• 1

    posted a message on The Sound Block (A useful block for resource packs)
    Hello everyone!

    For those of you who may not know, Minecraft 1.6 will have Resource Packs, which replaces Texture Packs. However, not only textures are replaced, but sounds can be replaced as well! This can be very useful in adventure maps!

    For example, you can change a note block note with the resource pack to any piece of music you have included in the resource pack, or give narration through audio, and not through chat.

    But there aren't that many things in minecraft with sounds, and so this can limit the amount of custom sounds in a Resource Pack.

    This is where the Sound Block comes in handy.



    The Sound Block is very similar to that of a Command Block. It has a very similar menu. Like the Command Block, you can insert a command.

    However, the Sound Block does other things than a Command Block.

    In a Sound Block, you can insert the command: /play [audiofilename].ogg
    (.ogg is the files used for sound in Resource Packs.)

    Then, in the current Resource Pack, if there is an audio file with the same name of that used in the Sound Block, that sound will play.

    The block can also allow for special commands, such as looping audio tracks or starting the audio in a specific position.

    If in you're adventure map you want constant music to play in a specific town, you can use a Sound Block's loop command for a certain song you have in the adventure map's Resource Pack, and it'll continously loop.

    As you can see, it'll provide adventure map makers with much more options and can vastly improve their maps. No longer would you see long characters telling a story in the chat log!
    Posted in: Suggestions
  • 1

    posted a message on What Pokemon type is the avatar above you?
    Fairy.

    You gotta add fairy to that pic in the OP.
    Posted in: Forum Games
  • 122

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]
    A suggestion brought to you by Jim_Puff :Notch:
    I'm sorry if this was suggested before.
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    New Potions and Enchantments
    Thank you Twister1134 for the magnificent banner!

    THANKS FOR ALL THE FEEDBACK, SUPPORT, AND REPUTATION INCREASE!

    I've come up of possible potions and enchantments that can be added to the game. Now, I know these potion and enchantment ideas come up a lot in the suggestions page, but I took the time and effor to ensure that my potions and enchantments aren't OP and are as balanced as they can get. Without further ado, let us begin!

    POTIONS (THANK YOU 0_Zippy for the Potion appearance and effect icons! :D )


    1.) Potion of Immunity
    Awkward Potion+Bucket of Milk(The bucket is returned)

    When you drink this potion or get splashed by it, you'll be under the effect known as immune. This causes ALL potion effects to not occur. Strength, Weakness, or even Regeneration effects will not take place if under the Potion of Immunity's immune effect. If you are already in an effect such as Slowness, and you drink/splash the Potion of Immunity, all other effects will disappear, sort of like drinking a bucket of milk.

    Potions of Harming, Instant Health, Scorching and Cooling are not affected by this

    Duration
    Potion of Immunity: 0:45
    Potion of Immunity(Extended): 2:30

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration


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    2.) Potion of Vulnerability
    Potion of Immunity+Fermented Spider Eye

    When you drink this potion or get splashed by it, you'll be under the effect known as vulnerable. This causes ALL NEGATIVE potion effects to have a +20 second duration time. Positive potion effects will NOT have an increased duration time, nor will they be decreased.

    Potions of Harming, Instant Health, Scorching and Cooling are not affected by this

    Duration
    Potion of Vulnerability: 0:45
    Potion of Vulnerability(Extended): 2:30

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration


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    3.) Potion of Cooling
    Awkward Potion+Snowball

    If you are on fire and you drink this potion, the fire will automatically be set out. If a group of people or any blocks are on fire, using a splash potion will remove all fire in its splash radius. Potion of Cooling also does damage to Blazes and Magma Cubes, about two hearts of damage.(Idea by colers5) The Potion of Cooling will also remove any fires on blocks in a small radius.

    []Can add gunpowder to make it a splash potion


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    4.)Potion of Scorching
    Potion of Cooling+Fermented Spider Eye

    When you drink this, you will be automatically set on fire. Splash potions will set any mob and players in the splash radius to be set on fire. BLOCKS DO NOT GET SET ON FIRE. There is no extra effect.

    []Can add gunpowder to make it a splash potion


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    5.)Potion of Luck
    Awkward Potion+Golden Apple(The one crafted with Gold Nuggets)[Thank you Epicness1234]

    When you drink this or get splashed by it, there will be a 20% chance of any regular melee attack to be a critical hit, without even having to jump to get it. The potion also increases the chance of a mob dropping a rare item, such as a Bow from a Skeleton or an Iron Ingot from a Zombie.

    Quote from kicker174

    With the potion of luck, I think its a good idea to increase the "rare" drop chance. Since it makes drops "luckier" as well, maybe the amount of drops could be increased? Similar to the looting enchantment, but can be used as a potion.


    I had another idea for the luck potion as well. Maybe the thrown potion could affect a single mob, and would increase the chances for the mob to drop the item specific to it?

    For example:

    You threw the potion at a enderman.

    Your GUARANTEED a enderpearl or two?

    Just my two cents.

    I do like the idea though +1 :)



    Duration
    Potion of Luck: 0:30
    Potion of Luck(Extended): 1:45
    Potion of Luck II: 0:15
    Potion of Luck II(Extended): 3:00

    Potion of Luck II
    The chance of a regular melee attack to be a critical hit is increased from 20% to 40%, and the chances of a mob dropping a rare item is even higher.

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration
    []Can add glowstone to increase potency


    --------------------------------------------------------------------------------------------------------------------------------
    6.)Potion of Cursing
    Potion of Luck+Fermented Spider Eye

    When you drink this potion or get splashed by it, there is a 20% chance of any melee attack hit you land to do a full heart of damage to you. People are getting confused that this is beneficial. It is not. I may have explained it wrong. Your melee attack does damage to the oppenent, as well as yourself. When in the effect of this potion, there will be an increased crit chance on you, so you may take critical hits much more often from regular melee attacks. Idea from BanjoPlaying Horse.

    Duration
    Potion of Cursing:0:30
    Potion of Cursing(Extended): 1:45
    Potion of Cursing II: 0:15
    Potion of Cursing II(Extended): 3:00

    Potion of Cursing II
    The chance of a a regular melee attack to do a full heart of damage to yourself is increased from 20% to 40% and you take a heart and a half of damage instead.

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration
    []Can add glowstone to increase potency


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    7.)Potion of Repelling[Idea from Twister1134]
    Awkward Potion+Poisonous Potato

    When you drink this potion or splash it on yourself, all mobs(excluding the Wither and Enderdragon) will not be able to get close to you. Skeletons, Ghasts and Blazes will still shoot at you, but can not get any closer.

    Duration
    Potion of Repelling: 0:30
    Potion of Repelling(Extended): 1:25

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration


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    8.)Potion of Attraction
    Potion of Repelling+Fermented Spider Eye

    All passive and neutral mobs will stay very close to you until the potion effect wears off. Hostile mobs, however, will see you from a larger distance away, and walk toward you. Enderdragon and the Wither will not come even more close to you, they are unaffected by this potion.

    Duration
    Potion of Attraction: 0:30
    Potion of Attraction(Extended): 1:25

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration


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    9.)Potion of Awareness[Idea from 0_Zippy]
    Awkward Potion+Eye of Ender

    Drinking it allows the player to see mobs through walls as a green glow in a 30 block radius. Monster spawner blocks are seen as an orange glow. A splash version used on a hostile mob will detect players from 30 blocks away, rather than the standard 16.

    Duration
    Potion of Awareness: 0:45
    Potion of Awareness(Extended): 1:45

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration


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    10.)Potion of Blindness
    Potion of Awareness+Fermented Spider Eye

    Drinking this potion creates a fog similar to bedrock fog for the player, preventing them from seeing a further distance. Using a splash potion does the same thing, but if thrown at a mob, they will not notice you as they normally should, and will have to be a lot closer to you to see you.

    Duration
    Potion of Blindness: 0:45
    Potion of Blindess(Extended): 1:45

    []Can add gunpowder to make it a splash potion
    []Can add redstone to increase duration
    --------------------------------------------------------------------------------------------------------------------------------
    11.)Potion of Enigma[Idea from Twister1134]
    Awkward Potion+Charcoal

    This potion, when consumed, will give off a random effect. All effects are equally random. No effect has a greater chance of happening to the user. Likewise, there is even a chance that nothing will happen when drinking this potion. The potion cannot be made into a splash potion, nor can it be extended with redstone or have its potency increased with glowstone powder. Also, it cannot be tainted with a fermented spider eye.

    The potion also gives the chance to get an extended effect or a more powerful effect of a potion, such as Instant Damage 2 or a Fire Resistance extended to 8 minutes.
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    ENCHANTMENTS

    SWORD


    Resistance
    This sword enchantment causes blocking to be buffed up to remove 3/4 of the damage taken while blocking instead of the average 1/2.

    MAX ENCHANTMENT LEVEL: Resistance I
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    Unbreaking
    At each use, there is a chance that the sword's durability will not decrease.(Basically Unbreaking for Pickaxes, Shovels and Axes, but for swords.)

    MAX ENCHANTMENT LEVEL: Unbreaking III
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    Leech
    Each sword strike has a 5% chance of healing half a heart and 5% chance of healing half a hunger piece. Can not heal both at the same time.

    Leech I
    10% chance of healing half a heart

    Leech II
    10% chance of healing a heart

    Leech III
    10% chance of healing a heart and a half

    Leech IV
    10% chance of healing two hearts

    This enchantment can not be paired with Looting.

    MAX ENCHANTMENT LEVEL: Leech IV
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    Length(Idea from Twister1134)
    Increases the range of the sword, allowing to destroy blocks a further distance away and to hit mobs/players a further distance.

    This enchantment can not be paired with Fire Aspect and Knockback.

    MAX ENCHANTMENT LEVEL: Length I
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    Cripple[Idea from Dwarvenhero81]
    When hit, there is a 30% chance that any player or mob will be under an effect known as Crippled for 5 seconds. During this effect, you will walk as if you are on soul sand, and you take half a heart of damage each second if you do move. Without taking damage, it is best to stay in the same place until the effect wears off. Each level increases the effect time by 3 seconds. At Cripple IV, you'll have the effect for 14 seconds.

    This enchantment can not be paired with Leech.

    MAX ENCHANTMENT LEVEL: Cripple IV
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    BOW


    Brisk
    This enchantment makes it that you have a very quick draw time, so you can shoot your bow quite fast.

    MAX ENCHANTMENT LEVEL: Brisk I
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    Spread[Idea from Twister1134]
    This enchantment causes more than one arrow to shoot from one arrow shot. For example, a Spread 1 Bow will shoot 1 arrow, plus 1 arrow because of the level. So, thats 2 arrows shot. At the max enchantment, level 3, you can shoot up to 4 arrows at a time. This enchantment is a rare one.

    MAX ENCHANTMENT LEVEL: Spread III
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    Chill
    This enchantment causes all mobs/players hit with the arrow to have a 20% chance of walking slowly for 2 seconds. This is increased by 1 second per level of the enchantment. At Chill IV, the mob/player will walk slowly for 5 seconds.

    After the slowness is finished, the player can not be slowed down again for another 10 seconds. This is to prevent PvP abuse and OPness.

    This enchantment conflicts with Flame.

    MAX ENCHANTMENT LEVEL: Chill IV
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    PICKAXE AND SHOVEL


    Smelting
    Depending on what you mine, you'll get the smelted version of it. For example, digging sand will give you glass. Digging smooth stone will give you smooth stone, not cobblestone. Digging iron ore will give you an iron ingot, etc. HOWEVER, the smelted item does NOT occur all the time. There is a 30% chance of it happening. (Thanks rilesflower for reminding me to update this enchantment.)

    This enchantment can't have Silk Touch with it on a Pick/Shovel

    MAX ENCHANTMENT LEVEL: Smelting I
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    ARMOR


    Knockback Resistance(ALL EQUIPMENT)
    You will not go as far back as you'd normally would from a Knockback Sword, Punch Bow, explosion, regular attacks, etc.

    MAX ENCHANTMENT LEVEL: Knockback Resistance I

    This enchantment can't have Blast Protection, Protection, Fire Protection or Projectile Protection with it on any piece of armor.

    They CAN be paired with one of these enchantments. Thanks fredoscar88 for allowing it to be paired with them.
    --------------------------------------------------------------------------------------------------------------------------------
    Char(CHESTPLATE ONLY)
    There is a 5% chance that if a mob/player melee attacks you, they will be caught on fire. The chance of it happening is increased by 5% per each level. At Char III, there is a 15% chance the mob/player will caught on fire upon melee attacking you. This is a very rare enchantment.

    MAX ENCHANTMENT LEVEL: Char III

    This enchantment can not be paired with Thornmail.
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    Endurance(LEGGINGS ONLY) [Idea from Twister1134]
    Causes the hunger bar to deplete 5% slower. Percentage is increased every level by 5%. So, at Endurance IV, your hunger bar will deplete 20% slower.

    MAX ENCHANTMENT LEVEL: Endurance IV
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    Nimble(BOOTS ONLY)
    Causes you to swim 10% faster in Water and Lava and increases walking speed on soul sand by 10%. Each is increased by 5% per level. At Nimble III, you will swim 20% faster and walk on sould sand 20% faster.

    MAX ENCHANTMENT LEVEL: Nimble III
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    SHEARS(That's right! I've come up of possible Shear enchantments!)


    Unbreaking
    Same as all tools and sword.

    MAX ENCHANTMENT LEVEL: Unbreaking III
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    Extracting
    Shears with this enchantment have a higher chance of that when it is used to break a leaf block, an apple(for oaks) and cocoa beans(for jungle leaves) to drop. The probability is increased per level.

    MAX ENCHANTMENT LEVEL: Extracting IV
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    Shepherd
    Shears with this enchantment allows for sheep to drop even more wool. This makes the sheep drop 3-5 wool.

    MAX ENCHANTMENT LEVEL: Shepherd I
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    HOES(The Unbreaking and Irrigation enchantments are all from Twister1134)


    Unbreaking
    Same as the other tools.

    MAX ENCHANTMENT LEVEL: Unbreaking III
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    Irrigation

    This enchantment has a chance that newly made farmland is instantly hydrated (will still dry out if there is no source of water nearby). Higher levels will increase this chance.

    This enchantment conflicts with Strive

    MAX ENCHANTMENT LEVEL: Irrigation IV
    -------------------------------------------------------------------------------------------------------------------------------
    Strive

    This enchantment causes all soil tilled with the enchanted hoe to cause crop growth time to be shortened by 10%, with an extra 5% for each level. This means Strive V has a 30% faster growth time.

    This enchantment conflicts with Irrigation

    MAX ENCHANTMENT LEVEL: Strive V
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    Some of my enchantments are very similar to iBurger's enchantments. His enchantments that some of mine are similar to are Nimble, Smelting, and Spread. If you'd like to check out iBurger's enchantment post, just follow this link:

    http://www.minecraft...tments-now-hot/
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    I'll post more enchantments/potions as I think of them. So, this is it for now.

    Thank you all for reading! Please leave comments/complaints/hatemail/suggestions down below and have a WONDERFUL day. :)



    If you really want to support this suggestion, copy the code below into your signature.

    [url="http://www.minecraftforum.net/topic/1457142-new-potions-and-enchantments/"][img]http://i.imgur.com/aifkE.png[/img][/url]

    Posted in: Suggestions
  • 1

    posted a message on Halal Torture, Just disgusting.
    I feel that although this truly is rather cruel and unnerving, it isn't going to stop. Not in a long time. People, I think, are too 'faithful' into their religion, and are 'corrupted' with ideas and theories, which ultimately make them do such things because they're willing to.

    Which is why I became an athiest. I don't have to take part in any religious acts. No one gets upset, no one burns you at the stake, you're just...you, and not told to do things because it was written in some 'holy' book.

    Religious people, please don't point fingers at me and remove my head. I respect your opinions, but I feel that the world has gone crazy about religion and Gods for no reason. Do we really have prove of anything these books tell us? No, not really. So why murder cows in such a fashion, just because we were told to?
    Posted in: Politics, Philosophy, News and Science
  • 1

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]
    Quote from Judoka7654

    It's probably just me being a n00b, but where's the download link? :(


    Download link? What do you mean?

    Do you by any chance believe this is a mod? If so, this is a mere suggestion. There is a whole mods section if you're looking for it.

    And, don't worry. All pros were once noobs....I think...
    Posted in: Suggestions
  • 1

    posted a message on Improved Stair Recipe
    Quote from Kaiser Corax

    This would make sense in shape, but it would make the recipe overpowered. We'd be getting four staircases for only three wooden blocks.


    The OP says that it would provide only two stair blocks.
    Posted in: Suggestions
  • 1

    posted a message on The Minecraft Magazine {OUT NOW} - Free
    Damn. Looks amazing. Keep up the good work man!
    Posted in: Literature
  • 1

    posted a message on How I would go about putting Space into MC.
    Le sigh.

    Though you did make a very thought out suggestion, I'm going to say no, for obvious reasons.

    Quote from souljabri557

    *prepares for trolls saying Minecraft is set in a medieval time period or something*


    Enter...JIM_PUFF!

    The Destroyer of Irregular and Horrid Suggestions Involving Space!
    Numero Uno: This has been suggested before! Thus, this isn't original! Thus, this may be locked!
    Numero Dos: Minecraft has a more fantasy-medieval feel to it. Space, that's just...aw god no.

    In conclusion, I shall say these words for you:

    No. Nej. όχι. He. нет. Nie. няма!!!!!

    If you didn't know, I have said 'No' in many different languages(English, Swedish, Greek, Macedonian, Russian, Polish, and Belarusian, respectively).
    Posted in: Suggestions
  • 1

    posted a message on HULK BOSS SMASH SMASH SMASH
    Obviously a troll. We should stop posting to this topic, starting now.

    The sheer amount of grammar misuse is astonishing, giving me the feeling that it was done on purpose.
    The drawing was given a pinkish background. When people do concept art, they don't design the background-they leave it as white. With this being said, the person drew the picture very badly on purpose. Also, the title of the topic is amazingly horrid. Most likely done on purpose. Finally, an educated human being would know that including Hulk would be copyright infringement, thus causing legal issues with Mojang.

    In conclusion, this person is either a troll, a 10 year old, or a really stupid person.

    CASE CLOSED
    Posted in: Suggestions
  • 2

    posted a message on New Cave Spider Drops
    There already is a way to make potions of poison.

    I'm 'eh' about the antidote.

    Poison arrows? No thank you. That would be overpowered.

    Also, Cave Spiders and Spiders drop Spider Eyes, when consumed, poison you. No need for venomous fangs or talons. And, by the way, I thought talons only came from birds. :|
    Posted in: Suggestions
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