- Kane_Hart
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Member for 13 years, 8 months, and 5 days
Last active Mon, Jun, 17 2019 18:47:59
- 1 Follower
- 1,900 Total Posts
- 56 Thanks
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Oct 3, 2012Kane_Hart posted a message on MineTV - AntVenomDamn you do this daily? That is dedication, Keep up the good work!Posted in: News
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Aug 30, 2011Kane_Hart posted a message on Digital Diamond: Incredible Architecture@RadarSean I actually wanted to stated about that hehe. We don't allow flying and in fact have a anti chest detection system on the server. We had it off though for RubTheRipper. Anyone who is willing make videos like this is more then welcome to fly around during their recording season hehe.Posted in: News
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I agree. let alone the stability and such and that probability that they would perform 10 fold faster..
I mean people should just request them to "plugin Makers" once it's out.
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Thanks I love to see this done all the time. hell if I had the skills id script it and have it happen each time there was a change broken or not lol. I always enjoy trying each change.
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Main goal would to be able to simulate the current server but a crap load better performance and things like mutli threading and such.
I personally can't wait and run a really large server <3
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I might have explained it right though this might have uses it would not work for my server. We wanted run away carts to be caught by this system but if a player is in the cart it ignores it.
We call it a runaway cart system and it's extremely important to us.
I hope you can look into this as it's part of our final design.
Thanks,
Kane
EDIT: Something has angered my players by something about redstone having to be under things now and they really got upset. I guess they don't mind it but they have to rewire it all. Might offer that as a option or better yet let it be done both ways? Not sure if that is possible or the reason behind it.
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thanks <3
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I know people going be like BETA HE DOES THAT. Well TBH I think he is breaking to many things without fixing it first and causing more things to break and is not going to have a hell of a time fixing bugs because they are just so lost in his code of endless breakage.
It's why I put my money and support into the C++ project as I know Notch made and created a wonderful game but my personal opinion is Notch does not Like SMP. We do and that is why he is doing it. It feels like SMP has no Passion to it.
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I don't mind if the knocks the players or mobs don't work as it's going to once notch update comes out. Main reason is because of minecarts being an entity or whatever and I guess sort like a create or player and they are so broken right now haha.
But it be nice to get the other features in that way we can start finalizing our designs <3
Also did you add the redstone signs in?
Also Carts left in chest with linked redstone onto a wall in the station would be so OMFG sexy but I guess will have to use the vote system.
Anyways love ur work my players well most them love the work too the elitists can go **** them selves <3
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This is my personal opinion and staying in with the rules.
I really think it's not even close to beta though Notch's idea of beta and mine would be clearly different.
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My players been working hard for it :smile.gif:
http://godcraft.com/forums/viewtopic.php?f=34&t=2211
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he still uses things like internet cafes maybe work? He gets on here and there but its clearly so little now.
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Hey performance questions. If I spawn a 100000's gold blocks with tracks all over them and have 100% no carts on the track would it still be causing something to be active and use resources?
Maybe you could explain and help my community out with a little information when it comes to performances. Some people think well the blocks are now scripted and active and will end up causing more lag in the end.
Thanks,
Kane
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