I need someone to lend their skills to maintaining and improving this resource pack.
It is made for a Star Wars server which launched recently.
Our work force tripled, leaving me unable to give the resource pack the attention it needs.
The people working on the server are really good, and we hope to find someone like-minded who can take over making textures.
We're in need of new skins, textures, and sounds every day. And we're bottlenecked at the moment.
The resource pack is currently 16x16 faithful. And it should always remain so, though some shading is ok.
It relies heavily on connected textures. We currently use Optifine's limited version of mcpatcher. We're looking into making a modded client.
The resource pack will need to port to 1.10 as the server migrates.
Some of the textures take advantage of transparency in 1.7 to create the illusion of different shapes.
But as of 1.8, transparency is no longer supported. As we migrate, models will need to be made for characters and items to get around this.
I'd really like it to use some of the cooler features found in mcpatcher, like render passes, per-biome and per-level skins, maybe even animated connected textures.
If you're interested, please contact here, or at [email protected]