• 0

    posted a message on Railcraft problem!
    Hello, got an error today while adding Railcraft to my game.

    Error:



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT f7df355e --------
    Generated 7/1/12 3:15 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_04, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.2302, Intel

    java.lang.ArrayIndexOutOfBoundsException: 355
    at forge.Configuration.getOrCreateBlockIdProperty(Configuration.java:78)
    at railcraft.common.RailcraftConfig.loadBlocks(RailcraftConfig.java:172)
    at railcraft.common.RailcraftConfig.checkInit(RailcraftConfig.java:130)
    at railcraft.common.RailcraftConfig.getItemId(RailcraftConfig.java:557)
    at railcraft.common.RailcraftToolItems.registerCrowbar(RailcraftToolItems.java:19)
    at railcraft.common.modules.ModuleCore.initializeModule(ModuleCore.java:56)
    at railcraft.common.modules.RailcraftModuleManager.initializeModule(RailcraftModuleManager.java:145)
    at railcraft.common.modules.RailcraftModuleManager.loadModules(RailcraftModuleManager.java:72)
    at mod_Railcraft.load(mod_Railcraft.java:53)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
    at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
    at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
    at net.minecraft.client.Minecraft.a(Minecraft.java:426)
    at net.minecraft.client.Minecraft.run(Minecraft.java:735)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 8b4b199d ----------
    And, on pastebin: http://pastebin.com/YzYkApWV


    Please help, If anyone needs what mods I have, I can list them. Just ask. =)
    Posted in: Mods Discussion
  • 0

    posted a message on [1.2.5] Aidan's Mods - Now running on Forge.
    Please fix the obsidian ingots download ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] More Obsidian Uses Mod V5.0
    Quote from F1lm1

    I believe this idea has already been used, in the Obsidian Ingots mod.
    I agree.
    No screenies, Crafting Recipes, Etc.
    No download.
    Posted in: Minecraft Mods
  • 0

    posted a message on Does Anyone Want To Test Pocket Edition Multiplayer?
    Have you figured out how to work this for iOS yet? For that matter has ANYONE? :/
    Posted in: MCPE: Discussion
  • 0

    posted a message on Is it possible to have mods on Pocket Edition?
    Quote from xtremetroller14

    PE mods (only for android YET)
    - Anti fog mod
    - More slots mod
    - Fish eye mod
    - Caves mod

    I know about those :P
    Quote from _ChrisMCMine_

    where???

    http://www.minecraft...62428-ios-mods/ There :)


    Quote from _ChrisMCMine_

    minecraft is coded in c++ so it would be very hard to mod it. You could try!
    Thanks For the answer! I was wondering how :P
    Cheers!

    -HaHa
    Posted in: MCPE: Discussion
  • 1

    posted a message on Is it possible to have mods on Pocket Edition?
    I was just wondering, would it be possible for people to code Pocket Edition? I know a bit of coding myself but I know none about the iOS. I know they already made a few but can you make mechanic altering ones. Like Minions Mod, or TooManyItems. Buildcraft, Industrialcraft, Equivalent Exchange? Thats the kinda mods I'm talking about =P
    Posted in: MCPE: Discussion
  • 0

    posted a message on [1.12] Minecraft Minions - evil always finds a way
    This is so epic! I love it in my SP World when Im bored of mining :D :Notch:
    Posted in: Minecraft Mods
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