• 0

    posted a message on Custom NPCs

    So the issue I'm having is I'm using the 1.7.10d version and for some reason, my NPCs will not issue console commands. I've tried various ones and nothing, not even so much as a peep from the console.


    Any ideas why?


    EDIT: Nevermind. I'm just an idiot. You need to enable Command Blocks on the server before they will work.

    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    I'm having a problem where my NEI will lock up when I search for an item and ceases to function. I can't search for anything else or go back to the all items section. I have to restart my Minecraft in order to correct it. As far as I know, there isn't an error message.
    Posted in: Minecraft Mods
  • 0

    posted a message on [24/7][10GB RAM][Factions][PVP Arenas]1.7.9 MistrichCraft Survival and PVP Server, Reviewed by FireRockerzStudios and AshleyMari
    We are still on the hunt for players!

    We have plenty of things for everyone to do like a factions world, a survival world, and a world dedicated to pvp arenas and even more to come in the future so come one, come all! :D
    Posted in: PC Servers
  • 0

    posted a message on [24/7][10GB RAM][Factions][PVP Arenas]1.7.9 MistrichCraft Survival and PVP Server, Reviewed by FireRockerzStudios and AshleyMari
    The video review is up! :D Come on, everyone! We are still looking for quite a few new players so join up!
    Posted in: PC Servers
  • 1

    posted a message on [24/7][10GB RAM][Factions][PVP Arenas]1.7.9 MistrichCraft Survival and PVP Server, Reviewed by FireRockerzStudios and AshleyMari
    Yup! It's looking even better now and it is only going to continue to grow and expand. ^^ Come online and join us, people!
    Posted in: PC Servers
  • 0

    posted a message on [24/7][10GB RAM][Factions][PVP Arenas]1.7.9 MistrichCraft Survival and PVP Server, Reviewed by FireRockerzStudios and AshleyMari
    I've been playing on the server for a few days now and I have enjoyed every minute of it. :D I recommend this server to all who are looking for a good server with awesome people.
    Posted in: PC Servers
  • 1

    posted a message on Rising Planet [1.6.4][Bukkit][Survival/RP][New!][Whitelisted]
    Hello! My name is Kasel and I'm one of the admins on this server. We are still needing players like you so please take a moment to fill out the small and easy application located in the original post on this thread or on our website. Either one will work. We hope to see you ingame!
    Posted in: PC Servers
  • 0

    posted a message on Looking for admins! [Sponsored] [RP/Survival]

    This is a beautiful application. Thank you very much for applying. Although you have not made many posts, I can see that you have been a member since 2011. Your sources sound credible and I am willing to offer you the position. I will pm you with more information on the forum. Welcome aboard!
    Thank you. ^^
    Posted in: Server Recruitment
  • 0

    posted a message on Looking for admins! [Sponsored] [RP/Survival]
    You know, I wouldn't mind getting back into the whole staff thing again. I've been on a sort of vacation from it all for a while now.
    I'll go ahead and start by filling out your little form.

    Past server experience. <- I have lots of this.
    The ability to donate to help fund the server. <- At some point when my money situation isn't so tight.
    Availability throughout the week. <- I am available pretty much all the time as I am currently unemployed.
    A kind, understanding, and helpful personality. <- I would like to think that I am this way.
    An established place on the forums. (If you have 700 posts you are most likely more credible than someone with 4 posts) <- This I don't have. When it comes to the forums, I am more of a browser really.
    A drive to help others and make the server a success. <- This is an obvious one. In my mind, if you have no interest in helping the server you are staffing for thrive, then there is absolutely no point for you to even be in that position.

    Now to move on to the actual application.


    IGN: Kasel
    Age: 23
    Past Admin/Mod experience: I have at least 3 years of admin experience. I have helped run a few different servers in the past as well as ran two of my own.
    Have you been banned before? Why?: I have never been banned from a server.
    How many hours can you play each day(roughly)?: This one can be a little tricksy. I can play anywhere from a few hours a day to pretty much the entire day.
    What is your timezone?: (UTC-06:00) Central Time (US & Canada)
    Would you be able to donate at some point?: At some point. As it stands right now, money is pretty tight and it probably won't be for a while until I am able to find work.
    Tell me a bit about yourself: I can try. I am 23 years old and have been playing Minecraft since the classic era. I'm a pretty outgoing kinda guy and I love being able to just sit around and chat with people. I'm kind and fun loving as well but I do have a more strict side when the situation calls for it. I'm not very good at these sorts of things so I will just say, you are more then welcome to ask me more questions in the future if the need arises.
    Why would you be a good admin?: Considering the fact that I have extensive admin experience, I don't see how I wouldn't make a good admin or moderator. As stated before, I'm a kind fox but also have my strict side for those who feel the need to mess up an otherwise good situation.
    How can you make the server a success?: By simply taking the time to put lots of love and care into the server I happen to be staffing for. A positive attitude and the willingness to help players when they need it are a big plus and will help draw more players to the server.
    Are you good at mapping out plugins? (i.e. permissions): I can install and configure quite a few different plugins due to personal experience with them in the past and yes, this includes being able to map out permissions.
    Contact info: You can contact me a few different ways. The easiest of which being skype. You can also contact me on here (I would prefer this method as I don't really want to give out my contact information publicly.)

    Anything more you would like to know?
    Posted in: Server Recruitment
  • 0

    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]
    I know for the fact that the LogCabin file caused the crash on my world in singleplayer with biomes o plenty installed. I haven't come across one in the vanilla biomes world yet so I will report my findings on that when and if I come across one.

    Hopefully the Author will be able to find a way to correct these issues using our findings. I really enjoy this mod.
    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]
    I'm thinking that it is a compatibility issue between this mod and biomes o plenty that caused the crash I was experiencing. I removed that mod and haven't had any problems YET. We will see but I would very much like to know what the cause of the crash is and if there is anyway to re add biomes o plenty. Such a wonderful mod.

    From that crash log, it would appear that your problem is actually a little different then mine but in essence the same thing. I can tell this by: Description: Exception preparing structure feature My error. Description: Exception in server tick loop Yours.

    However, I can't say that I'm correct. It was merely speculation.
    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]
    I just crashed with this error message. I'm also unable to load that world back up without crashing.

    ---- Minecraft Crash Report ----
    // Don't do that.

    Time: 10/18/13 10:50 PM
    Description: Exception preparing structure feature

    java.lang.RuntimeException: StructureComponent "shadowmage.ancient_warfare.common.world_gen.village.AWVCLogCabin" missing ID Mapping, Modder see MapGenStructureIO
    at net.minecraft.world.gen.structure.StructureComponent.func_143010_b(StructureComponent.java:40)
    at net.minecraft.world.gen.structure.StructureStart.func_143021_a(StructureStart.java:87)
    at net.minecraft.world.gen.structure.MapGenStructure.func_143026_a(MapGenStructure.java:272)
    at net.minecraft.world.gen.structure.MapGenStructure.func_75037_a(MapGenStructure.java:48)
    at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
    at biomesoplenty.world.ChunkProviderBOP.func_73154_d(ChunkProviderBOP.java:352)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
    at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:51)
    at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:193)
    at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:183)
    at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:233)
    at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
    at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
    at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.world.gen.structure.StructureComponent.func_143010_b(StructureComponent.java:40)
    at net.minecraft.world.gen.structure.StructureStart.func_143021_a(StructureStart.java:87)
    at net.minecraft.world.gen.structure.MapGenStructure.func_143026_a(MapGenStructure.java:272)

    -- Feature being prepared --
    Details:
    Is feature chunk: True
    Chunk location: -77,-95
    Chunk pos hash: -403726925901
    Structure type: biomesoplenty.worldgen.structure.BOPMapGenVillage
    Stacktrace:
    at net.minecraft.world.gen.structure.MapGenStructure.func_75037_a(MapGenStructure.java:48)
    at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
    at biomesoplenty.world.ChunkProviderBOP.func_73154_d(ChunkProviderBOP.java:352)

    -- Chunk to be generated --
    Details:
    Location: -69,-103
    Position hash: -438086664261
    Generator: RandomLevelSource
    Stacktrace:
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
    at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:51)
    at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:193)
    at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:183)
    at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:233)
    at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
    at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
    at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_40, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 941605744 bytes (897 MB) / 1226309632 bytes (1169 MB) up to 2863661056 bytes (2731 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G
    AABB Pool Size: 1888 (105728 bytes; 0 MB) allocated, 1886 (105616 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 6, tcache: 2, allocated: 2, tallocated: 56
    FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 Optifine OptiFine_1.6.4_HD_U_C6 27 mods loaded, 27 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{v4.1(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.0.9} [Damage Indicators] (1.6.4 DamageIndicators v2.9.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_bspkrsCore{v4.1(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TreeCapitator{Forge 1.6.4.r02} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r02.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AncientWarfare{1.1.030-beta-MC162} [Ancient Warfare] (AW-1.1.030-beta-MC16X.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.5.0} [BiblioCraft] (BiblioCraft[v1.5.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty{1.1.2} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.2.51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights{1.2.6} [Dynamic Lights] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_mobEquipment{1.0.1} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Roguelike{1.2.3} [Roguelike Dungeons Mod] (mc-roguelike-1.6.4-forge-v1.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.6.X_1.5.0d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.0d5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|CompatAE{0.0.1} [TConstruct Compat: AE] (TConstruct_1.6.4_1.5.0d5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|ForgeMuliPart{0.1} [TConstruct Compat: FMP] (TConstruct_1.6.4_1.5.0d5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|CompatWaila{0.0.1} [TConstruct Compat: Waila] (TConstruct_1.6.4_1.5.0d5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{4.0.2a} [Thaumcraft] (Thaumcraft4.0.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TC{4.1.3_001} [Traincraft] (traincraft-4.1.3_001.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 331 (18536 bytes; 0 MB) allocated, 330 (18480 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Kasel'/179, l='More mods', x=-929.03, y=67.00, z=-1799.54]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: WIP Mods
  • 0

    posted a message on Furry Minecraft Server
    I sent you an email. Hope to hear back soon.
    Posted in: PC Servers
  • 0

    posted a message on Indica Cloud (Survival, Casual PVP)
    Hello everyone. My name is Kasel and I am here in hopes to be able to get my server out there to the public and make an attempt at gaining a community. My server has been up for about 5 months now, we just recently changed to a new world so everything is pretty fresh for the most part.

    Information:

    We are a survival server for the most part but global PVP IS enabled. For those who are wondering, we are not a hardcore pvp server but the option to pvp is there for those that are interested.

    We are an 18+ recommended server due to the fact that there can and will be mature content in the chat, including language and mature topics of conversation. We DO allow players younger then 18 to join and play but it should be understood that this server WILL contain mature content and we are not held liable for what you may see while you are here. We are a drama free zone and will do everything we can to maintain that.

    Our community right now is shallow to say the least. We were doing good there for a while but things have sorta gone downhill for the past few weeks and I have been doing everything I can to regain my player base.

    As for the staff, we are all pretty relaxed and chill. As long as you follow the rules, you won't be messed with. We are just a group of cool dudes enjoying this game we all have come to love and enjoy. It should be noted that in regards to staff, we are currently not accepting any more members of staff. With out current player base, we have no need for them.

    We feature a few different plugins for your enjoyment. The biggest ones include:
    -Towny
    -McJobs
    -Ubertrees (I'd keep an eye on this one otherwise you might find your town reclaimed by the forests o.o)
    -Mcmmo
    -MobCash
    -An ecnomoy (It's functional but most of it is still in the works and some kinks are being worked out)
    -Player Heads (For those who are into the pvp aspect of Minecraft and want to have some form of Trophy from their victims)
    -LWC (For locking your chests, doors, and other things.)
    -MoreMobs (Watch for those Wraths!)

    Other plugins for server Management include:
    -Core Protect (To fend of those naughty griefers)
    -World Guard
    -CreeperHeal (Don't fear the Creeper)

    We also include a dynmap which is accessed from our website.
    Website: Indicacloud.enjin.com

    These plugins are subject to change and more can and will be added based on server demand. We have a suggestion box on the website for such requests.

    Upon spawning into the world, you will be inside of a small rule test. There are only a few questions so it shouldn't take but a minute to progress through it. Most of the questions are pretty self explanatory. Completion of the test will allow you to join the server and proceed about your business.

    If you are interested in joining our server, you can either head over to our website which was provided earlier in this post or you may connect to the server directly using this IP: indicacloud.mcserver.ws

    Thank you and I hope to see you ingame!
    Posted in: PC Servers
  • 0

    posted a message on Dungeon Fighters! (PvE Adventure Map) [1.5.2]
    Episode 3



    All in all, it was a decent map. It really needs some work though. 7/10
    Posted in: Maps
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