I wanted to make the grass and some other blocks look like how they did in beta using a custom texture that's green and editing the item json model. The problem Is that the default hardcoded coloring is applied so it makes the item looks very dark. Is it possible to remove the hardcoded coloring with json models or through some other mean?
I recently Installed SpiderFrog's Old Animations Mod and have noticed that the 2D item feature present In the mod has shading unlike vanilla 1.7 2D items. This Is not a problem with the mod rather that Minecraft renders item entities like this post 1.8. Does anyone know how to disable this item shading? Help would be appreciated!
Edit: It can be easily removed by putting this In a item json file ("shade": false,). I have no clue for where to or how to put It in a json folder. Where should I put "shade": false, In the item model?
I'm a little late to this but 2D Item rendering Is possible In post 1.8 because I know a mod that brings It back to 1.8 - 1.12. (Old Animations Mod) However, I was looking for a way to add this to 1.16.
In earlier versions of Minecraft (pre 1.8) dropped items on fast graphics would be 2D. Is there a way to make items In 1.16 render 2D. Help would be appreciated!
Note: The setting on optifine (video settings<details<dropped items) will not make items 2D.
Thank you so much!!! I had been trying to look for a way to remove the sugarcane biome tint for months! I had given up and resulted to community help!.
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If I apply the cullface to either west or east it will look like this.
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Is there a way I can apply a cull-face to half a block so I can fix stuff like this?
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I wanted to make the grass and some other blocks look like how they did in beta using a custom texture that's green and editing the item json model. The problem Is that the default hardcoded coloring is applied so it makes the item looks very dark. Is it possible to remove the hardcoded coloring with json models or through some other mean?
Here is the item json that I used:
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "minecraft:block/beta_grass"
}
}
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I used the method In the comment and It didn't work. I know it Is or was possible because I've seen many videos of sugarcane this Isn't biome tinted.
Example:
go to 1:01
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Is there a way to remove the tint In sugarcane In 1.7x? I've already tried the method used In this thread but It doesn't seem to work for me. https://www.planetminecraft.com/forums/communities/texturing/reed-sugar-cane-texture-overlay-360858/comment/2410476/?reply_sort=newest#replies
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I recently Installed SpiderFrog's Old Animations Mod and have noticed that the 2D item feature present In the mod has shading unlike vanilla 1.7 2D items. This Is not a problem with the mod rather that Minecraft renders item entities like this post 1.8. Does anyone know how to disable this item shading? Help would be appreciated!
Edit: It can be easily removed by putting this In a item json file ("shade": false,). I have no clue for where to or how to put It in a json folder. Where should I put "shade": false, In the item model?
0
I'm not very knowledgeable on Minecraft item models. If anyone knows how to make a model 2D, put the model text In the thread.
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Is there a way to add/mod the 1.7 way of item rendering Into 1.16 and if so how?
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I'm a little late to this but 2D Item rendering Is possible In post 1.8 because I know a mod that brings It back to 1.8 - 1.12. (Old Animations Mod) However, I was looking for a way to add this to 1.16.
0
In earlier versions of Minecraft (pre 1.8) dropped items on fast graphics would be 2D. Is there a way to make items In 1.16 render 2D. Help would be appreciated!
Note: The setting on optifine (video settings<details<dropped items) will not make items 2D.
Example:
0
Thank you so much!!! I had been trying to look for a way to remove the sugarcane biome tint for months! I had given up and resulted to community help!.
0
Is there a way to get rid of the biome tint on sugarcane? Help would be appreciated