I like the idea of different "grover spirit" that combine with the different trees.... but why dont you improve more with the "cinder three" to be more like a mini dungeon ? and mmm.... about why dont you improve more with the blaze cow to be more like a minotaur and sheep creeper to be more like the sheepman but it can launch tnt, about the ender chicken is ok... but maybe these mobs can be hostiles and then the gamer can tame this "mobs" or it can be the same way like the "supporter creeper" that we need to kill this "mobs" and after it can spawn the egg of the "mob".I only give some ideas to your "mod"
I like the idea of different "grover spirit" that combine with the different trees.... but why dont you improve more with the "cinder three" to be more like a mini dungeon ? and mmm.... about why dont you improve more with the blaze cow to be more like a minotaur and sheep creeper to be more like the sheepman but it can launch tnt, about the ender chicken is ok... but maybe these mobs can be hostiles and then the gamer can tame this "mobs" or it can be the same way like the "supporter creeper" that we need to kill this "mobs" and after it can spawn the egg of the "mob". I only give some ideas to your "mod"
I have a problem ... when I play Minecraft message appears on the map to tell me about her trip has more memory and my minecraft start to be slow. How can i solve it?
How can i change the language of this mod ... i remember in the last versions this mod was available in spanish but not now....please someone can help me?
it's probably because of the texture pack use the vanilla one
but it no happen when I use "damage indicators 3.2.0" and also I use different texture pack and don´t happen the same problem like "damage indicators 3.2.3"
Your mod is good ... but why not add time of potion effect ? and about the time a baby animal grow in an adult....As another idea of putting a food gets hungry ?
I have a problem with the interface because i cant differentiate which monster o animal is passive or agressive or who is a boss or not... please help me... is minecraft 1.7.10 forge and the damage indicators ([1.7.10]DamageIndicatorsMod-3.2.3)
java.lang.NullPointerException: Ticking memory connection
at naruto1310.craftableAnimals.core.ItemCraftableAnimal.createEntity(ItemCraftableAnimal.java:133)
at naruto1310.craftableAnimals.core.ItemCraftableAnimalBase.func_77648_a(ItemCraftableAnimalBase.java:67)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at naruto1310.craftableAnimals.vanilla.block.BlockEmptySpawner.func_149727_a(BlockEmptySpawner.java:32)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at naruto1310.craftableAnimals.core.ItemCraftableAnimal.createEntity(ItemCraftableAnimal.java:133)
at naruto1310.craftableAnimals.core.ItemCraftableAnimalBase.func_77648_a(ItemCraftableAnimalBase.java:67)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at naruto1310.craftableAnimals.vanilla.block.BlockEmptySpawner.func_149727_a(BlockEmptySpawner.java:32)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@7cf67b
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
this mod is betther than other maps mods... but the texture of the map is really bad. the shaders . this is not compatible with different textures. or i can change the texture of the map?
0
I like the idea of different "grover spirit" that combine with the different trees.... but why dont you improve more with the "cinder three" to be more like a mini dungeon ? and mmm.... about why dont you improve more with the blaze cow to be more like a minotaur and sheep creeper to be more like the sheepman but it can launch tnt, about the ender chicken is ok... but maybe these mobs can be hostiles and then the gamer can tame this "mobs" or it can be the same way like the "supporter creeper" that we need to kill this "mobs" and after it can spawn the egg of the "mob".I only give some ideas to your "mod"
0
I like the idea of different "grover spirit" that combine with the different trees.... but why dont you improve more with the "cinder three" to be more like a mini dungeon ? and mmm.... about why dont you improve more with the blaze cow to be more like a minotaur and sheep creeper to be more like the sheepman but it can launch tnt, about the ender chicken is ok... but maybe these mobs can be hostiles and then the gamer can tame this "mobs" or it can be the same way like the "supporter creeper" that we need to kill this "mobs" and after it can spawn the egg of the "mob". I only give some ideas to your "mod"
0
I have a problem ... when I play Minecraft message appears on the map to tell me about her trip has more memory and my minecraft start to be slow. How can i solve it?
0
How can i change the language of this mod ... i remember in the last versions this mod was available in spanish but not now....please someone can help me?
0
but it no happen when I use "damage indicators 3.2.0" and also I use different texture pack and don´t happen the same problem like "damage indicators 3.2.3"
0
Your mod is good ... but why not add time of potion effect ? and about the time a baby animal grow in an adult....As another idea of putting a food gets hungry ?
0
I have a problem with the interface because i cant differentiate which monster o animal is passive or agressive or who is a boss or not... please help me... is minecraft 1.7.10 forge and the damage indicators ([1.7.10]DamageIndicatorsMod-3.2.3)
0
my miencraft crashed when i put a mod into a spawner allo this problem happend with mocreatures too ... someone can help me?
0
when i put a spawner of scorpion ofre wraith any hostil mob of minecraft mocreatures , mi minecraft crashed... someone can i help me?
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 22/03/15 19:45
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at naruto1310.craftableAnimals.core.ItemCraftableAnimal.createEntity(ItemCraftableAnimal.java:133)
at naruto1310.craftableAnimals.core.ItemCraftableAnimalBase.func_77648_a(ItemCraftableAnimalBase.java:67)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at naruto1310.craftableAnimals.vanilla.block.BlockEmptySpawner.func_149727_a(BlockEmptySpawner.java:32)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at naruto1310.craftableAnimals.core.ItemCraftableAnimal.createEntity(ItemCraftableAnimal.java:133)
at naruto1310.craftableAnimals.core.ItemCraftableAnimalBase.func_77648_a(ItemCraftableAnimalBase.java:67)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at naruto1310.craftableAnimals.vanilla.block.BlockEmptySpawner.func_149727_a(BlockEmptySpawner.java:32)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@7cf67b
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 95555552 bytes (91 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_A4 12 mods loaded, 12 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftableAnimals{2.4.3.0} [Craftable Animals] ([1.7.10]CraftableAnimals v2.4.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftableMoCreature{1.2.0.0} [CraftableAnimals MoCreature extension.] ([1.7.10]CraftableAnimals MoCreature Extension v1.2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
attainedDrops{1.3} [Attained Drops] (AttainedDrops-1.7.10-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.10.2} [BiblioCraft] (BiblioCraft[v1.10.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
journeymap{5.0.1} [JourneyMap] (JourneyMap5.0.1_Unlimited_MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
progressiveautomation{1.6.2} [Progressive Automation] (ProgressiveAutomation-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Eorniz'/590, l='Mundo nuevo', x=379,29, y=4,00, z=-708,76]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
0
this mod is betther than other maps mods... but the texture of the map is really bad. the shaders . this is not compatible with different textures. or i can change the texture of the map?
0
you can create a elemental pets for your next upgrade .(fire,earth,water,and air)