City 2
Beginning 2
Floating Trees
Biome Fest
Blind Spots
Haunt Muskie
Aria Math
Dreiton
Taswell
Concrete Halls
Dead Voxel
Warmth
Ballad of the Cats
The End
Alpha
MUSIC DISCS
cat
blocks
chirp
far
mall
mellohi
stal
strad
ward
11
wait
4
2
1
As for the rest of the forums, its as many have said before: clean and easy to navigate, but a few things can be tweaked here and there.
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And VIPs, too. They thing they have the right to kick you around the server all the time. No wonder why the Shotbow network servers used to have 8,000 people playing on them at all times before they introduced the VIP system, and now they have 500... (mostly VIPs)
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Take mod/plugin API for example. During the development of 1.5, Jeb said himself on Twitter and Instagram that the API is confirmed for the upcoming updates, and guess what happen? We're still waiting for it now.
It's obvious features like this were delayed for good reason, but thats what happens to some "confirmed" upcoming stuff.
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I just derailed it. Jeb also said that we should be expecting it in a snapshot very soon, and you know what "soon" means to Mojang...