Nice set, bad price. I see people just saving up a little extra cash and buying a 3d printer. Or maybe that's just what I would do if I had the funds.
- Jeheace
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Member for 10 years, 3 months, and 12 days
Last active Tue, May, 5 2020 11:35:01
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May 29, 2015Jeheace posted a message on Main/Off-Hand in 1.9?Posted in: News
One fish, Two fish. Red Fish, Blue Fish...
Also, take note that the red fish isn't showing up on the row of items. That can mean one of several things.
One interpretation is that Off Hand has it's own slot similar to Armor Slots. It may be that the fish has been equipped as a shield? Which could mean that the 'shield' slot could simply be an off hand slot.
It could ALSO be interpreted as there being a person standing really close by but just off camera. All you are able to see is the item they are holding.
But lets get to the real question here... What is that red fish?
It's not Salmon... And it's not Cooked Fish... So what is that red fish..?
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Apr 27, 2015Jeheace posted a message on Alex on XBOX, Simpsons on PlaystationPosted in: News
I wouldn't mind having some of the awesome alternative skins that can be found on Consoles for my PC Version...
I would love to be able to have some of the majestic horns or partial transparency that can be seen on the models. ^-^
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Apr 16, 2015Jeheace posted a message on Community Creations: Dice-RollerPosted in: News
I imagine something like this could cycle through MORE than just the logical amount of faces. The possibility for uses is mind boggling!
I think a Summoning Die would be pretty nifty.
Roll Die, and when every thing has settled, a Mob is summoned.
Or a Spawner Die.
Roll the die, it cycles through ALL possibilities of spawners (not just six) and then, Bam! Becomes a Spawner.
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Jul 3, 2014Jeheace posted a message on Snapshot 14w27a is Now Ready for Hopping!Posted in: NewsQuote from Thunder_NovaSeeing this, it makes me wonder if we gonna have Jewelry slots later one (such as necklace and ring(s))
Since seeing that rabbit foot are usually use as a lucky charm, it could act as a fortune 1 + looting 1 when equipped, or it will make the killer rabbit passive around the player.
Plus it can be an idea for other necklaces
(example: eye of ender necklace can be use to teleport out of the end when the player dies consuming the necklace.)
I would think that wearing a severed rabbit foot would make the occurrence of a hostile bunny GREATER rather than subdue one. -
Jul 3, 2014Jeheace posted a message on Snapshot 14w27a is Now Ready for Hopping!Love the bunnies. And love the Legend of Zelda reference. ^_~Posted in: News
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Jan 17, 2014Jeheace posted a message on Snapshot 14w03a Ready for Testing!I look forward to the day that they integrate (or make allowable per server) partial transparency for skins.Posted in: News
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Jun 13, 2013Jeheace posted a message on Snapshot 13w24a Ready For Testing!Posted in: NewsQuote from Nokaaj
Is it possible to find a Client Jar version of this Snapshot ?
Because my FPS are devided by twenty when i'm using MinecraftDev...
(200 FPS on Minecraft, 10 FPS on MinecraftDev) so you understand that it's just unplayable.
I think i'm not the only one who can't enjoy the last snapshot because of this problem.
Quote from Vaethus
Did you make sure that the page open with all of the code running was closed after the game started? that can fix a lot of lag.
Back up your current version of minecraft before doing this...
Go to Versions folder, find this executable jar file of the version you want, copy it to the original bin bin folder, rename it minecraft. -
Feb 25, 2012Jeheace posted a message on Minecraft News - Weekly Updates, Pocket Edition & MoreI am really hoping that they add more 'fear' to mobs.Posted in: News
I want to see docile mobs run away in terror when they encounter a forest or prairie fire. -
Aug 2, 2011Jeheace posted a message on 1.8 Updates: Endermen or Farlanders?I'd need to know more about these people...Posted in: News
something like... 'They are the wandering souls of those who ventured to the edge of the world... Those who lost every thing in their madness.' -
Jul 26, 2011Jeheace posted a message on 1.8 Updates: New Mob...Revealed?One further back is holding a grass block?Posted in: News
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I really have enjoyed playing on this server. ^-^
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I think it would be nice if the Corn plants were similar to Sugar Cane, in that you can break them at sections and get various returns. Corn could be a maximum of 3 to 4 sections tall, and each section could give you an ear. This may sound a bit tall, but corn is tall.
I like the idea of raw corn being used as animal feed. One ear of corn could break down in to several kernels similar to how pumpkin becomes pumpkin seeds. And then of course you have the option of shoving the entire ear into the oven to make 'roasted corn'. But what if you could also take the Kernels and use them in a complex recipe similar to Rabbit Stew and create 'corn chowder' which would heal slightly more hearts per bowl?
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If you plan on taking on an Ocean Monument on your own, I highly suggest smuggling a cow in with you.
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Maybe 100% chance of it happening if the mobs haven't noticed you yet. ^_~
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Ever throw Chicken Eggs at mobs? I have! And of course, when you throw a
Chicken Egg at a mob there is a slight chance of a Baby Chicken popping
into existence!
My suggestion is to, when this happens, have the mob then TARGET the Baby Chicken!
This could give the player a chance to escape from touch situations... or just set off a Creeper!
Put your self in the following scenario...
You have a hoard of mixed Hostile Mobs following you... including a Creeper or two.
All you need to do now is throw a few Chicken Eggs at the Creepers and HOPE that a Baby Chicken or FOUR pops into existence!
Then, run! Before you know what happened... well... lets just say 'Boom goes the dynamite.'
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Punch a Tree...
Craft a Workbench & Wooden Pick
Mine some Stone...
Craft a set of Stone Tools.
Then, it's time to go explore.
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Your best bet is to find a small server where every body has known each other for a long time. Those are usually good servers.
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What I am proposing here is a set up that detects if a player is out side of the border, and then TELEPORTS them to the other side of the world... Similar to how the map worked in the classic game of Asteroids.
If your border is set at 25000x to -25000x, the player would be teleported directly from 25000x to -25000x, and be facing and traveling in the same direction that they were prior to the TP.
The only issues that I can see occurring is border biomes matching up. That can be manually fixed by editing the world borders ones self prior to opening the world for play. I personally think that oceans would be best, but I am not sure that it is either possible or safe to TP players using boats.
Does any body have any advice as to pull off the redstone and commandblock parts of this concept?
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I know that inventory checks are possible, as are creating chests with specific items in them.
The main issue is putting this all together and having it work.
I appreciate any help with this concept, but I also wanted to share the idea.
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But, I am indifferent. I don't care if they are ever added or not.
That being said, some of the reasons WHY that have been mentioned just don't seem to work.
'It wouldn't fit'
WHY would it not fit?
Are they too complex? No. We have pistons, hoppers, droppers, and dispensers, which could all be considered a bit complex.
Are they too violent? No. We have combat. Bows, Swords, Fire Charges, TNT can ALL be used to dismember mobs.
It would ruin the gameplay!!! No. Unless you USE the gun, it won't effect game play in any way what so ever.
I personally feel that guns would fit very well into the minecraft world.
We have Gunpowder. We can craft fireworks and TNT.
Guns would fit just fine. They are NOT a bad idea... Just a bit over stated.
Will they be added? No. They will most likely NEVER be added, and I'm fine with that.
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Everyone is free to have an opinion. Doesn't bother me one way or another.
Things don't always have to make sense. ^-^
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Gender was only an option, not a necessity.
As far as the mob NAME, that came from Greece. Though it is the feminine of Dragon in Greek, the characteristic of the creatures described where those having a Snakes body with a Human torso and Head, such as Echidna or the Gorgons, the most famous of which was Medusa.
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First and foremost, they would be a new mob. The Players could interact with them by fighting them if they so chose.
They could also serve as guardians of Jungle or Desert Temples (Hostiles Maybe?)
As for drops, I wasn't wanting to add any content outside of the mob it's self, so I would suggest simple drops such as bones and what ever gear they may be holding.
There is also the possibility that Players would be able to Trade with the Drakaina, similar to how Players trade with the current Villagers. The items sets that could be traded for would of course be different than those that the Villagers offer.
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The name comes from Greece. Though it is the feminine of Dragon in Greek, the characteristic of the creatures described where those having a Snakes body with a Human torso and Head, such as Echidna or the Gorgons, the most famous of which was Medusa.
Appearance: A Steve Torso attached to a Serpent Body
Temperament: Non-Hostile, but with a pack mentality similar to that of Wolves or Zombi Pig Men
Behavior: Travel in small groups. Males sometimes have swords or tools, Females can wield Bows. All can wear Helms and Chest Armor.
Habitats: Just about any, but prevalent in or around Temples
Interactions with Player: The possibility to trade for items
Drops: Bones, Armor (if equipped) Tools (if wielded)