Wow thanks for the feedback, I will fix this stuff by putting spawners the farther u go, and doubling the things u start off with besides armor. I know a lot now when it comes to cool mc tricks and mcedit filters due to these awesome things im adding for SkyVerse V3, but one thing I can't figure out, is how I hide spawners while making them efficient, can someone lend a suggestion? Throughout the many beta tests and beta testers, I couldn't figure it out. In my opinion, I like the beginning swarm, it adds a unique challenge. Thanks again
do it in 1.8 just right-click the spawner (ex zombie spawn egg right click-zombie spawner)
IN V11,WHEN I RIGHT-CLICK A SCREEN WITH WIRELESS LINKER<IT SAYS I NEED TO TURN ON THE SCREEN I TRIED EVERY BUTTONS,MODDED BUTTONS,DIDNT WORK,HOW COULD I TURN ON THE SCREEN!>>!?!!?!??!?!?!?!?!?!?!?!?!?!?!!
too many mods installed,delete some because MODS WON'T WORK TOGETHER kinda like wildycraft and orespawn are enemies,same as erebus and toomuchtnt
funny thing is,WHY POPULARMMOS RUN WILDYCRAFT AND ORESPAWN TOGETHER!
help!
I get this kind of error when i try to install LOTR mod in my server:
14:04:12 [WARNING] [FML]: ****************************************
14:04:12 [WARNING] [FML]: ****************************************
14:04:12 [WARNING] [FML]: * Illegal extra prefix item.lotr for name item.lotr:bootsUruk, invalid registry invocation/invalid name?
14:04:12 [WARNING] [FML]: * at cpw.mods.fml.common.registry.GameData.registerItem(GameData.java:799)
14:04:12 [WARNING] [FML]: * at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:143)
14:04:12 [WARNING] [FML]: * at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:131)
14:04:12 [WARNING] [FML]: * at lotr.common.LOTRMod.registerItem(LOTRMod.java:2447)
14:04:13 [WARNING] [FML]: * at lotr.common.LOTRMod.preload(LOTRMod.java:1765)
14:04:13 [WARNING] [FML]: * at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...
14:04:13 [WARNING] [FML]: ****************************************
14:04:13 [WARNING] [FML]: ****************************************
I dont know what to do, i really need help :C
this mod is NOT for FML,it's for forge
even in overworld,i am building my lord of the rings city,and i got 12-1 fps cause of the buildings,
HELP ME!
help=1 diamond in planet minecraft?
thanks for anyone who has the heart to help me!
Yep I was wondering the same too. Don't know much about modding, so i just tried deleting the .class file which caused the mod to crash x)
Is there any way to do this?
same thing happened,i tried to run wildycraft and orespawn but scorpion and scorpion erroring i tried deleting both of the .class files but did'nt work
Ok, I downloaded the Godzilla mod from the creator's web site, installed minecraft Forge 1.6.4. Ran Forge without the mod and it ran fine. Then I put the godzilla mod zip file into the mods folder. Then I made sure the Forge profile was running the correct version of Minecraft Forge (1.6.4-Forge9.11.1.165). I still crashed with the following results:
-----------------------------------
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
net.minecraft.client.renderer.StitcherException: Unable to fit: Godzilla:rocketl - size: 1000x1000 - Maybe try a lowerresolution texturepack?
at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:79)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:100)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:265)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:79)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:100)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/items.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:265)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 56096536 bytes (53 MB) / 207900672 bytes (198 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Godzilla{1.4} [Godzilla Mod] (Godzilla Mod V1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.15.10.1666, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
-----------------------------------------------------------------------
Any suggestions or advice will greatly help at this point. Thanks as always. Looking forward to hearing from the community. Can't wait to get this running.
--starpharaoh
it also happens to me,DELETE the item texture,sadly,no texture but it will work WE GOT THE SAME LOW END COMPUTER
but don't delete the texture of godzilla,i acidentally made taht so godzilla and burnig godzilla has white color
but other bosses got texture
go to assets/texture/items and delete the item that crashes your MC
0
do it in 1.8 just right-click the spawner (ex zombie spawn egg right click-zombie spawner)
0
0
0
0
too many mods installed,delete some because MODS WON'T WORK TOGETHER kinda like wildycraft and orespawn are enemies,same as erebus and toomuchtnt
funny thing is,WHY POPULARMMOS RUN WILDYCRAFT AND ORESPAWN TOGETHER!
help!
0
this mod is NOT for FML,it's for forge
even in overworld,i am building my lord of the rings city,and i got 12-1 fps cause of the buildings,
HELP ME!
help=1 diamond in planet minecraft?
thanks for anyone who has the heart to help me!
0
0
0
0
same thing happened,i tried to run wildycraft and orespawn but scorpion and scorpion erroring i tried deleting both of the .class files but did'nt work
0
it also happens to me,DELETE the item texture,sadly,no texture but it will work WE GOT THE SAME LOW END COMPUTER
but don't delete the texture of godzilla,i acidentally made taht so godzilla and burnig godzilla has white color
but other bosses got texture
go to assets/texture/items and delete the item that crashes your MC
0
0
mods in 1.6 and earlier and most in .zip format,NOT EVERY .zip FORMAT WORKS PROPERLY
in 1.7 and later,most mods are in .jar and .rar format
0
WHAT SKYDOESMINECRAFT SAID TO THE SQUID?
LET"S STOP FIGHTING I'M BUTTERED OUT
0