• 2

    posted a message on Ars Magica 2 - Ideas
    Quote from Arathesies

    I'm not sure if this has been suggested yet, or is already planned, but when you select a spell on your hotbar, it shouldn't render in your hand. The icon itself looks great, but showing it as held in your actual hand just looks silly. I was thinking that simply your hand would show, however it would be cool if there was some sort of particle effect on the player's hand to imitate the spell being held. Possibly different effects/colors for different spells.


    I think the "spell in hand" animation is still a work in progress. I remember Direwolf saying something (in one of his videos) along the lines of... "Mithion is still working on the particle system, but some things are not rendering properly right now."

    Again, not a direct quote and I could have misheard. Just me vaguely recalling hearing something about this particle system.
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on BiblioCraft [v2.4.5]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 06/21/2018
    Quote from Sersay

    A simple question, that may have been a bit too general for me to find an answer when trying to search this topic...

    I just want to know, will these item display things display items from others mods, with the texture for that item? Or will it default to something else? Crash? Thats the main reason I am looking at the mod, but depending on if I can display ALL my lovely gems, or being limited to only vanilla item displays, it may or may not be the mod for me.


    The display cases don't change any textures. I've put a lot (big understatement) of things into displays cases just for the lolz and I have yet to crash or have and error of any kind. You can display vanilla and modded items alike. So feel free to display your lovely gem collection.

    Note: I gotta say, when I first heard of those display cases from this mod, I automatically assumed they looks like those glass cases you see in museums and such. Ya know, a cushion-type thing in the middle for the object to rest on and the rest of the case is surrounded by glass. And the first thing I wanted to display was the dragon egg lol. Soon found that my vision of the display was very different from this mod. Nonetheless, I have no complaints. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from SycloneSJS

    Dont worry you didnt :)

    Ah i have not installed latest opti yet. I will try it tomorrow. Use the version before it and see how you get on.


    Just tried Chroma Hills again with only Forge installed and no glitchiness. Added Optifine and everything is still stable. If it is a RAM issue, it's the first time it has ever occurred for me. I'm kinda hoping there's a solution to it cause I've grown quite attached to Chroma Hills and I'd hate to not be able to use it because of this. =/
    Posted in: Resource Packs
  • 1

    posted a message on Tinkers Construct
    Quote from theafters

    I play Direwolf20 modpack and i have a problem it crashes every time i open the smeltery gui here's crash report
    ---- Minecraft Crash Report ----

    --Uber SNIP--



    Duuuude... use these next time when posting your crash logs.

    [spoiler] insert text here [/spoiler]



    It'll look like this when you do it right. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Auric245524

    Known bug.

    *sigh* it's a shame no one bothers to even read the page they post in. I'm begining to sould like a broken record here.


    There's a bus for people like you (and me). It just headed out from the Biomes O' Plenty thread after picking up a few people there who also repeated themselves in the hopes of helping someone because they didn't at least read back a few pages. Need a ticket? Bus arrives now.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.X]Natura
    Quote from paindrain

    i dont know how to change item ids so how do i do it unless there is another way to fix the crash


    You can open the config files of a mod using programs like WordPad, Notepad, or NotePad++. I use WordPad and NotePad++ myself. You know how to get to the .minecraft folder, right? When you get in there, there should be a folder called "config." That's the folder you want. In there should be all the configs files for any mod you've installed (minus .jar mods like Optifine). Use the programs I mentioned above to open those files. Be careful while you are in there and make sure you know what you are doing. Accidentally mucking something up in there and saving it can derp up your game.

    Though if you do muck something up by accident, I think you can just delete that config file, re-run Minecraft again and the mod will create its new config file as if the mod was just installed. I'm no coder but I'm pretty sure that's how it works. If I've missed anything, people of the forum, feel free to add to it and/or correct me. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Azanor



    Now that's a good research system. No more resource sinks and it emphasizes the 'you have to research (make notes/write stuff)'. Good stuff here, good stuff. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on BiblioCraft [v2.4.5]-Bookcases, armor stands, shelves, printing presses, seats, clocks, the Atlas and more! Updated 06/21/2018
    Quote from YellowEmperor

    Everytime when i am trying to place down a marker it always place it upside down and i am unable to break the block for some reason


    Last time I'll re-quote this. I'm just too darn lazy to shorten the explanation and possibly leave out something important, so why not quote the mod author himself:

    This is from Nuchaz' post like... four pages back when he posted the update [v1.4.0].
    *Upgraded Tape Measure: Now places a "marker pole" block when starting a measurement and also reads a real time display of the distance to that block in meters. The block is removed upon completing a measurement. The block is non-craftable and has no hit box so it cannot be destroyed by hand. If for some reason a block is not removed then simply starting a new measurment on the same block and completing the measurment will remove the block.


    So in short, placing the Marker block via Creative will make it stay there permanently as it has no hitbox and thus cannot be destroyed. But try what he says to do in the last statement and see if that works.
    Posted in: Minecraft Mods
  • 1

    posted a message on Forestry for Minecraft, Trees, Bees and more!
    Quote from erigh

    i like a lot this mod, but is incompatible with atomic science mod, fix that bug please :D

    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 8/23/13 11:29 PM
    Description: Failed to start game

    java.lang.IllegalArgumentException: Slot 4095 is already occupied by atomicscience.fenlie.BHeOre@13c7a2c when adding forestry.core.gadgets.BlockStainedGlass@1ff7a3e
    at net.minecraft.block.Block.<init>(Block.java:340)
    at net.minecraft.block.BlockBreakable.<init>(SourceFile:12)
    at forestry.core.gadgets.BlockStainedGlass.<init>(BlockStainedGlass.java:21)
    at forestry.plugins.PluginCore.preInit(PluginCore.java:139)
    at forestry.core.ForestryCore.preInit(ForestryCore.java:59)
    at forestry.Forestry.preInit(Forestry.java:38)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
    Memory: 348569592 bytes (332 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.738 Minecraft Forge 7.8.1.738 Optifine OptiFine_1.5.2_HD_U_D5 14 mods loaded, 14 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{5.2.23.738} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge{7.8.1.738} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
    CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
    mod_SmartMoving{14.0} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_CraftGuide{1.6.3-modloader} [mod_CraftGuide] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized
    CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized
    GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized
    AtomicScience{0.6.1} [Atomic Science] (Atomic_Science_v0.6.1.80.jar) Unloaded->Constructed->Pre-initialized
    Forestry{2.2.8.3} [Forestry for Minecraft] (Forestry-Mod-1.5.2.jar) Unloaded->Constructed->Errored
    LWJGL: 2.4.2
    OpenGL: ATI Mobility Radeon HD 4200 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Fallen-Earth-Texture-Pack-16x-1.5.1.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    and this to:


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to C:\Users\ALEX\AppData\Roaming\.minecraft\crash-reports\crash-2013-08-23_23.29.56-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 25ffd7f6 --------
    Full report at:
    C:\Users\ALEX\AppData\Roaming\.minecraft\crash-reports\crash-2013-08-23_23.29.56-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 8/23/13 11:29 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
    Memory: 348569592 bytes (332 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.738 Minecraft Forge 7.8.1.738 Optifine OptiFine_1.5.2_HD_U_D5 14 mods loaded, 14 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{5.2.23.738} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge{7.8.1.738} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
    CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
    mod_SmartMoving{14.0} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    mod_CraftGuide{1.6.3-modloader} [mod_CraftGuide] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized
    CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized
    GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized
    AtomicScience{0.6.1} [Atomic Science] (Atomic_Science_v0.6.1.80.jar) Unloaded->Constructed->Pre-initialized
    Forestry{2.2.8.3} [Forestry for Minecraft] (Forestry-Mod-1.5.2.jar) Unloaded->Constructed->Errored
    LWJGL: 2.4.2
    OpenGL: ATI Mobility Radeon HD 4200 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Fallen-Earth-Texture-Pack-16x-1.5.1.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.IllegalArgumentException: Slot 4095 is already occupied by atomicscience.fenlie.BHeOre@13c7a2c when adding forestry.core.gadgets.BlockStainedGlass@1ff7a3e
    at net.minecraft.block.Block.<init>(Block.java:340)
    at net.minecraft.block.BlockBreakable.<init>(SourceFile:12)
    at forestry.core.gadgets.BlockStainedGlass.<init>(BlockStainedGlass.java:21)
    at forestry.plugins.PluginCore.preInit(PluginCore.java:139)
    at forestry.core.ForestryCore.preInit(ForestryCore.java:59)
    at forestry.Forestry.preInit(Forestry.java:38)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 7d8d6da5 ----------


    Use spoilers when posting crash logs please... example below:
    [spoiler] insert text here [/spoiler]


    That looks like an ID Conflict, not a bug. Go into the configs files [%appdata% / .minecraft / config] for Forestry and change the ID of either the Stained Glass block in question from Forestry or go into the Atomic Science config and change the ID of fenlie.BHeOre (whatever block this may be).

    Here are three programs you can use to edit configs: WordPad, NotePad, NotePad++
    Posted in: Minecraft Mods
  • To post a comment, please .