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    posted a message on [Modding Tutorial] Creating a mod for server and client
    Hello again Mr. O-balls,

    You may have decompiled with an earlier version of MCP. To fix the recompile error for in the server.jar you now need to delete lines 520-555.

    Also, your text cited for removal includes one extraneous curly brace. Deleting this brace then adding another results in a non-change and a resulting error. May I suggest removing that last brace?


    **Edit: All is working well for me now. Thank you for this tutorial.
    Posted in: Tutorials
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    posted a message on [Modding Tutorial] Creating a mod for server and client
    Quote from Gregzi_O_balls

    Yes, You created a Mods folder in mcp/temp/bin/minecraft to put all your texture in. But to make it works, you have to create de same exact folder in mcp/jars/bin/minecraft.jar. So you just have to copy your "Mods" folder.


    Thank you. I will keep banging my head at it until either it works or, more likely, the API comes out and changes modding for 1.3.
    Posted in: Tutorials
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    posted a message on [Modding Tutorial] Creating a mod for server and client
    I've tried your block tutorial. However, blocks don't spawn in-world for me, nor do they appear on the creative menu. *Shrug* No errors.

    Maybe it's me. I tried x2Robbie2x tutorial on youtube as well and had the same exact problem.

    Also, this sentence is a bit ambigous:

    Modloader.addOverride is the texture and where can we find it. You have to put your texture (16 by 16) in mcp/temp/bin/minecraft and create a new folder called Mods to put all you texture in it. Copy this folder...


    Does "this folder" mean the mods folder I've created or the entire mcp/temp/bin/minecraft directory?

    I did:

    /mods ----> /jars/bin/minecraft.jar
    Posted in: Tutorials
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    None of the content pack recipes are working for me. I can see and construct the special crafting tables from the base mod and that's it. I have Flans mod, simple parts and modern weapons in the mods/ folder.

    27 achievements
    182 recipes
    LWJGL Version: 2.4.2
    ModLoader 1.2.4 Initializing...
    Mod Initialized: mod_MinecraftForge 2.0.0.67
    Mod Initialized: mod_ModLoaderMp 1.2.4v1
    PlayerAPI 1.0 Created
    PlayerAPI: registered Flan
    Mod Initialized: mod_Flan v1.0
    Mod Loaded: mod_MinecraftForge 2.0.0.67
    Mod Loaded: mod_ModLoaderMp 1.2.4v1
    Flan's Mod : Loading Flan's mod.
    Flan's Mod : No properties file found. Using defaults.
    Flan's Mod : Loaded textures and models.
    MinecraftForge v2.0.0.67 Initialized
    Flan's Mod : Loaded bullets.
    Flan's Mod : Loaded guns.
    Flan's Mod : Loaded parts.
    Flan's Mod : Loaded planes.
    Flan's Mod : Loaded AA guns.
    Flan's Mod : Loaded vehicles.
    Flan's Mod : Loaded gun boxes.
    Flan's Mod : Loaded recipes.
    Mod Loaded: mod_Flan v1.0
    ModLoaderMP 1.0.0 Initialized
    Done.
    WARNING: Found unknown Windows version: Windows 7
    Attempting to use default windows plug-in.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
    	(The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    
    Stopping!
    
    SoundSystem shutting down...
    	Author: Paul Lamb, www.paulscode.com


    Any ideas?

    Also, why is the flan version number listing 1.0 when I have 1.1 installed? It's hard enough getting mods working without having mismatched version numbers.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5]SSP Mods in SMP – Explosives Plus v3.3 b2
    Quote from Jsn_man

    Shouldn't be too hard to handle. I'll have something up in about 30 minutes.


    Thank you. I'm looking forward to it. Hearthcraft in SMP = Nirvana.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5]SSP Mods in SMP – Explosives Plus v3.3 b2
    Wow, an SMP 4096 fix! Thank you heaps Jsn_man! Hearthcraft is working well so far on my multi server.

    **oops! spoke too soon:

    (14435792052ns)! For help, type "help" or "?"
    2012-03-29 17:45:52 [INFO] Jenkoplz [/192.168.11.3:50736] logged in with entity id 211 at (-102.5, 65.5416000032425, 229.5)
    2012-03-29 17:45:52 [SEVERE] Unexpected exception
    java.lang.ArrayIndexOutOfBoundsException: 116
    	at mw.a(Chunk.java:448)
    	at ze.<init>(Packet52MultiBlockChange.java:59)
    	at aq.a(SourceFile:113)
    	at zc.b(SourceFile:160)
    	at je.b(ServerConfigurationManager.java:361)
    	at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:559)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:439)
    	at dm.run(SourceFile:490)
    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)
    I'm on wnidows and got 1.2.3 server working with Varka's advice. By creating a mods/ folder in the root (C:) I could see (in the console) it was generating ruins. However, it then crashes with the same index out-of-bounds error stated above. I am using Trees++ which adds biomes which (apparently) results in it crashing.

    I assume 1.2.4 would also crash but I can't get it working.
    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from Ruinheart

    Alright well I redownloaded everything and put all the mods in and still nothing, am I the only one with this error cause I'm sure I put everything where it should go and I'm not retarded...


    Getting the same error.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from GaMEChld

    Thanks for your help. I've tried .59, .64, and a whole variety of older ones going back to 1.3.3.12; no luck. Could you perhaps elaborate on that "installed properly" part? I saw two conflicting responses to my initial inquiry, so, is forge added to the mods folder or extracted to the jar (talking about server of course)? Additionally, on the server, you do not delete the META-INF folder (as opposed to deleting it on the client)?


    Be sure to use ModloaderMP server edition as well as Minecraft Forge server edition for you server. They are diffferent from the client editions.

    For server:

    1.unpack ModloaderMP server > minecraft_server.jar
    2.unpack Forge server > minecraft_server.jar (overwrite if prompted)
    3. run the server once
    4. drop all redpower zips (7 total) into your mods folder in the server directory, not the .minecraft directory

    Do not delete meta-inf for server.
    Run again and see what happens.

    Also, this is the wrong thread to post in. It's not a redpower issue. There is a forum for using modloader et al
    Posted in: Minecraft Mods
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    posted a message on [1.6.1] THX Helicopter Mod v025
    Quote from maksimke

    In SP everything is fine. BUT when I go in my SMP server I get launched in the air and will stay at the Max altidude :(
    help plzz :D


    Re-read the thread. It's not that long.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2]LCTrees & LCCrops [v1.4.6] [Forge][SMP][Bukkit][+36 Trees][+7 Biomes][+10 Flowers]
    Thanks for looking into that.

    I've found that the berry shrub population is unsustainable due to their low sapling drop rate. Could you boost the drop rate or somefink?


    Also, the lumberjack ability is crashing me in SMP with bucket tree.
    Posted in: Minecraft Mods
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    posted a message on Vanilla Safes, Locks
    I'm looking for a lockable and indestructible safe mod for vanilla SMP. I've tried MoreStorage but SMP is bugged. Any suggestions?


    **By vanilla I mean no bukkit. ModLoader et al are O.K.
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Niiiice. I suppose I'm finally going to have to figure out what MCEdit does.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2 SSP/SMP] MoreStorage V2.1.1 [Forge Modloader]
    This is exactly what I need. Unfortunately, as stated previously, the SMP keys are not working.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.1] THX Helicopter Mod v025
    Firstly, thank you for this mod and for making an SMP version. My son and I enjoyed it immensely for the entire afternoon.

    2 questions:

    1)I have flashing\scrolling message saying "Cam 1 Alt:100 Dmg:0%....etc." Is that from your mod and how do I fix it?

    2)Would it be possible to have a parking brake installed so they don't slide all over the place when grounded?

    Thanks!
    Posted in: Minecraft Mods
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