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  • Kaikz
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  • Member for 10 years, 3 months, and 4 days
    Last active Mon, Sep, 10 2012 23:50:33
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  • 127 Total Posts
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  • View Kaikz's Profile

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    Jul 7, 2012
    Kaikz posted a message on «AllGamer, LLC | The Oldest Minecraft Server Provider | Fully Managed | Instant Setup | Best Support | Fastest Service | 25% OF
    Where's this 1GB for $15? The site says $20.
    Posted in: Minecraft Server Hosting
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    Jun 2, 2012
    Kaikz posted a message on iOS mods comming soon (jailbroken only)!
    Quote from Intyre

    Interesting.... It's not clear to me how to use bsdiff and bspatch. Can you explain it a bit more? Maybe via PM?


    You create a patch file by passing bsdiff 3 arguments.
    • The file you're going to be patching. In this case, the original MCPE binary.
    • The new, already changed file. In this case, the modded MCPE binary
    • The patch to save the .patch file to.
    Now to patch the .patch file onto a binary. Pass bspatch 3 arguments.
    • The path to the old, unpatched binary.
    • The .patch file.
    • The patch to save the new, patched & modded binary.
    It's relatively simple. I created a bash script for jailbroken devices when the game came out, to switch around texture packs and binaries via this method, I'll have to try and dig it up.
    Posted in: MCPE: Discussion
  • View Kaikz's Profile

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    Jun 2, 2012
    Kaikz posted a message on iOS mods comming soon (jailbroken only)!
    If you want to distribute iOS mods, you'll need to install bspatch on the device and only distribute the patch files. Apply these with postinstall scripts within the .deb. I've already created a mod manager, just need to fix bugs.
    Posted in: MCPE: Discussion
  • View Kaikz's Profile

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    May 11, 2012
    Kaikz posted a message on iOS mods comming soon (jailbroken only)!
    I hope you realize that you cannot mod the iOS version to the extent that Android can be. Android has a native decompiler, iOS does not. You cannot class-dump it as it is not written in Objective-C, rather C++. The most you can do are little hex edits to say, inventory hotbar sizes.

    I've tried MobileSubstrate hooks, and it's just not possible without class-dumps.
    Posted in: MCPE: Discussion
  • View Kaikz's Profile

    1

    Apr 8, 2012
    Kaikz posted a message on Position of Character in the Inventory GUI
    See this?
    GL11.glTranslatef(0.0F, mc.thePlayer.yOffset, 0.0F); 


    Mess with those 0.0F values.
    Posted in: Modification Development
  • View Kaikz's Profile

    0

    Mar 18, 2012
    Kaikz posted a message on [1.2.5] PwnCraft // skyblock | zombies | survival | irc
    PwnCraft SMP - mc.pwncraft.net

    Home: http://pwncraft.net
    Forums: http://forums.pwncraft.net
    IRC: irc.rizon.net #PwnCraft (webchat)
    Hall of Shame: http://bans.pwncraft.net

    We've been running since pre-alpha and we create our own plugins.

    We have 3 worlds!
    Survival:
    Regular Minecraft Survival with economy via Showcase & ecoCreature.
    SkySMP:
    Multiplayer implementation of SkyBlock! Do /skyblock join in-game to join.
    ZombSurv:
    Survive waves and waves of zombies to earn points, to spend on food, more armor, more tools & global currency(coming soon)!

    We develop our own plugins! You can find some of our public plugins on GitHub!
    Kaikz (admin): https://github.com/Kaikz
    angelsl (admin): https://github.com/angelsl
    PwnCraft: https://github.com/PwnCraft
    Posted in: PC Servers
  • View Kaikz's Profile

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    Jan 3, 2012
    Kaikz posted a message on Is It Possible To Mod The Game?
    It's not possible. MCPE is coded in C++, not Java.
    Posted in: MCPE: Discussion
  • View Kaikz's Profile

    1

    Dec 11, 2011
    Kaikz posted a message on Install Texture Packs on MC:PE!
    Quote from TheKirbydude1234

    Is there an easier way if the iPod is jailbroken?

    I'm writing an app for jailbroken users to download and install new texture packs on the device, I'll post it here once I'm done.
    Posted in: MCPE: Texture Packs
  • View Kaikz's Profile

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    Dec 11, 2011
    Kaikz posted a message on Modding Minecraft P.E.
    Quote from 500 Internal Server Error

    The iOS version of the game is built off the same source code as the Android version. Both are written in C++, not Java, which means that modding methods would be very different from desktop modding if it is even possible.

    Yep, it's made in C++, so you can't class-dump it and write a MobileSubstrate addon for it.
    Posted in: MCPE: Discussion
  • View Kaikz's Profile

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    Nov 26, 2011
    Kaikz posted a message on Inside Job: Inventory Editor for Mac!
    Quote from kabonos

    I'm trying to learn how to get xcode to work with github so I can update a fork of this...

    Anyone know?

    Why do you want to fork it? If it's only for a 1.0 update, there's no need. Just add the new images and items as I said in a previous post, and it will work.
    Posted in: Minecraft Tools
  • View Kaikz's Profile

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    Sep 21, 2011
    Kaikz posted a message on VOLT | $10.00US / GB (50%-OFF LIFETIME) sale! | Free Web | UK / US | Custom panel | Free trials | 9000+ hosted
    Look in your control panel. Says there's network issues.
    Posted in: Other hosts
  • View Kaikz's Profile

    0

    Sep 21, 2011
    Kaikz posted a message on VOLT | $10.00US / GB (50%-OFF LIFETIME) sale! | Free Web | UK / US | Custom panel | Free trials | 9000+ hosted
    Quote from NXNeko

    Is anyone else currently experiencing an issue being unable to connect to FTP no matter what? it says login info incorrect, server wont start either. (gemini)

    edit;

    I also Cannot access configuration.

    Is this part of the ongoing issues atm with pheo? According to twitter Gemini is only about a week old so meh... if they're in the same data-center it could be that... :sad.gif:

    I'm on Gemini and I have the same issue. :l
    Posted in: Other hosts
  • View Kaikz's Profile

    0

    Sep 16, 2011
    Kaikz posted a message on Inside Job: Inventory Editor for Mac!
    Quote from Chelsea716Skins

    Can we get 1.8? :3 I use the pre-release and the 1.8 is coming VERY soon, so could we get the 1.8 tommoro or this week? :biggrin.gif:

    Thanks?

    -chelsea

    You can update it yourself!

    Right click the app, Show Package Contents, then go and find the items.csv file. Add the name and item ID to the file like so: Ender Pearl,368. Then find the images folder and add the image like this one: , and rename it to block-368.png. Done!
    Posted in: Minecraft Tools
  • View Kaikz's Profile

    0

    Sep 9, 2011
    Kaikz posted a message on VOLT | $10.00US / GB (50%-OFF LIFETIME) sale! | Free Web | UK / US | Custom panel | Free trials | 9000+ hosted
    Quote from vlinxd
    Thanks! MoneyBookers is something that we're looking into for extended credit / debit card support (we've been through the debit / credit process with our bank however we didn't like the way things worked), the only problem being that verification with them seems to be taking extremely long (we've been waiting over a month now).

    What about the Western Union option? Am I able to use that for the donation page (I share payments with a co-admin), and can I use WU with my debit card just like PayPal? I've heard I need to go to a local agent, and it adds on a 12% surcharge or something. I don't have an agent around my area and would rather not have to pay another charge.
    Posted in: Other hosts
  • View Kaikz's Profile

    0

    Sep 7, 2011
    Kaikz posted a message on VOLT | $10.00US / GB (50%-OFF LIFETIME) sale! | Free Web | UK / US | Custom panel | Free trials | 9000+ hosted
    I got a trial server from these guys and it's absolutely awesome, however no credit card support is a BIG sadface. PayPal have blocked my debit card and I cannot use it with PP. If they had credit card support, I would jump on the chance to go with Volt, however, I can't. ):
    Posted in: Other hosts
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    Jun 27, 2011
    Kaikz posted a message on Plugins: Big Brother
    You do realize that BB is really unreliable to use in its current state? You're better off running LogBlock, which happens to be lighter, thus reducing the lag BB causes.
    Posted in: News
  • To post a comment, please login.

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