• 88

    posted a message on Why most are hating 1.9?

    The community of Minecraft always called for an improvement in the fight, we all know this, and why now, after all the work that has been done to improve the fight, most of the players are hating? I can not understand, some say "It's the end of the PVP" "Better Version 1.7 for PVP" "Stop doing that," "RIP Minecraft servers" "RIP Minecraft". You prefer to continue with the Spam-Click? You prefer to take 20 hits in 2-3 seconds? Do you prefer take 50 hits in 2 seconds of players using "Forcefield"?


    With 1.9, we have to use more strategy, we have to create our own way of fighting, using shields, axes, swords, potions. And that's not bad, is very good. There are many possibilities, better than keep clicking like crazy, until you have tendinitis or create corns on fingers.


    What do you think about the 1.9?


    NOTE: This thread is not limited in the new combat discussion (That was the central idea of the thread: "The anger of the majority of the players with new mechanical combat the 1.9"), but all discussions to 1.9 are welcome.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Colored Slime Blocks?

    As the title says it all, why not have the possibility to use dyes in the slimes blocks? I think the builders maps would be very happy. what do you think?






    Reddit Post: https://redd.it/49r60c

    Posted in: Suggestions
  • 26

    posted a message on Fruit Trees & Thirst Bar [Bug Images Fixed 06/02] [Hydratation Revised] [New Images] [New Table Explanatory]
    banner4

    New Changelog 01/02/2016:


    Changelog 01/02/2016:


    - Hydratation and Saturation revised

    - New Effects for Thirst

    - New Table Explanatory

    - Thirst bar represented by "drops"

    - Fish and Carrots do not recover the Thirst directly

    - Some changes in the thread

    - Coming soon: I'm working in Blocks: Logs, Planks and Leaves of all fruit trees


    Changelog 08/15/2015:


    - Added Canteens

    - Changed Recipes (Piece of Coconut, Melon Juice, Apple Juice, Lemon Juice, Glass Cup)

    - Changed Textures (Coconut Drinkable, Coconut Empty)


    Changelog 06/24/2015:


    - Changed Textures (Piece of Coconut and Coconut)

    - Added Cactus Drink

    - Added Few Questions

    - Added Poll


    Changelog 06/08/2015:


    - Added (Coconut Tree, Coconut Drinkable, Coconut Empty, Blueberry Plant, Blueberry, Melon Juice, Apple Juice, Blueberry Juice)


    Fruit Trees
    ____________________________________________________________________________________________________________


    Have you been searching apples on oak trees, and thought, apples do not grow on oak trees, but in apple trees. Thinking about it, why not add trees that bear fruit? Not only apple trees, but some that would fit well in the game. Thus, we are diversifying the game, and a diverse game makes it more cool and fun to play, right? So here's the ideas:

    Fruit trees would rather rare, they could be found in the Forest, Birch Forest, Beaches and sometimes on the Plains. There would be five types of trees:

    - Apple Tree

    Exemplo(This is only an example to see that fruits are visible. Not necessarily the tree would look like)

    It would be removed by the drop of apples Oak leaves, now having its own tree. The fruit would be visible. To make the removal of apples, would have to click with the right mouse button on the leave that contains the fruit. And to remove the saplings would have to break the leaves.

    - Drops:

    2-3 Saplings per tree

    Apples vary according to the size of the tree


    Muda de Maçã2

    Maçã2


    - Lemon Tree


    Follow the same model and mechanics of Apple Trees


    - Drops:

    2-3 Saplings per tree

    Lemons vary according to the size of the tree


    Muda de Limão1

    Limão


    - Orange Tree


    Follow the same model and mechanics


    - Drops:

    2-3 Saplings per tree

    Oranges vary according to the size of the tree


    Muda de Laranja2

    Laranja2


    - Coconut Tree


    Screenshot_2015-06-07-23-13-57(Please Take into account that this is only a demo, made with materials of Minecraft own)


    The coconut would be a little different from other trees. His planting mechanical work like this: Each coconut tree gave about 2-8 coconuts per tree. When coconut were removed it would be drinkable, it would help at the thirst bar to plant and grow another coconut tree, would have to take a drinking coconut and click the right mouse button on the floor. It would appear a kind of seedling to the ground, and then grow another coconut tree. When the coconut was drunk, he would become an empty coconut, With empty coconut, you can put it in the crafting table and turn into 2x piece of coconut. Coconut tree can be found on the beach.


    Full Tree


    Screenshot_2015-06-07-23-14-29Screenshot_2015-06-07-23-14-05Screenshot_2015-06-07-23-14-20


    - Drops:


    Coconut Drinkable: 2-8 per tree (To see how much recovering from thirst, just read the part about the thirst bar) With drinkable coconut, coconut trees could be planted other.


    Coco1


    Coconut Empty: When the coconut had been drunk, he would become an Coconut Empty. With the Coconut empty, you can put it on the workbench and make pieces of coconut


    Coco1


    Piece of Coconut: 2x per Coconut Empty


    MetadeCoco2


    Hunger: (6) 120px-Hunger.svg120px-Hunger.svg120px-Hunger.svg


    - Recipe


    Receita Metade de Coco


    1x Coconut Empty = 2x Piece of Coconut


    - Blueberry Plant


    Blueberries can not be planted only findings (Forest, Birch Forest and Plains). His plant would be a kind of varied sized shrub: 2x1 or 2x2x1, each blueberry plant drops: 10-45 Blueberries. And with Blueberries could be done Blueberry Juice (find in the thirst bar)


    Mirtilo2


    Note: You can not have been very clear how it would work, so for those who were in doubt, I will clarify more.

    Trees would rather rare and would be born in the three (Forest, Birch Forest, Beaches and Plains) biomes mentioned above. The fruits would be visible and only the leaves containing the fruit could be removed. Each leave with a fruit only gave one fruit. Each leave contains only one fruit.

    Less the Coconut and Blueberry that has different mechanics.


    - Questions:


    Q: Seedlings fall independent of leaf have a fruit or not?
    A: Yes, no matter have fruit or not, the saplings normally fall.


    Q: If I take a fruit, it grows back?
    A: Yes, it grows back if you do not break the leave.


    Q: And when they stop fruit growing?
    A: When there is no more space between the leaves.


    If you have more questions, let there I will try to answer.


    Thirst Bar
    ____________________________________________________________________________________________________________

    Many adventurers lovers want the Minecraft becomes more difficult and one of the requests is the Thirst Bar, but other people do not want that micromanagement is bad. But the thirst bar that will show is a little different.


    We know that the basic supply is water, but do not you think that the water of Minecraft is somewhat "Dead"? And why not give a chance for the water to be something more useful?


    The Thirst is the second aspect of Minecraft that governs various other aspects of the game, and is linked to the biomes, the temperatures and days/nights. Thirst Bar is located on the HUD, opposite the Life Bar and on the Hunger Bar and is represented by "drops" (), and every drop is 2 Thirst units.


    (10x = 20 points)


    Thirst Bar does not drain the points when the player is in the Pacific Mode.


    Effects

    ____________________________________________________________________________________________________________


    • When the Thirst Bar is 16 (x8) points or more, the player's life regenerates 1 () life point every 5 seconds, even if the hunger bar is lower or not.
    • When the Thirst Bar is 15 (x7.5) points or less, the player's life does not regenerate.
    • When the Thirst Bar is 4 () points or less, the player can no longer run.
    • When the Thirst Bar is 2 () points or less, the player will have an added effect (Mining Fatigue) that will leave slower.
    • When the Thirst bar reaches 0 (), the player will suffer a damage 1 () health points every 3 seconds.
    • In biomes "Cold" (-0.5 to 0.3) Thirst loss rate decreases by 20%.
    • In biomes "Hot" (1.2 to 2.0) Thirst loss rate increases by 20%.
    • In biomes "Cold" (-0.5 to 0.3) night, Thirst loss rate decreases by 40%.
    • In "Normal" biomes, the values of loss rate does not change.
    • Desert night, Thirst of loss rate decreases by 25%.
    • In "Nether" Thirst loss rate increases by 30%.
    • In "The End" Thirst loss rate decreases by 30%.

    Drinks

    ______________________________________________________________________________________________


    Drinks are consumable items by the player that restore Thirst points and some of these items Hunger restore points as well.


    Hydratation

    ____________________________________________________________________________________________________________


    The hydration is basically a kind of "saturation" but with some changes that can make a big difference in the game. Some items, however, may recover the two hydration and saturation.


    Drinks and Others

    ____________________________________________________________________________________________________________




    Other Informations about the items, expanded images and recipes:


    - Lemon


    Limão


    - Orange


    Laranja2



    - Coconut Drinkable


    Coco1



    - Blueberry


    Mirtilo2


    - Glass Cup


    Copo de Vidro2


    Only the base for other drinks


    - Recipe


    Receita Copo de Vidro


    5x Glasses = 5x Glass Cup


    - Canteen of Leather


    Cantil de Couro1


    - Recipe


    Receita Cantil de Couro


    7x Leather and 2x Iron Ingots = Cateen of Leather


    The canteens served to transport more water and take up less space in the inventory. With canteens players could drink 2 times before emptying.


    - Canteen of Rabbit Hide


    Cantil de Couro de Coelho Vazio1


    - Recipe


    Receita Cantil de Couro de Coelho


    7x Rabbit Hide and 2x Iron Ingots = Canteen of Rabbit Hide


    The player could fill the canteen anywhere that contained water.


    - Canteen of Leather Full


    Cantil de Couro Cheio1


    - Canteen of Rabbit Leather


    Cantil de Couro de Coelho Cheio1



    - Glass of Water


    Copo de Água2


    To fill an empty glass, just only click the right mouse button in any area that contains water.


    - Glass of Milk


    Copo de Leite2


    It would be removed from the milk bucket, and who would was the Milk Cup, would work the same way (Taking effect potions)



    - Glass of Chocolate Milk


    Copo de Achocolatado2


    (Does not take effect)



    - Recipe


    Receita de Copo de Achocolatado


    1x Glass of Milk and 2x Cocoa Beans = Glass of Chocolate Milk


    - Orange Juice


    Suco de Laranja2



    - Recipe


    Receita de Suco de Laranja


    2x Oranges, 1x Sugar and 1x Glass of Water = Orange Juice



    - Lemonade


    Suco de Limão2



    - Recipe


    Receita de Suco de Limão


    2x Lemons, 1x Sugar and Glass of Water = Lemonade


    - Melon Juice


    Suco de Melancia2


    - Recipe


    Receita de Suco de Melancia


    2x Melons, 1x Glass Water = Melon Juice


    - Apple Juice


    Suco de Maçã2


    - Recipe


    Receita de Suco de Maçã


    2x Apples, 1x Glass of Water = Apple Juice


    - Blueberry Juice


    Suco de Mirtilo2


    - Recipe


    Receita de Mirtilo


    5x Blueberries, 1x Sugar, 1x Glass of Water = Blueberry Juice


    - Cactus Drink


    Bebida de Cacto 2


    - Recipe


    Receita Bebida de Cacto


    1x Cactus, 1x Glass Cup = Cactus Drink


    Questions:

    Q: Why not use the Glass Bottle?
    A: Why do I see the Glass Bottle item as a "smaller" than the glass bowl so this difference, and also because it could get kind of confusing.


    Q: Why not just click the right button to remove the water from the cactus, as in cow mushroom?

    A: For be very, very easy to get water, but this issue is open for suggestions.


    If you have further questions, let there below.


    All suggestions about the two ideas are welcome :D


    Thank You.


    - Jhonte

    Posted in: Suggestions
  • 1

    posted a message on Fruit Trees & Thirst Bar [Bug Images Fixed 06/02] [Hydratation Revised] [New Images] [New Table Explanatory]
    Quote from Frogspawn225»

    http://i.imgur.com/MIFFclr.png


    Don't know if it will be of use to you or not, but I had this image sitting around. Made it for a suggestion I was considering but it's not going anywhere soon so I don't have any problem with you borrowing this if you want. Makes more sense than leaving it to sit around unused.


    Oh :o,It will be of great help even because I had a few ideas about it. The texture with darker spots were "Blackberries", the texture more blue dots would be the "Blueberries" and more red would be "Raspberries", and purple would be "Beautyberry" what do you think? In the next update will try to put the idea of AnonTheMouse also because with the addition of new bushes, will open new revenue and more possibilities. I will find a way to fit everything, thank you. :D :D
    Posted in: Suggestions
  • 2

    posted a message on Why most are hating 1.9?
    Quote from ImluigiDoesMC»

    This topic has gone on for too long! Can we all please stop talking about this! This won't change anything! I've posted once and getting hundered's of notifactions, since I said this, I'm pretty sure there is a thing called necoring, so don't necro! Stop posting! Hundreds of people are getting notifactions !



    Will change anything I do not know, but as part of the Minecraft community, we all have the right to say what they do not like, or who likes the game. If you say you discuss a topic that general "polemic" will not lead anywhere, so the community of Minecraft becomes almost useless. A great example of the power of community: The "Colored Glass" was born from a community member, that discussion was useless, did not change anything? If the problem is too many notifications, turn them off. Any discussion about Minecraft can indeed change something within the game, if you think it will not change anything, well, your opinion, I respect.

    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on Why most are hating 1.9?

    I hate 1.9 because of the fact that learning to click extremely fast, and aim, took skill.

    Now you literally need to have NO skill to pvp and aim. Potion and soup pvp are ruined. Gapple PvP will take ages,

    The three varieties of pvp that have been thought of since potions were a thing, as well as soup. are now gone. That's why I dislike 1.9. If they brought the 1.7.10 mechanics thats fine. Blockhitting should have never been removed to begin with. Shields will just be hid behind all day, and no one will fight because they are afraid of losing gear.

    Gapple will cause more problems then fix.

    Potion will cease to exist.

    And soup is dead.

    Currently I see hardly anyone complain about clicking?


    The old combat was something like, "let the best win PC (FPS), or who has the fastest finger or the best mouse ... And there are people who say you have to have "skill" is so aim and. click, have any "great skill" that? You hate for it will no longer be able to do combos? is that what u mean? or who will no longer get hit and drink soup in less than a second?
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on New Mechanism for the Bread and the Egg [With Images]
    Quote from emptypipe»

    Really great creativity here.

    Two Thoughts:
    #1 - This would deter players from using bread as a primary source. It's already hard enough to farm the wheat and make bread, the dough method actually makes it harder. If this were implemented, the bread should be a more powerful food, because it's even harder to make.

    #2 - I really like the fried egg. Everyone hates how many eggs they pickup in a jump into the chicken coop. This allows players something easier to do with them. (More productive than making cakes)

    Support for fried eggs
    Bread Idea needs a little work

    Possible Fixes: Make bread more powerful as a food.


    The second thought is completely sure. But to say that wheat is difficult to cultivate, it is wrong. You can hit in grams which has a chance drop seeds, then immediately u can already make a small plantation, and go up very quickly.
    Posted in: Suggestions
  • 1

    posted a message on Interesting Mob AI's

    Support. Although it has a few things to make some adjustments, I particularly liked the idea of running away when Enderman be low on life, and creepers that attack on all sides.

    Posted in: Suggestions
  • 2

    posted a message on Better Wilderness (AnimalsVsAnimals / MonstersVsAnimals)
    Better Wilderness

    I want to clarify that I am not a bad guy, and I do not see our poor animals suffer.

    So I think there's little interaction between the game and the game itself, may wonder, WHAT? Yes bloodshed, war, fear, tsunami, Armageddon, Apocalypse ... No, that's not it, joking aside ... Let's go for what you care. I say that the game needs more interaction between themselves. A good example is that wolves attacking sheep without player interaction, and ocelots that eventually attack the chickens, or even the zombies that attack the villagers. And if we improve this?

    One of the biggest dangers for our animals would surely zombies, because everyone knows that they love meat:

    - Zombies attack now: Horses, which could also be solution to the texture which exists and that is left over in the game file. Cows, sheep, chickens and pigs. Unless the horses that have a chance to turn zombies horses. But animals were also not standing still waiting to be eaten, they would run when the zombies come near, just as with the villagers. Yes, we would have to have a particularly carefully on our farms.

    and how the zombies, wolves also love meat.

    - Wolves attack beyond the Sheep and Rabbits: Cows and Pigs, Yes beyond the zombies, we have to be attentive with the wolves not domesticated, it could also attack our poor animals on our farms. And as occur with zombies, it would not need the wolf attack, for the animals have escaped only with the presence of a wolf animals would flee from.

    Are two things that say "simple" but if we think on the one hand it would be challenging because we would have to take care a lot more, of our animals.

    a question that could do: It does not disturb the spawn of animals? Yes, a little, but that's the point, encourage you catch the animals create, reproduce and protect them, and then consume that much encourage the creation of them and make the animals more "special" so to speak. But even if that happened, the animals have a natural spawn, that after a time they reappear.

    Also, the whole mechanics can work on only one game mode (Hard) rather than all other modes. It is something to be discussed.
    Posted in: Suggestions
  • 1

    posted a message on New Mechanism for the Bread and the Egg [With Images]
    Quote from Edward_Wesson»

    Well.. If you wanted it to be realistic why not include egg and sugar in the recipe? And why add an extra step to a simple recipe such as bread? I also don't agree with the amount of hunger points the fried egg replenishes. I have a doublechest of eggs, why even work for food when the chickens can do it for you? Why even kill chickens if eggs can replenish just as much hunger as their meat?


    No support.


    The question was not to be "more realistic", but may be for some, I would say more "natural". And like I said, compared to other types of foods, bread is easy, inexpensive, and recovers "Reasonably," imagine in industrial scales, yes cheap and endless food.
    Posted in: Suggestions
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