• 0

    posted a message on My Idea of Implementing the Wither Boss
    Quote from xQuencher

    Here's my idea:

    There will be a enlargened statue of a Wither inside a Nether Fortress, in a random location. You will need to place 4 redstone torches around the statue to activate it. Once activated, the statue will glow a hyper-charged-creeper-glow and its health will increase. When at max, the statue comes to life and starts attacking. The same attacks the Wither has currently could be unchanged during the battle, they're pretty good. Once you get its health down to half way, the Wither will move slower but fire stronger attacks (is this already implemented?). When you finally kill it, you will recieve a Wither Sword. This sword has the same durability as a Diamond Sword and the same texture, but it is purple and black and poisons the enemy when you hit something with it. A sprint attack with this sword would cause a shockwave effecting all nearby enemies (10 blocks, maybe?)- damaging and poisoning any within 5 blocks a bit and poisoning the rest.

    Good idea?


    There's this thing called a "period", you should consider using it :P


    The way of implementing the Wither has already been decided. Not much to say any more.
    Posted in: Suggestions
  • 0

    posted a message on Cursed Blaze [Mob Idea]
    What's wrong with regular blazes?

    No support.
    Posted in: Suggestions
  • 0

    posted a message on Third person eating animation
    Yes. I always wondered why there never was one.
    Posted in: Suggestions
  • 0

    posted a message on Jack's Giant Beanstalk (with associated features)
    Hohoho. I love this. I love this A LOT.
    Posted in: Suggestions
  • 0

    posted a message on Improving Sneaking controls
    Quote from Brinjal66

    I like the idea, perhaps if you double tap shift, you should ho into a permanent sneak until you hit shift again.


    Yes. This.
    Posted in: Suggestions
  • 0

    posted a message on Need Beta Testers! Help Wanted!
    I'll surely help out! :D
    Posted in: Maps
  • 0

    posted a message on [Tutorial] 1.2.5 Achievements in 1 day map - Achievement World
    Nice job! :)
    Posted in: Maps
  • 0

    posted a message on Myrmex -=- [MOB Suggestion](Custom Graphic)
    I like this a lot! Support!
    Posted in: Suggestions
  • 0

    posted a message on Plumbing
    I like this a lot. Support and +1 :)
    Posted in: Suggestions
  • 0

    posted a message on Command Block Buffs
    I love this. This would help very much so. +1
    Posted in: Suggestions
  • 0

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]

    ...Why do you hate me?


    LOL. I don't hate you xD I'm sorry if it seems like that, but I don't, truly. Its just that I think those potions wouldn't be used as often as intended, and would be pointless. I include potions/enchantments I feel that would actually be used often in the game. Also, the glow potion you thought of would be difficult to code, since Minecraft does not contain dynamic lighting.

    Quote from GreenJaySorm

    I just love this idea. I hope Mojang sees threads like this!


    Thanks! I too wish Mojang would see this.
    Posted in: Suggestions
  • 0

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]

    Glowing potion
    It will make you glow (duh?!?) in a radius of 10 blocks (5 less than glowston, for balance). The ingredient is a glowstone block.
    Duration: 30 seconds. Can be upgraded with glowstone dust, will make the radius reach 13 blocks. Can't use redstone on it (for balancing). Perfect for outdoor exploring if you don't want to place torches all over the place!

    Darkening potion
    "Subtracts" light around you, in a radius of 10 blocks. Can't use glowston on it (it would be a contraddiction), can use redstone on it.
    Normal duration: 1:00. Duration with Redstone: 2:00. Perfect for night ninjas!
    Ps: invisible potion DOESEN'T makes darkening potion usless, since it doesen't makes armor and hand-held objects invisible.


    Meh. Nahhhh. It'd be hard to incorporate this, I think.
    Posted in: Suggestions
  • 0

    posted a message on Hitching Posts - New way to park your pig!
    Support.
    Posted in: Suggestions
  • 0

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]

    Fire charge enchantament!

    Telepathy: makes you able to throw the fire charge, wich will home to the nearest enemy (and obiviously, put him on fire), and then return to you/ the dispenser from wich was fired. On level I this would consume 3 durability, on II 2 durability and so on. Max level III

    If you don't like the fire charge, could you apply this to arrows or bows?


    Mmmm. Maybe for a bow. Mmm. I need to think about it.
    Posted in: Suggestions
  • 0

    posted a message on New Potions and Enchantments! [Hoopla for all the support!]
    Quote from Moolaxable

    Amazing. 1+ <3

    Quote from Epicness1324

    Glad you like my idea.

    By the way, I fully support this 100%


    Thanks guys! :)
    Posted in: Suggestions
  • To post a comment, please .