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  • Jdembo
  • Retired Staff
  • Member for 9 years, 5 months, and 12 days
    Last active Fri, Mar, 5 2021 03:47:32
  • 2 Followers
  • 1,381 Total Posts
  • 170 Thanks
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  • View Jdembo's Profile

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    Nov 21, 2013
    Jdembo posted a message on Doctor Who Client Mod - Open Alpha Now Available to play NOW! (Bigger on the Inside, TARDIS Flight, Planets, Sonics & way MORE!)
    Quote from hyperbird

    iking i have 2 questions

    1: when you complete that you see the interior from the outside will it be so when you walkthro it will just work instantly? i mean no little jump screen you just walk throo and your in the interior. like walking in to your house throo a door

    2: at the end of your films is that a Stargate adress ?

    1. Currently, it is instant. Minecraft has a poorly made rendering system, so it's quite hard to make it possible to see inside it. We are working on it!

    2. Yes, iKingSGC Means iKings Stargate Coalition. One of our future client mods is the Stargate Chevron 7 mod.
    Posted in: WIP Mods
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    Nov 5, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from Suppa_LINGS

    Hey looks awesome! If you make the RDA o Na'vi choice, if you play as the RDA could we get exopacks and SecOps skins? And other humans would be cool. Also do we get to ride the Direhorse and Ikran? If we can, can we also be able to fly Scorpions and Valkyries and Dragons and the ISV Venture Star? Hope it isn't too pushy (which it probably is) but I have faith in you after seeing the pics you've released.

    You will be able to customize/equip your player no matter what said you choose. And yes, we plan to add ridable entities, just maybe not the ISV.
    Posted in: WIP Mods
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    Oct 26, 2013
    Jdembo posted a message on The Dalek Mod - Updated (Dec 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from jwdjwd

    i am neutral in this debate but i felt like i had to comment.
    -snip-

    Just as a note, we've tried getting along, it just hasn't worked.
    Posted in: Minecraft Mods
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    Oct 23, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from HoopaWolf

    This is a nice mod! Would really love to see those awesome monsters from the movie Avatar in this mod!

    Hoping to add as many as possible!
    Quote from Jandroan

    This mod sounds amazing, I loved the movie and want this mod to be finished as soon as possible.

    We do to, although I'm unsure if it will ever be complete.
    Quote from Lilo246

    This mod is amazing but could you add more pictures of the mod pls

    We plan to, right now a lot is WIP, so I don't want to show things that have a high chance of changing in the future.
    Posted in: WIP Mods
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    Oct 8, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from StareoMtrx

    I don't know which ones are the minecraftforge files :steve_tearful:
    Anyway, from the way everything looks, I have three words: SO MUCH CONTENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Amazing mod :Diamond: :Diamond: :Diamond:

    They aren't in the download, you'll need to download them from MinecraftForges website here.
    Posted in: WIP Mods
  • View Jdembo's Profile

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    Oct 7, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    As a note, the mods 1.6.2 version works with 1.6.4
    Posted in: WIP Mods
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    Sep 29, 2013
    Jdembo posted a message on The Dalek Mod - Updated (Dec 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from 1WTC

    No, they do not own Tardis Materialization, we can add it to our mod, it is something in Doctor Who

    Although you ARE doing it right after a video of them...
    Posted in: Minecraft Mods
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    Sep 28, 2013
    Jdembo posted a message on The Dalek Mod - Updated (Dec 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from Slayadex23

    Dude! Calm Down! ITS JUST A TEXTURE! Am i the only one who is laughing really hard right now?

    Actually, it takes a fair bit of code to render text like shown in the images. (Even the creators of this mod said that).
    Posted in: Minecraft Mods
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    Sep 21, 2013
    Jdembo posted a message on Type1 Anarchy: Mechs Guns Missiles Laizorz -Alpha Download-
    Nice job, really well done :)
    Posted in: WIP Mods
  • View Jdembo's Profile

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    Sep 21, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Sorry for the lack of recent updates! We've been pretty busy.

    We finalized Staffs, which are part of the Magic addon, with custom models.
    Posted in: WIP Mods
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    Sep 7, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from tecsperk

    The zip's corrupted for me, :(

    Seem's to have been caused by my compiler, sorry for the late reply!
    Should be fixed now.
    Posted in: WIP Mods
  • View Jdembo's Profile

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    Aug 29, 2013
    Jdembo posted a message on [Continued Modeler/Tool] MCModeler v2.4 -- New in 2.4 - Updated GUI/Java3D Utilization[Mac/PC/Linux]
    Quote from ThePoobaGeneral

    how do you install MCModeller 1.3 beta?

    Simply install Java3D and run the program.
    Quote from foreverblu

    Is it possible to download the texture map? It would amke things SO much easier xD

    Sadly, not yet.
    Quote from keeper0109

    How do I open pre-existing models, like a creeper model or a zombie model.

    File < Open
    Sorry for the bump!
    Posted in: Minecraft Tools
  • View Jdembo's Profile

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    Aug 18, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from Blackhawk_8201

    Is there a 1.5.2 version

    Yep!
    http://www.creeperrepo.net/downloads/avatarmod/Avatarian-mod-1.5.1.zip
    Posted in: WIP Mods
  • View Jdembo's Profile

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    Aug 18, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from nickfromgreece

    Thats a very nice mod you have there

    :3 thanks
    Quote from duke_Fr4ns

    The new stuff is epic! Moar!

    Moar!
    Posted in: WIP Mods
  • View Jdembo's Profile

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    Aug 16, 2013
    Jdembo posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Thought I would share this with you all.
    I have recently been working on AvatarTech, which is the tech aspect of the mod. I know updates are rare, so I'm hoping this shows we are still hard at work!

    First off:
    The 'Infometer' (name TBD). Point the item at a mob/block and you will now have access to it. At first, it shows just the basics. The more time you have one near you, the more info is unlocked. The gui is WIP, so buttons and all will be much nicer in the finished project.






    Here is the Advanced Mechanical Engine GUI. In AvatarTech, there are 2 types of engines, Mechanical and Electrical. More info can be found in the post. It takes two fuels, lava and water. You can move these into the engine with a bucket or waterproof piping. While it has no chance of exploding, it can overheat and stop working. To stop overheating, either A) make sure there is plenty of water or B) add a heat-module.




    In this one, you can see two basic mechanical engines powering a compressor. Compressors (texture is temporary) compress metals into a finer form, allowing for them to have greater uses. One compressed metal can be turned into a different metal of the same type. More info on this can be provided later.



    Here you can see the Liquid Containement Unit. It is a multiblock structure. (If it is 3x3xy, then it is a unit). If it is anything less then 3x3 (x and z), then it is simply a Liquid Container. This is how we store liquids. Iron containers can hold lava and any other liquid, while Copper Containers will melt if lava is stored in them. Wooden containers are capable of holding small amounts of water, and are therefore inefficient.




    So, thats it! I'm updating the post as soon as this post is published. Enjoy!
    Posted in: WIP Mods
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