Look at OPs post.
Now look at mine. Look back at OPs post, now look at mine. Sadly, your post doesn't use this meme. But it could if you incorporated this meme in your post. Look at OPs post, back to mine. What's it about? About Minecraft, made by the Notch who is a god. What's in your hand? Back at my post, I have it, these are cakes with those diamonds you love. Look again. The diamonds are now DIAMONDS. Anything is possible if you play Minecraft.
I'm on a pig.
Also, lol'd @ Old Spice reference
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Feb 22, 2011Beta 1.3! :biggrin.gif:Posted in: Survival Mode
Redstone repeaters/delayers/diodes! :biggrin.gif:
But what to do with them?
Included in this post will be ideas and gates that use the repeater.
This is not a tutorial for the complete and utter newbie. For basic redstone help, please look somewhere else.
We're going to start with the easiest thing, which actually isn't a trick, but a feature.
From now on, we're going to use the unit 'Steps' for delays.
In that state, the delayer(as we're going to call it henceforth) has a delay of 0 Steps.
With every right click, the delay changes, up to an amount of 3 steps.
By placing delayers right after eachother, one can get even greater delays.
Example of delayer chaining.
This brings us to a somewhat more difficult subject, but it's important.
Yes. With the new delay blocks, you can actually change the time in which a redstone wire is on or off.
In the real world, this is known as Pulse Width Modulation. In Minecraft, we're going to work with a unit I call 'PulseSteps', the duration of a Pulse.
Calculations in PulseSteps are hard, seeing as redstone torches can malform pulse durations into non-integers.
The pulse shortener gate
Let's face it, a button gives us a short pulse, but sometimes it's not short enough.
This is where the pulse shortener comes in handy.
It looks like this: http://filesmelt.com/dl/Delay2.jpg
It is an AND gate with 1 input undelayed and one input delayed. This gate needs to be set, though.
It can be said that:
Output pulse time duration = Input pulse time duration - The delay set in the gate
The pulse lenghtener gate
Place reserved for future additions
Jan 31, 2011JoeyJo0 posted a message on PLEASE let Beta purchasers get the same deal as Alpha!To the people whining about the money problem, it's 15 dollars! I probably spend more on beer if I go a night out.Posted in: Suggestions
15 dollars isn't that much.
Jan 30, 2011That would be possible. But you'd have to make it yourself(or let someone else do it, probably won't be that hard to program once Notch's API comes out, you'd have to fine-tune it to your computer though).Posted in: Suggestions
No way is Notch going to spend precious time on something that only we(master-geeks) will use. Not to mention all the 12-year-olds going '"WHAT IS THIS NEW BLOCK FOR?!?!/1/!/1?!?!/".
Due to the nature of Arduino's serial lib, the best way to do this is send ASCII-encoded bytes. "0" for 0 and "1" for 1. This can, ofcourse, be expanded on.
Jan 30, 2011This sounds really awesome, but I'd have to say no. The bitrate of a COM-port exceeds the tickrate of the game by... well, a lot.Posted in: Suggestions
I don't think it'd be possible. Even so, if it were possible, you'd have to write your own system to handle to COM-ports inputs/outputs. Interfacing - either through USB(Serial using FTDI or plain serial) - with a microcontroller(e.g., an Arduino) is required because every other device is programmed to receive/send data with a bitrate of thousands of bits/s.
Jan 27, 2011Posted in: General GamingQuote from Flashnip »there are two ways i know of. the easiest is to use a pump stack to pump the magma up.
i've never succesfully completed a pump stack myself. its extremely hard to do. make sure you build the pump with magma safe materials though, otherwise your pump will deconstruct once it touches magma.
I've once built a pump stack out of green glass, obsidian and alunite, all three magma-safe. It reached for a couple of Z-levels (about 16 or so). Glass had to be produced at the bottom(where there is magma) because all my wood had to go to beds. It was quite a project.
Or that time I built a fairly accurate clock:
http://mkv25.net/dfma/movie-1994-dwarff ... monthclock
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