1: when you complete that you see the interior from the outside will it be so when you walkthro it will just work instantly? i mean no little jump screen you just walk throo and your in the interior. like walking in to your house throo a door
2: at the end of your films is that a Stargate adress ?
1. Currently, it is instant. Minecraft has a poorly made rendering system, so it's quite hard to make it possible to see inside it. We are working on it!
2. Yes, iKingSGC Means iKings Stargate Coalition. One of our future client mods is the Stargate Chevron 7 mod.
Hey looks awesome! If you make the RDA o Na'vi choice, if you play as the RDA could we get exopacks and SecOps skins? And other humans would be cool. Also do we get to ride the Direhorse and Ikran? If we can, can we also be able to fly Scorpions and Valkyries and Dragons and the ISV Venture Star? Hope it isn't too pushy (which it probably is) but I have faith in you after seeing the pics you've released.
You will be able to customize/equip your player no matter what said you choose. And yes, we plan to add ridable entities, just maybe not the ISV.
I don't know which ones are the minecraftforge files
Anyway, from the way everything looks, I have three words: SO MUCH CONTENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Amazing mod
They aren't in the download, you'll need to download them from MinecraftForges website here.
Thought I would share this with you all.
I have recently been working on AvatarTech, which is the tech aspect of the mod. I know updates are rare, so I'm hoping this shows we are still hard at work!
First off:
The 'Infometer' (name TBD). Point the item at a mob/block and you will now have access to it. At first, it shows just the basics. The more time you have one near you, the more info is unlocked. The gui is WIP, so buttons and all will be much nicer in the finished project.
Here is the Advanced Mechanical Engine GUI. In AvatarTech, there are 2 types of engines, Mechanical and Electrical. More info can be found in the post. It takes two fuels, lava and water. You can move these into the engine with a bucket or waterproof piping. While it has no chance of exploding, it can overheat and stop working. To stop overheating, either A) make sure there is plenty of water or add a heat-module.
In this one, you can see two basic mechanical engines powering a compressor. Compressors (texture is temporary) compress metals into a finer form, allowing for them to have greater uses. One compressed metal can be turned into a different metal of the same type. More info on this can be provided later.
Here you can see the Liquid Containement Unit. It is a multiblock structure. (If it is 3x3xy, then it is a unit). If it is anything less then 3x3 (x and z), then it is simply a Liquid Container. This is how we store liquids. Iron containers can hold lava and any other liquid, while Copper Containers will melt if lava is stored in them. Wooden containers are capable of holding small amounts of water, and are therefore inefficient.
So, thats it! I'm updating the post as soon as this post is published. Enjoy!
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1. Currently, it is instant. Minecraft has a poorly made rendering system, so it's quite hard to make it possible to see inside it. We are working on it!
2. Yes, iKingSGC Means iKings Stargate Coalition. One of our future client mods is the Stargate Chevron 7 mod.
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You will be able to customize/equip your player no matter what said you choose. And yes, we plan to add ridable entities, just maybe not the ISV.
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Just as a note, we've tried getting along, it just hasn't worked.
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Hoping to add as many as possible!
We do to, although I'm unsure if it will ever be complete.
We plan to, right now a lot is WIP, so I don't want to show things that have a high chance of changing in the future.
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They aren't in the download, you'll need to download them from MinecraftForges website here.
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Although you ARE doing it right after a video of them...
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Actually, it takes a fair bit of code to render text like shown in the images. (Even the creators of this mod said that).
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We finalized Staffs, which are part of the Magic addon, with custom models.
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Seem's to have been caused by my compiler, sorry for the late reply!
Should be fixed now.
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Simply install Java3D and run the program.
Sadly, not yet.
File < Open
Sorry for the bump!
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Yep!
http://www.creeperrepo.net/downloads/avatarmod/Avatarian-mod-1.5.1.zip
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:3 thanks
Moar!
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I have recently been working on AvatarTech, which is the tech aspect of the mod. I know updates are rare, so I'm hoping this shows we are still hard at work!
First off:
The 'Infometer' (name TBD). Point the item at a mob/block and you will now have access to it. At first, it shows just the basics. The more time you have one near you, the more info is unlocked. The gui is WIP, so buttons and all will be much nicer in the finished project.
Here is the Advanced Mechanical Engine GUI. In AvatarTech, there are 2 types of engines, Mechanical and Electrical. More info can be found in the post. It takes two fuels, lava and water. You can move these into the engine with a bucket or waterproof piping. While it has no chance of exploding, it can overheat and stop working. To stop overheating, either A) make sure there is plenty of water or
In this one, you can see two basic mechanical engines powering a compressor. Compressors (texture is temporary) compress metals into a finer form, allowing for them to have greater uses. One compressed metal can be turned into a different metal of the same type. More info on this can be provided later.
Here you can see the Liquid Containement Unit. It is a multiblock structure. (If it is 3x3xy, then it is a unit). If it is anything less then 3x3 (x and z), then it is simply a Liquid Container. This is how we store liquids. Iron containers can hold lava and any other liquid, while Copper Containers will melt if lava is stored in them. Wooden containers are capable of holding small amounts of water, and are therefore inefficient.
So, thats it! I'm updating the post as soon as this post is published. Enjoy!