• 0

    posted a message on [remove thread] [solved]

    I'm working on an ambitious project and, to have better control of npcs, I am deciding to use armor stands. Here is the project:


    http://www.minecraftforum.net/forums/mapping-and-modding/maps/wip-maps/2651875-zelda-wii-u-inspired-full-out-adventure-map


    I do not have a server that can host very well (or at all) but I am looking for anyone who would be willing to help. I have so many issues with using /tp to 'move' the entity (the tp being too fast (something to do with the chain command blocks), using entity data to properly turn the armor stand). Basically I'm inept at doing this. I'll take advice but this project is already flooding my availability and an extra hand would be appreciated.


    I have a ton of mechanics under my experience and will even offer some resource pack 3D models in exchange for help.


    List any advice or interests here on this thread.


    If you are interested are you capable of displaying your command knowledge?

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on /setblock orientation and blockstate?

    Thankyou!

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on /setblock orientation and blockstate?

    Hi I'm trying to place cocoa pods (fullgrown) and in north, south, east, west orientations using /setblock. Whats the syntax for this?

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Zelda Breath of the Wild inspired adventure map [vanilla][Video added!] [Finished!][+NEW Images]

    Added a teaser spot for the project!

    Posted in: WIP Maps
  • 0

    posted a message on Selected item gives potion effect [help]
    Quote from BrennanSB»

    I don't know if you did this on the actual command, but you misspelled SelectedItem:{}


    Sorry my notifications are off and thank you so much. My debug skills are my bane.
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Selected item gives potion effect [help]

    This is what I have (+the objective):


    /scoreboard players set @a SailClothe 1 {SeletedItem:{id:minecraft:clay_ball,tag:{display:{Name:Sail Clothe}}}}
    /effect @a[score_SailClothe_min=1] minecraft:levitation 1000 254
    /scoreboard players set @a[score_SailClothe_min=1] Sailclothe 0


    last output says I don't meet the required tags.


    I put " " around the name


    I put " " around the actual item name


    I changed the item


    No progress.


    This isn't usually an issue for me, does anyone see a hole in my arrangement?

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Scarlet Forest Biome, potion of Reflex, and a Fox [8/10 SUPPORT]
    Quote from AGmantheAG»

    He had deer at one point.

    Suggest this somewhere else nobody likes people who make suggestions in another persons suggestion, but this has already been suggested before with the same abilities.

    Actually I do admire a suggestion, but I don't admire them when they are completely diehard to get it implemented especially when it doesn't fit exactly.
    Posted in: Suggestions
  • 0

    posted a message on Zelda Breath of the Wild inspired adventure map [vanilla][Video added!] [Finished!][+NEW Images]

    Added more updated images of the project :)

    Posted in: WIP Maps
  • 0

    posted a message on Minecraft crashes after intializing world

    Solved thank you! Added some dedicated memory. I had thought my world was corrupted. Seriously; thanks for the response!
    Posted in: Java Edition Support
  • 0

    posted a message on Scarlet Forest Biome, potion of Reflex, and a Fox [8/10 SUPPORT]
    Quote from AGmantheAG»

    You don't understand how pets work, it's not something that can be added willy nilly with this excuse in mind.

    On Topic the color of thei biome doesn't feel very autumn colored and more bloody. And what's up with that fox? It's stats are ok, but it has the ability to give you slowness and you take damage if you hit them? That's not right, please change that.

    This will be updated later- I am revoking some additions I made here. I have a huge project at hand.
    Posted in: Suggestions
  • 0

    posted a message on Minecraft crashes after intializing world

    After initializing the world, mc loads a small number of chunks then crashes.


    This is the launcher report:


    Completely ignored arguments: [--nativeLauncherVersion, 301]
    [18:27:18] [Client thread/INFO]: Setting user: Kiptrix
    [18:27:19] [Client thread/INFO]: LWJGL Version: 2.9.4
    [18:27:20] [Client thread/INFO]: Reloading ResourceManager: Default, Hyrule Fantasy 24
    [18:27:33] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [18:27:34] [Thread-5/INFO]: Initializing LWJGL OpenAL
    [18:27:34] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [18:27:34] [Thread-5/INFO]: OpenAL initialized.
    [18:27:34] [Sound Library Loader/INFO]: Sound engine started
    [18:27:40] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [18:27:57] [Server thread/INFO]: Starting integrated minecraft server version 1.9.2
    [18:27:57] [Server thread/INFO]: Generating keypair
    [18:27:58] [Server thread/INFO]: Preparing start region for level 0
    [18:27:58] [Server thread/INFO]: Changing view distance to 8, from 10
    [18:27:59] [Server thread/INFO]: Kiptrix[local:E:0a8c3202] logged in with entity id 0 at (359.7282734977516, 77.74892396230493, 447.411035403307)
    [18:27:59] [Server thread/INFO]: Kiptrix joined the game
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb1a254fdc, pid=5984, tid=7152
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [ig75icd64.dll+0x524fdc]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Gaming and editing\AppData\Roaming\.minecraft\hs_err_pid5984.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Any help?

    Posted in: Java Edition Support
  • 0

    posted a message on Can you play minecraft on PC with an xbox control?

    There needs to be a mod to configure the controller input to match console versions of minecraft. with a controller on pc, you'll hate inventory and gui. Some d-pad support for gui would be great.

    Posted in: Discussion
  • 6

    posted a message on Zelda Breath of the Wild inspired adventure map [vanilla][Video added!] [Finished!][+NEW Images]


    Video XD -


    Looking for help on this Zelda wii u project. I've put 2000+ hours into this. I need a server to use, Musicians (copyright free music), and genuine help if anyone is interested (note: I don't have a server to work on so if anyone is willing to lend a hand that would rock!) (i'm not amazing at command blocks, just good enough, so if there are any incredible command savvy people you are welcome!). You can contact me @kskisper on twitter or dm me here on the forums. I have made custom block models/npcs and custom terrain like Zelda wii u at a 3:1 scale. This is going to be a very detailed mechanically similar adventure map, with a story that will hit you right in the feels.



    Work in progress notes above in the spoiler. This project is officially finished! Check out the video and download there!
    Big thanks to TheRedstoneScientist, Samasaurus6, QwertyuiothePie, Onnowhere and every other inadverdant teacher and contributor.



    Posted in: WIP Maps
  • 0

    posted a message on 1.10 The Sky Update?


    Time zones exist, what may be March 31st could be April 1st elsewhere.

    I was aware of that but I was confused because some people indicated that it didn't happen to them- assuming they are telling the truth- basically making me draw the idea it all wasn't cut and clean. So I was contemplating whether or not there were other factors involved. I mean for whatever reason I had thought that they wouldn't celebrate until Sweden was April 1st. But they put out the trendy 'update' and I was just very confused on what was happening and for what reason.
    Posted in: Suggestions
  • 1

    posted a message on Types Of Ladders - The Rest Have Them

    Might as well make colored signs too?

    Posted in: Suggestions
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