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Last active Tue, Aug, 25 2015 21:51:13
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Feb 13, 2015Posted in: MCPS3: Recent & Upcoming Updates
I've seen very similar behavior. We often play 2-player splitscreen, with the City/Modern texture pack (I forget the proper name). When we exit a world and then immediately start the same world again, it's not 100%, but it's a very high percentage of the time the console will lock up within 5-30 seconds. When it locks up, audio will still play normally, the background music continues, but the screen freezes and everything is nonresponsive - the only thing that works is holding the power button to shut down the PS3.
This most often occurs when doing an exit-without-save, in my experience. Rarely, first entering a world that's previously locked up like that will result in locking up again even after restarting, but usually it's only after exiting a world and then entering it again on the same session.
EDIT: Followup on your questions...
Offline always, often split-screen 2-player
I'm not sure, but I think the chance of lockup is slightly less if your view when you save the game is obstructed so when you start again, there's not much to render. That may be a red herring, though.
The risk might also be slightly less if you wait for the on-screen disk access indicator to go away after exiting the game before you go to the world selection screen, and if you wait before moving in the world for the on-screen disk indicator to stop (but I've had it happen even if I do wait). It usually happens before the second player can join.
The key is, if it happens, it really only happens very shortly after you start in an existing world. I don't have it happen after we've been playing for a long time, only when we start (or quit and start again). It will happen with single player - I don't think it's specifically tied to two-player splitscreen. If you're two or three minutes into the world, though, then you're safe.
the way i avoid a lock up when a world is loaded is to when its loaded dont use r3 move staight left right and backword wait a bit like 1 min then do what ever you want. works all the time, no just loaded crashes as long as i do it very slowly
Feb 12, 2015it isnt after too many hard locks my system has to do a recover thing thats the same reason why i dont play fallout games that much hard locks are pretty mush 25-30 times a day with fallout games lol D:Posted in: MCPS3: Recent & Upcoming Updates
Feb 12, 2015Posted in: MCPS3: Recent & Upcoming Updates
See EvilGeniusPrime's comment. They sum it up the way it's pretty much happening to me.
It also does it if you save the game, exit game, change difficulty, and reload save.
If I want to change to peaceful mode without crashing, I have to save game, exit game, shut down Minecraft to the Sony XMB, then restart Minecraft and load saved game. If I don't shut down Minecraft and just load the save after changing difficulty the game will crash/freeze seconds after it finishes loading.
I'm using City Texture Pack btw. I save then exit, not exit and save. (I do this because it would usually crash when I used "Exit and Save" in the past. and corrupt my saved world, and I don't want to lose my work again.)
i get it at least 4-5 times a day, how many times does it occcur to to guys out there?
Feb 11, 2015Quote from XnastyswerveX jumpPosted in: MCPS3: Discussion
Crafting needs to be more like pc or at least have the option of manual and automatic crafting. speaking for myself, it would make minecraft more enjoyable and fun.
exacully what i was thinking that would be a nice and better change
Feb 11, 2015i would like to see aPosted in: MCPS3: Discussion
1. craftable sadles due to map size
3. wood or even stone golems
4.smaller maps so we can place maps on walls like on pc
5.a nicer Steve skin with average clothing but themed as the texture packs free for the themed texture pack it was themed as
6.a way to connect maps together in a way such as a portal in map 1 could lead to map 2 but limited to 2 maps at a time
7.able to repair tools and armor by putting the tool or armor over the tool or armor and having the option to repair combing both of them but would work with for example two damaged golden helmets.
8. either the opposite of the neather basically heaven like the mod.
9.streams in world generation
10. no rain in rivers in between deserts or dry areas
11. better terrain generation that makes seance meaning no snow right next to a desert
12.right click puts on armor
13.fix the shadow error were slabs create incorrect lighting errors
★ 14. i want this one most of all a terriferma craft game mode it would be a aswome dlc an a must have to buy.
15. the ability to move villiagers some how so we can create our own villiages none creative needed
16 a way to move enchanments from tools and armor onto books
Feb 11, 2015i have a xp grinder and im ownly seeing the same loot on the zombie just gold and leather and chain, mostly gold. i have not seen any tools or iron anything as of late and i killled at least 200 hundred zombiesPosted in: MCPS3: Recent & Upcoming Updates
Feb 11, 2015its annoying but its intended it happnes on pc all the time and it gives you more durability depending on the level such as i had a pickax with durability one and it broke and came back and gave me 6 mor uses then 4 then 2 then disapeared for goodPosted in: MCPS3: Recent & Upcoming Updates
Feb 11, 2015hopefully you will be able to,Posted in: MCPS3: Recent & Upcoming Updates
i killed a skeliton 50+ blocks in the air for the trophie but it didnt work tyed to twice and the error before was after the new update that just happened.
btw thank you guys for working so hard to get the errors fixed
Feb 11, 2015im still crashing hard here are the steps that is it happeningPosted in: MCPS3: Recent & Upcoming Updates
start world with natural texture back
apon loading immediately run or move in any direction
game crashes and requires a complete console turn off to fix
i also had this issue in creative ownly diff is that you fly not run.
if you cant reproduce this trust me it is in fact happening happened twice in a tow today and sever times yesterday but ownly after the 1.3 update
Feb 10, 2015i have been having glitches in mincraft such as the followingPosted in: MCPS3: Recent & Upcoming Updates
1. endermen teleport after you swing but not hit them with ur sword this never happened to me on pc so it might be a error. if its not then it makes them seriously op
2. when i use a texture pack at random times apon entering minecraft it crashes on occasion and sometimes at random rarely
Feb 3, 2015Jordan0Davis posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)one shove your grammar correctness issues up ur assPosted in: Minecraft Mods
two no you cant when i use my texture the day zombies are still the same
three i use installers so no i cant
Feb 2, 2015Jordan0Davis posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)i like how you added so much such as the new structures and spawners, the ownly thing i don't like is the poison water and daylight zombies but ownly because it now requires mod supported texture packs which is dumb but im not saying you should remove them just edit them for instance make zombies spawn during the day time but when they spawn during the day the spawn with the zombie head on which makes em safe during the day time and i know what ur thinking it would be dumb for them to drop the zombie heads just make it so daylight zombies don't drop stuff or somthing and the poison water is replace with lava it would make scene because there's already blaze spawners or you could make it so the textures for the poison water and daylight zombies use the same for the normal versions so when we use a texture pack it doesn't need mod support.Posted in: Minecraft Mods
question when will you make it for 1.8?
and if you could add a rare DNA building which would have a animal spawn egg in it it would make sense because its the future and a good way to get animals.
Jan 21, 2015Jordan0Davis posted a message on WorldPainter - graphical & interactive map creator/generatorPosted in: Minecraft Toolsthat would be under structures not populate and i did have it unmarked at the time and thats not even the point it shouldnt spawn in the middle of the island populate has to do with grass animals and flowers and trees i think
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