• 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Hadou316

    Is it only me, or the Screenshot of the Week did not change for years? (No, i'm not exaggerating. The screenshot did not change for at least a week.

    It hasn't changed. San must be to lazy to change it :P Just kidding. He probably forgot. That or Silver forgot to tell him.
    Posted in: Minecraft Mods
  • 2

    posted a message on Snapshot 13w16a Ready For Testing!
    Quote from rikoLash

    Minecraft just took a step back :(


    Okay then, explain how MC took a step back by adding new stuff. (as stated above by Shiunsai)

    Seriously. Explain it. I don't see any sort of logic here.
    Posted in: Minecraft News
  • 0

    posted a message on Snapshot 13w16a Ready For Testing!
    Quote from Masternerd12

    OMG I hope they integrate Mo'Creatures into Minecraft 1.6 :)

    That'd be a bit much, don't you think? Also, horses? Yes. Finally. Something other than that little pig. Nothing against pigs, but horses are more epic. Go sit in the corner and think about your life, pig. Also, carpets. Helpful. Hay bales. Mojang, put that in decoration blocks tab. It has no purpose other than decoration. Or does it???? Leashes? I want a pet villager. 1.6 will be epic. Downloaded.
    Posted in: Minecraft News
  • 0

    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    I have a feeling gulliver caused this crash. Also, other mods are Custom NPCs (would that change PLAYER base size?),Clay Soldiers, TMI. *Forge, SanAndreasP's Manager Pack for CS*
    Fixed. Still have a question, though. Would that NPC mod edit baseplayersize or whatever since you can change NPC sizes?
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Crashed. Will give forge log and log from MC Client. Forge Log is to long. Can't post. Hope this helps.

    All I did was right click with NPC Wand on ground.

    Other mods: Gulliver Forged, TMI, Clay Soldiers. Obviously Forge :P Lol.

    Client
    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Ticking memory connection

    A full error report has been saved to C:\Users\Bob\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-13_11.24.14-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT e2b7e146 --------
    Full report at:
    C:\Users\Bob\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-13_11.24.14-server.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 4/13/13 11:24 AM

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows XP (x86) version 5.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
    Memory: 316583368 bytes (301 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 592 (33152 bytes; 0 MB) allocated, 428 (23968 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 9 mods loaded, 9 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GulliverForged [Gulliver Forged] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ClaySoldiersMod [Clay Soldiers Mod] (CSM_v911.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomNpcs [CustomNpcs] (CustomNPCs_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SAP_Man [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TStormFix [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2165 (121240 bytes; 0 MB) allocated, 86 (4816 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityResizeablePlayerMP['rjbdam666'/22, l='Test World', x=1068.50, y=4.00, z=594.50]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    java.lang.NullPointerException
    at noppes.npcs.items.ItemNpcWand.func_77648_a(ItemNpcWand.java:47)
    at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:150)
    at net.minecraft.item.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:425)
    at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:672)
    at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:139)
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:137)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    --- END ERROR REPORT bc1c67c6 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from spyrodadragon

    i have a question that's probaly been answered

    but does this mod work with gulliver's again

    i tried and it didn't but i only had one other mod tukmc which is just a HUD mod

    please help

    It works with gulliver forged.

    Also, mediafire is being a piece of trash and isn't letting me download the manager pack. Can't even get past adfly on Firefox and Chrome. Never had this problem before. IE is the only thing that can get to mediafire :/ Oh well. Will try again later.

    Working. Stupid computer...
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from xblastz123

    1) Alliances!!!!!!!!!!!!!!!!!!!
    2) Unlimited gravel or fire charge or snow
    3) Sand as another projectile
    4) More visualities
    5) Head wear
    6) Footwear
    7) Legwear
    8) Different color armor
    9) Fire protection

    Also:
    The soldiers all ways have an urge to get out, they jump at the walls and at the edge of fences and they keep on jumping!


    Honestly, would love alliances but its never happening. Also, as stated above,

    1. No
    2. No
    3.No
    4.N- Agh. You get it. No for 1-9.
    Posted in: Minecraft Mods
  • 0

    posted a message on [FUN] [1.6.4] Clay Soldiers Mod Arena's V2.0 (OVER 2300 DOWNLOADS!)
    "Info" and "Arenas" spoilers don't seem to be working for me. Might want to fix that. Or maybe its just me. Downloading.
    Posted in: Maps
  • 0

    posted a message on Giant Hole of Death
    Chunk Error. Quite funny on servers.
    Posted in: Discussion
  • 0

    posted a message on Are you a hoarder?
    I'm not, but my uncle is. About 3 double chests of smelted iron on this server we used to play on called MineResort.
    Posted in: Survival Mode
  • 0

    posted a message on Google Picture War
    Mary Poppins is now dead.

    Posted in: Forum Games
  • 0

    posted a message on Google Picture War
    I got ninja'd, but this still works, I guess.

    Posted in: Forum Games
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from autobate457

    Hey! i was wondering if you could take a look at these ideas i have.i know you said something about mounts but maybe there could be zeppelins? basicly what they do is they circle around the king about 2 blocks high? and maybe for the up coming structures the king could build castles.Which contains a throne inside hmmm? and something else i noticed about how people ask for soldier control well maybe the best way to do that is to ask someone who has made a shape shifter mod and ask them to help you dose in the ability to create and item to turn into a clay soldier.I totally support this mod but i cannot donate but maybe :SSSS: can seeya!! :iapprove: :iapprove: :iapprove: :iapprove: :iapprove:



    I'm going to guess as to what San/Silver will say for these suggestions.

    1. No.
    2. Maybe
    3. It'll never happen.
    5. Notice I skipped 4? Oh wait, there is no 4... or 5.
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from pafunkypeep

    hey i dont know if this is a bug or not but when i run the mod in installs a config folder to my desktop is there anyway to make it go into my .minecraft folder?


    Drag it into .minecraft. *trollface* Anyways, I've had so much fun with this mod. Can't wait 'till companions are added. Good luck!
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from DiamondBiser

    Can you fix theese bugs:
    1-Sometimes clay soldiers fall under the ground.
    2-When they sit (idle) their helmet and armur stays in the air.
    3-Sometimes animations like climbing blocks and hitting other soldiers don't display.
    4-When you are on clay camera and you press :shift: in midair,you will get out of claycam when you land instead of 1 click.
    I'd be really happy.


    I'd just like to throw this out there, the soldiers fallling into the ground is an MC bug. San and Silver can't do anything about it.
    Posted in: Minecraft Mods
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