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  • JSmoove98
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  • Member for 10 years
    Last active Sat, Mar, 23 2013 10:15:19
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    Feb 9, 2013
    JSmoove98 posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    the lag-o-meter stays on even though in the options its set to off...
    Posted in: Minecraft Mods
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    May 30, 2012
    JSmoove98 posted a message on [1.2.5][SMP|Bukkit][SSP] BetterSMP: (Almost) Fix For Mobs Glitching Through Walls (Release 2)
    how do i install this mod on a bukkit server?
    Posted in: Minecraft Mods
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    May 24, 2012
    JSmoove98 posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    when i used this for my bukkit server, i tried 3 villags and there were none. does this not work for smp?
    Posted in: Minecraft Tools
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    May 19, 2012
    JSmoove98 posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    the smooth+AA makes my minecraft have random intervals of lag... usually like 30m a piece...
    Posted in: Minecraft Mods
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    May 18, 2012
    JSmoove98 posted a message on [1.2.5][SMP|Bukkit][SSP] BetterSMP: (Almost) Fix For Mobs Glitching Through Walls (Release 2)
    how about on craftbukkit?
    Posted in: Minecraft Mods
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    May 17, 2012
    JSmoove98 posted a message on [1.2.5][SMP|Bukkit][SSP] BetterSMP: (Almost) Fix For Mobs Glitching Through Walls (Release 2)
    thanks, but this mod (the class file for the mobs excpet the slimes) isnt compatible with optifine, so could i just use the slimefix and the serveer mod?
    Posted in: Minecraft Mods
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    May 16, 2012
    JSmoove98 posted a message on [1.2.5][SMP|Bukkit][SSP] BetterSMP: (Almost) Fix For Mobs Glitching Through Walls (Release 2)
    when i add the 2 class files from the client version and the 2 class files from the server version into a CLEAN minecraft.jar (with a deleted meta-inf) the game crashes before i can play.
    Posted in: Minecraft Mods
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    3

    Jul 29, 2011
    JSmoove98 posted a message on [1.0.0] Clay Soldiers Classic
    Hey dude, awesome mod. Just one suggestion, do you think you could make it so that a slimeball wouldn't be picked up by a soldier just like wool so they could all use 1 slimeball because slimeballs are kinda rare. Thanks :smile.gif:
    Posted in: Minecraft Mods
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    Jul 27, 2011
    JSmoove98 posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    Hey is it ok to just destroy the portal when I want to delete the mod and i go back to my clean jar and my save won't be broken? Or do I have to revert to a backup?
    Posted in: Minecraft Mods
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    Jul 19, 2011
    JSmoove98 posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    Hey when i use all three mods together it doesnt work. I get most of my map missing. No mods, clean jar, yes i did install them right. wildgrass by itself works fine though.
    Posted in: Minecraft Mods
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    Jul 19, 2011
    JSmoove98 posted a message on [32x, 16x] Coterie Craft - Default Revamped
    Hey dude! Please re support wildgrass :smile.gif:

    http://www.minecraftforum.net/topic/94776-173-wild-grass-v152-added-wild-tall-grass-which-uses-notchs-grass/
    Posted in: Resource Packs
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    Jul 16, 2011
    JSmoove98 posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    the mod isnt working for me, it makes all dirt in my map dissapear... and yes, trust me i installed it right with no other mods besides hd patcher WITHOUT better grass
    Posted in: Minecraft Mods
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    Jul 16, 2011
    JSmoove98 posted a message on [32x, 16x] Coterie Craft - Default Revamped
    Quote from dctrjons

    ?!?!?!?111

    That's a really really tall order if you are asking for his versions of all those skins...but if you just want the mod to work...there shouldn't be a reason you just can't install it. This is a texture pack not a mod, there is no real compatibility to deal with.


    Yeah I ment to make skins for each... :/
    Posted in: Resource Packs
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    Jul 16, 2011
    JSmoove98 posted a message on [32x, 16x] Coterie Craft - Default Revamped
    hey do you think that you could make this compatible with randomobs? thanks :smile.gif:
    Posted in: Resource Packs
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    Jul 12, 2011
    JSmoove98 posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    Quote from TQuin

    Yeah, it's not the best idea, but that's what we're here for. As a massive community of beta testers, it's out role to raise hell when things aren't satisfactory or appealing. It's important to remember that the game stopped being Notch's game and started being our game (morally/ethically speaking) the instant he began selling access to play it.


    Now.


    Maybe it's just me, but I've started having inconsistent results with optimine in the last couple releases and have decided it's a better use of time to support official implementation of optimizing features since compatibility is a major issue given the wide-reaching nature of a mod of that kind.


    Wait, so it's just not compatible with optimine? or optifog too, cause I reeeeaaaaly need optifog and this mod :sad.gif:
    Posted in: Minecraft Mods
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