1) It's fine, plenty people call me that xD
2) What do you mean, having something like the RP handsaw that gets damaged in a crafting table, or a tool with metadata, because I have no idea how to do the latter, but I know it's tricky
Like, in an anvil, using my metadata 2 Saronite Ingot repair my non-metadata Saronite Sword. Typically we'd use something like,
new ItemStack(moretominecraft.itemIngots.itemID, 1 2)
but im not wanting to make custom flowers that are place-able on dirt, i want the vanilla flowers to be able to be place-able on MY dirt. also i dont know how to override. . .
Example (Maybe, I could be wrong)
yourblock extends BlockFlower
[size=medium] public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)[/size]
{
return super.canPlaceBlockAt(par1World, par2, par3, par4) && canBlockStay(par1World, par2, par3, par4); //Your dirt in here?
}
I just want to say great tutorials! I'm also very happy to see that you are still working on them/still active in the thread. I've had issues finding tutorials that are still being maintained! Again, great work, and I look forward to more
Still really hoping you can track down the bug with the G510 involving leveling I still use this, but the XP bar not progressing like it should bothers the crap out of me lol
I just found out an exploit for this mod. If you create 6 half slabs (1 EMC each) from 3 cobblestone (1 EMC each), you can keep doubling your EMC each time. It's a really game breaking exploit.
Known Bugs/Exploits
1. Transmutation Tables sometimes don't work properly in SMP (especially with MystCraft).
2. Placing items that have EMC values but are not blocks in the Mercurial Eye cause Minecraft to crash.
3. Stone Slab exploit; Yup. I know about it. I can't do anything about it in EE2. Look for the fix in EE3.
4. IC2 Macerator exploit(s); See Stone Slab exploit.
No, there isn't such option.
But you can put a circle path - say 20 turns - for 5 hours
Is there any way to make the circle path loop? I'm fairly new to the mod, and only know how to set the points I feel like setting point for 20 circles around a single point might take a while
Regardless, keep up the great work, and I hope that I may have given some ideas for future versions *wink wink*
Is there anyway to do a sort of, "Continuous Loop" of sorts? More like, set an area for the indirect cam, and then have it loop until you tell it to stop recording?
I figured it out! The mod has been updated to work for 1.3.1!
I really hope that you can figure out the XP bar Issue If I had any idea what to look for, or even how to look for it, I would try and help lol. Best of luck to you
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Like, in an anvil, using my metadata 2 Saronite Ingot repair my non-metadata Saronite Sword. Typically we'd use something like,
But that doesn't seem to be working for me.
Thanks for all of your help
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My apologies, I haven't looked that far yet Thanks!
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Any idea how to make a metadata block drop a metadata item? Example: My blockGemOres to drop my different itemGems?
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Example (Maybe, I could be wrong)
yourblock extends BlockFlower
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Is there any way to make the circle path loop? I'm fairly new to the mod, and only know how to set the points I feel like setting point for 20 circles around a single point might take a while
Regardless, keep up the great work, and I hope that I may have given some ideas for future versions *wink wink*
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I really hope that you can figure out the XP bar Issue If I had any idea what to look for, or even how to look for it, I would try and help lol. Best of luck to you