Help Sign In/Register

Minecraft Forums

Advanced Search
  • News
  • Rules
  • Forum
  • Chat
  • Mods
  • Maps
  • Resource Packs
  • Minecraft Station
  • Minecraft Server Hosting
Desktop View
  • Home
  • Member List
  • Jeheace's Profile
  • Send Private Message
  • View Jeheace's Profile
  • Jeheace
  • Registered Member
  • Member for 10 years, 3 months, and 18 days
    Last active Tue, May, 5 2020 11:35:01
  • 1 Follower
  • 654 Total Posts
  • 43 Thanks
  • Member
  • Posts
  • Threads
  • Followers
  • Reputation
  • Comments
  • Forum Posts
  • Article Comments
  • Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 38
  • Next
  • View Jeheace's Profile

    0

    Oct 31, 2013
    Jeheace posted a message on [HELP]Potion of Nasuea Ineffective?[HELP][FIXED!]
    Trying to create 'Booze' in my game. Currently useing:/give @p 373 1 8195 {display:{Name:"Booze"},CustomPotionEffects:[{Id:9,Amplifier:9,Duration:1000}]}Nice color and good name, but no effect...Is the Nausea Effect simple not going to work this way, or am I doing something incorrectly?If the latter, then please give me ideas.Never mind! Fixed! Had a Durationg instead of Duration... *facepalms*
    Posted in: Maps Discussion
  • View Jeheace's Profile

    0

    Oct 7, 2013
    Jeheace posted a message on HELP! pls!
    Looks like you'll have to pull the battery.

    May loose all of your unsaved work though.
    Posted in: Java Edition Support
  • View Jeheace's Profile

    0

    Oct 1, 2013
    Jeheace posted a message on Useing 'Setblock' command to place custom spawners
    Quote from Skylinerw

    Your second command had 'EntityID' instead of 'EntityId'; the tags are all case-sensitive.


    Wait... wha...fffffuuuuuuuu....
    Yep.
    Hard to believe I missed something so small.

    Thanks much for the assist!
    Posted in: Commands, Command Blocks and Functions
  • View Jeheace's Profile

    0

    Oct 1, 2013
    Jeheace posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    S-Knights:
    Giant Two Headed Poison Spewing Snails.

    Congrats if you get the reference.
    Posted in: Mods Discussion
  • View Jeheace's Profile

    0

    Sep 25, 2013
    Jeheace posted a message on Useing 'Setblock' command to place custom spawners
    Just tried:
    /setblock ~ ~ ~ ~ 52 {EntityId:{id:"Skeleton"}
    Results: "There is no such block with ID/name ~
    Too many ~'s,


    Took one out, and did:
    /setblock ~5 ~ ~ 52 {EntityId:{id:"Skeleton"}
    Results: '{EntityId:{id:"Skeleton"}' is not a valid number

    Gonna play around with it some more for a bit.

    Perhaps I'll have to do the /spawn command with falling sand and have it change into a spawner..?


    /setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityID:Zombie} places an empty spawner...
    Posted in: Commands, Command Blocks and Functions
  • View Jeheace's Profile

    1

    Sep 25, 2013
    Jeheace posted a message on Useing 'Setblock' command to place custom spawners
    I'm attempting to use the /setblock command to place custom spawners, but with very little success.

    The following command places a pig spawner:
    /setblock ~5 ~ ~ 52

    Now. After that, I'm stuck.

    I've tried:
    /setblock ~5 ~ ~ 52 {EntityId:Skeleton}
    /setblock ~5 ~ ~ 52 [EntityId:Skeleton]
    Posted in: Commands, Command Blocks and Functions
  • View Jeheace's Profile

    0

    Sep 22, 2013
    Jeheace posted a message on cant connect?
    Yea, seems to have been an issue for the past day or so.

    Hopefully it'll be straitened out soon.

    At this point, it's NOT just you and it's not your server, so do not panic!!!
    Posted in: Server Support and Administration
  • View Jeheace's Profile

    0

    Sep 14, 2013
    Jeheace posted a message on "Finish" Old World Biomes before Generating New.
    I love up dates. What I do NOT love is having to make a choice of either living with huge chunk errors or starting a new world. This issue is often even more difficult for multiplayer servers, and can often lead to players leaving a server.

    I am suggesting creating a way for old worlds to be adapted to new terrain generation.

    A buffer zone would be ideal.

    BEFORE new terrain is generated, the world generator could check for OLD biomes.

    If old biomes are discovered, they could be 'finished' off and a buffer zone of Ocean, Rivers, or just a nifty way to merge the terrain together.
    Posted in: Suggestions
  • View Jeheace's Profile

    0

    Sep 4, 2013
    Jeheace posted a message on Try and type your username with your eyes closed!
    Was forced to type in school for nearly six years with out being able to see the key board... Oh, and Jeheace.

    Heh. Still got it! (not really that much of a challenge to anybody though.)
    Posted in: Forum Games
  • View Jeheace's Profile

    0

    Aug 10, 2013
    Jeheace posted a message on Misquoting
    Quote from Iamawesomererthanyou

    This is your final notice.


    Wait, am I getting kicked out?
    Posted in: Forum Games
  • View Jeheace's Profile

    0

    Aug 10, 2013
    Jeheace posted a message on Misquoting
    Quote from Iamawesomererthanyou

    nooby did it.


    Wait... Who's nooby and what did they do?
    Posted in: Forum Games
  • View Jeheace's Profile

    0

    Aug 10, 2013
    Jeheace posted a message on Misquoting
    Quote from Iamawesomererthanyou

    Yes, I am a duck.


    Always thought so.
    Posted in: Forum Games
  • View Jeheace's Profile

    0

    Jul 25, 2013
    Jeheace posted a message on Baby Zombie Killing Villagers Through Door
    It would seem that Baby Zombies can hit targets hiding behind doors.
    Posted in: Recent Updates and Snapshots
  • View Jeheace's Profile

    0

    Jul 12, 2013
    Jeheace posted a message on [Idea]Pressure Pad~Carpet plus Redstone[Idea]
    As the title says, this is a simple idea. Combine redstone dust and carpet to create a pressure pad.

    Looks like carpet.
    Acts like (stone) pressure plate.

    Use what ever color carpet to make what ever color pressure pad.

    Gives off Redstone Particles when activated.

    Either less sound or no sound. It's cushioned, so it is quieter than a pressure plate.
    Posted in: Requests / Ideas For Mods
  • View Jeheace's Profile

    0

    Jul 10, 2013
    Jeheace posted a message on Modding Idea
    No pigman option?
    Posted in: Requests / Ideas For Mods
  • To post a comment, please login.
  • Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 38
  • Next
  • View Jeheace's Profile
    Apr 21, 2016
    Jeheace posted a message on New Minecraft LEGO Set Coming in June?

    Nice set, bad price. I see people just saving up a little extra cash and buying a 3d printer. Or maybe that's just what I would do if I had the funds.

    Posted in: News
  • View Jeheace's Profile
    May 29, 2015
    Jeheace posted a message on Main/Off-Hand in 1.9?

    One fish, Two fish. Red Fish, Blue Fish...


    Also, take note that the red fish isn't showing up on the row of items. That can mean one of several things.


    One interpretation is that Off Hand has it's own slot similar to Armor Slots. It may be that the fish has been equipped as a shield? Which could mean that the 'shield' slot could simply be an off hand slot.


    It could ALSO be interpreted as there being a person standing really close by but just off camera. All you are able to see is the item they are holding.


    But lets get to the real question here... What is that red fish?


    It's not Salmon... And it's not Cooked Fish... So what is that red fish..?

    Posted in: News
  • View Jeheace's Profile
    Apr 27, 2015
    Jeheace posted a message on Alex on XBOX, Simpsons on Playstation

    I wouldn't mind having some of the awesome alternative skins that can be found on Consoles for my PC Version...


    I would love to be able to have some of the majestic horns or partial transparency that can be seen on the models. ^-^

    Posted in: News
  • View Jeheace's Profile
    Apr 16, 2015
    Jeheace posted a message on Community Creations: Dice-Roller

    I imagine something like this could cycle through MORE than just the logical amount of faces. The possibility for uses is mind boggling!


    I think a Summoning Die would be pretty nifty.


    Roll Die, and when every thing has settled, a Mob is summoned.


    Or a Spawner Die.


    Roll the die, it cycles through ALL possibilities of spawners (not just six) and then, Bam! Becomes a Spawner.

    Posted in: News
  • View Jeheace's Profile
    Jul 3, 2014
    Jeheace posted a message on Snapshot 14w27a is Now Ready for Hopping!
    Quote from Thunder_Nova
    Seeing this, it makes me wonder if we gonna have Jewelry slots later one (such as necklace and ring(s))



    Since seeing that rabbit foot are usually use as a lucky charm, it could act as a fortune 1 + looting 1 when equipped, or it will make the killer rabbit passive around the player.

    Plus it can be an idea for other necklaces

    (example: eye of ender necklace can be use to teleport out of the end when the player dies consuming the necklace.)

    I would think that wearing a severed rabbit foot would make the occurrence of a hostile bunny GREATER rather than subdue one.
    Posted in: News
  • View Jeheace's Profile
    Jul 3, 2014
    Jeheace posted a message on Snapshot 14w27a is Now Ready for Hopping!
    Love the bunnies. And love the Legend of Zelda reference. ^_~
    Posted in: News
  • View Jeheace's Profile
    Jan 29, 2014
    Jeheace posted a message on Spheres in Vanilla?
    TNT.
    Posted in: News
  • View Jeheace's Profile
    Jan 17, 2014
    Jeheace posted a message on Snapshot 14w03a Ready for Testing!
    I look forward to the day that they integrate (or make allowable per server) partial transparency for skins.
    Posted in: News
  • View Jeheace's Profile
    Jun 13, 2013
    Jeheace posted a message on Snapshot 13w24a Ready For Testing!
    Quote from Nokaaj

    Is it possible to find a Client Jar version of this Snapshot ?
    Because my FPS are devided by twenty when i'm using MinecraftDev...
    (200 FPS on Minecraft, 10 FPS on MinecraftDev) so you understand that it's just unplayable.
    I think i'm not the only one who can't enjoy the last snapshot because of this problem. :(


    Quote from Vaethus

    Did you make sure that the page open with all of the code running was closed after the game started? that can fix a lot of lag.


    Back up your current version of minecraft before doing this...
    Go to Versions folder, find this executable jar file of the version you want, copy it to the original bin bin folder, rename it minecraft.
    Posted in: News
  • View Jeheace's Profile
    Feb 25, 2012
    Jeheace posted a message on Minecraft News - Weekly Updates, Pocket Edition & More
    I am really hoping that they add more 'fear' to mobs.

    I want to see docile mobs run away in terror when they encounter a forest or prairie fire.
    Posted in: News
  • View Jeheace's Profile
    Aug 2, 2011
    Jeheace posted a message on 1.8 Updates: Endermen or Farlanders?
    I'd need to know more about these people...

    something like... 'They are the wandering souls of those who ventured to the edge of the world... Those who lost every thing in their madness.'
    Posted in: News
  • View Jeheace's Profile
    Jul 26, 2011
    Jeheace posted a message on 1.8 Updates: New Mob...Revealed?
    One further back is holding a grass block?
    Posted in: News
  • To post a comment, please login.

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • HearthPwn
  • Minecraft Forum
  • Overframe
  • MTG Salvation
  • DiabloFans

© 2021 MagicFind, Inc. All rights reserved.

Mobile View