• 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    Now, this may have been asked before, probably has... but uh, will you, in the future, be able to play as an alien/alien queen or something like that? Or, at least create your own hive with some kind of cloning technique. Like, creating my own hive is what I want to do. And go off to fight predators & marines & stuff with my army of xenos. Not sure how one would go about that though.
    Btw, something that would be good would be a "planned features section", where you type in planned features. I checked the FAQ and saw that if it has been in a movie or a game, it will most likely get added at some point, but things such as this, like creating your own hive, is that planned? ...Does that include being an alien? I mean, being an alien has been in games... I know that there is xenomorph armour, but I want to BE a xenomorph, and be friendly with the aliens and as I said, create my own hive... perhaps battle rival hives?

    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft 1.7.10 error

    I solved it, it was artifacts

    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft 1.7.10 error

    It does it everytime... could it be because of MorePlayerModels?

    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft 1.7.10 error

    Hi! So I recently installed some mods and played with them just fine, until I got into the middle earth dimension. I don't know which mod it is that middle earth is having a conflict with, I would like some assistance to figure out which mod it is that is being a butt, and how I could solve this.

    The error!


    ---- Minecraft Crash Report ----
    // Would you like a cupcake?

    Time: 26/05/16 19:17
    Description: Ticking player

    java.lang.NullPointerException: Ticking player
    at net.minecraftforge.common.BiomeDictionary.isBiomeRegistered(BiomeDictionary.java:267)
    at net.minecraftforge.common.BiomeDictionary.checkRegistration(BiomeDictionary.java:423)
    at net.minecraftforge.common.BiomeDictionary.isBiomeOfType(BiomeDictionary.java:250)
    at com.draco18s.artifacts.worldgen.PlaceTraps.generate(PlaceTraps.java:198)
    at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
    at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
    at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
    at net.minecraft.world.World.func_72964_e(World.java:419)
    at lotr.common.LOTREventHandler.onChunkStopWatching(LOTREventHandler.java:1021)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_3_LOTREventHandler_onChunkStopWatching_UnWatch.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraft.server.management.PlayerManager$PlayerInstance.func_73252_b(PlayerManager.java:443)
    at net.minecraft.server.management.PlayerManager.func_72695_c(PlayerManager.java:212)
    at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:237)
    at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:505)
    at lotr.common.LOTRTickHandlerServer.onPlayerTick(LOTRTickHandlerServer.java:403)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_0_LOTRTickHandlerServer_onPlayerTick_PlayerTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
    at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)
    at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
    at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
    at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
    at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:8)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraftforge.common.BiomeDictionary.isBiomeRegistered(BiomeDictionary.java:267)
    at net.minecraftforge.common.BiomeDictionary.checkRegistration(BiomeDictionary.java:423)
    at net.minecraftforge.common.BiomeDictionary.isBiomeOfType(BiomeDictionary.java:250)
    at com.draco18s.artifacts.worldgen.PlaceTraps.generate(PlaceTraps.java:198)
    at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
    at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
    at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
    at net.minecraft.world.World.func_72964_e(World.java:419)
    at lotr.common.LOTREventHandler.onChunkStopWatching(LOTREventHandler.java:1021)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_3_LOTREventHandler_onChunkStopWatching_UnWatch.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraft.server.management.PlayerManager$PlayerInstance.func_73252_b(PlayerManager.java:443)
    at net.minecraft.server.management.PlayerManager.func_72695_c(PlayerManager.java:212)
    at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:237)
    at net.minecraft.server.management.ServerConfigurationManager.transferPlayerToDimension(ServerConfigurationManager.java:505)
    at lotr.common.LOTRTickHandlerServer.onPlayerTick(LOTRTickHandlerServer.java:403)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_0_LOTRTickHandlerServer_onPlayerTick_PlayerTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
    at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)

    -- Player being ticked --
    Details:
    Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
    Entity ID: 392
    Entity Name: Ittonator97
    Entity's Exact location: 0.50, 86.00, 0.50
    Entity's Block location: World: (0,86,0), Chunk: (at 0,5,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:295)
    at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
    at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
    at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:8)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Ticking connection --
    Details:
    Connection: net.minecraft.network.NetworkManager@79e3a103
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 282209232 bytes (269 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 9, tallocated: 61
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 22 mods loaded, 22 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
    UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
    UCHIJAAAA lotr{Beta v28.2 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B28.2.jar)
    UCHIJAAAA lightsabers{1.0.5} [Advanced Lightsabers Mod] (AdvancedLightsabers-1.7.10-1.0.5.jar)
    UCHIJAAAA ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar)
    UCHIJAAAA Artifacts{1.1.3} [Artifacts] (Artifacts-1.1.3.jar)
    UCHIJAAAA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
    UCHIJAAAA BuildMod{v1.0} [Build Mod] (coroutil-1.1.3 for MC v1.7.10.jar)
    UCHIJAAAA CoroPets{v1.0} [CoroPets] (coroutil-1.1.3 for MC v1.7.10.jar)
    UCHIJAAAA CoroAI{v1.0} [CoroAI] (coroutil-1.1.3 for MC v1.7.10.jar)
    UCHIJAAAA ExtendedRenderer{v1.0} [Extended Renderer] (coroutil-1.1.3 for MC v1.7.10.jar)
    UCHIJAAAA ConfigMod{v1.0} [Extended Mod Config] (coroutil-1.1.3 for MC v1.7.10.jar)
    UCHIJAAAA fossil{1.7.10 Build 7.2.1} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-7.2.1.jar)
    UCHIJAAAA millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar)
    UCHIJAAAA moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar)
    UCHIJAAAA neilotr{Alpha 0.4.1} [NEI Addon for the "The Lord of the Rings" Minecraft Mod] (neiLotr-Alpha 0.4.1.jar)
    UCHIJAAAA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar)
    UCHIJAAAA RTG{1.7.10-0.8.0} [Realistic Terrain Generation] (RTG-1.7.10-0.8.0.jar)
    UCHIJAAAA SGCraft{1.11.2} [Greg's SG Craft] (SGCraft-1.11.2-mc1.7.10.jar)
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Ittonator97'/392, l='New Testing World', x=0.50, y=86.00, z=0.50]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: Mods Discussion
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    Wait.. so, you're gonna be able to be an alien? Is it just gonna be that you'll get all that the alien has, but with everything else being the same? Hostility, crafting and such? Or are aliens now gonna be friendly towards you since you are an alien? Or will you just get the model of an alien?

    Since you become an alien, will you be able to get a queen and make your own hive or something like that? That'd be cool, and add to roleplaying :3

    Posted in: Minecraft Mods
  • 0

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Hm... it's quite silly, really... after finding 1 factory, I was armed to the teeth with armor, weapons + tools all made out of diamond while still having 64+ diamonds. I also had, like, half a stack of gold and roughly a stack of iron. Some emeralds to.

    Something I'd like to see would be more things to do once you are armed to the teeth, and more of a reason to make a spider army. I'd assume that's planned? And I think blocks and stuff to make your home a bit more "spidery" and natural is planned as well?

    Also: Bug report: I can't seem to get the achievment "Why can't we be friends?" which tells you to get the trust of a group of creatures. But I have already had a good amount of the groups send me one of their own, several times. But maybe that isn't the same as being trusted?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    This... this... I can't describe how awesome this might be! Back in beta 1.8, there was an AvP mod where you could be the different kinds of races... alien, human and predator. You'd start as that race and with a custom loadout. And as an alien, you could climb walls. This... this is becomming way more than that! I have such high expectations for this! :D I'll probably have tons of fun with this :D Both in sp and mp :D Keep up the good work and awesome ideas :D

    Posted in: Minecraft Mods
  • 0

    posted a message on Spider Queen Reborn - Player Name Request Thread
    My IGN is Ittonator97
    :D
    Posted in: Mods Discussion
  • 0

    posted a message on Mob-Assault mod idea
    Ok so, I think that it would be awesome if there was a mod which made it so each night mobs/monsters attacked your house. They all started moving towards you and maybe spawned through a cave or something kinda close-by but which you could destroy but there would be lots of monsters with potion-effects that applied to you on-hit. And the longer you would have been alive, the more monsters would come out of there each night, or maybe the amount of creatures that came out of there would be based on what armor/weapons you had available. For example: if you had diamond armor there would be lots and lots of mobs attacking you. But if you in some way lost that armor it would go back down to the next best armor you could make, which probably would be iron. But it also spawns more or less depending on what sword you have. And enchanted stuff would also come into the picture, let's say that you have a sharpness 5 sword it will spawn more mobs than if you have a sharpness 1 sword. The mobs would see what armor that you COULD make and not what armor that you had on you. So you couldn't all the time walk around with just an iron sword with enough iron in a chest to make you a full set of iron armor and not expect that they would just care about the sword. So you had to upgrade if you could, otherwise you would be screwed.

    Or wait, maybe this would change hardcore mode into this instead of this being a mod for ssp. Also zombies and skeletons could bash down your doors and skeletons could fire flame-arrows which would set your wood and other flammable materials on fire. (your house probably) Endermen would take away blocks so that other mobs could get in. And they would attack your mob-farms and your normal farms so you would have to be out there and defend all your stuff. But if you were out there fighting they would care more about you than your house. But they would destroy your house/castle in order to get too you. Also they would have some form of builders that if you had a pit in front of your house that they couldn't cross the builder would build some form of bridge. Also, fences could be burned down. And Creepers would still only explode when they were close too you.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Hey there so um... I think that I found a bug. I couldn't find it in the patch notes but... for me when the soldiers hit each other it just sounds like: Like if you were hitting/walking on dirt. Which is NOT FUN AT ALL! :( PLEASE change the sound back.
    Posted in: Minecraft Mods
  • 0

    posted a message on Direwolf20 server
    Hey there. i am looking for some people (maybe 2-4 players) that wants to play the Direwolf20 pack with me. I was thinking that it would be private (If wasn't obvious enough) and be hosted by someone else. I have tried to host a DW20 server but it lagged as hell. :( So please P.M me if you are interrested. :)
    Posted in: Server Recruitment
  • 0

    posted a message on Greg's SG Craft
    OMG Please make this mod big! :D it seems so awsome and I just LOVE stargate. :DDDDDD
    Posted in: Minecraft Mods
  • 0

    posted a message on Nyronia Team Discussion
    Quote from apbritt

    Server is "havencraft.mooshroom.net:25598" do /world 3 to get into the Nyronia world. Builders pm me on forums (omg6.webs.com) and I will give u creative
    What is the ip? I typed/copied in the one that you typed here but it shows that I can't reach the server.
    Posted in: Mods Discussion
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Where is the file to change if hive resin spreads or not? I looked in the config-file and all I found was the ID for items!



    Edit: Nvm! I just didn't look hard enough! xD Btw Ri? You should make it more obvious where you can change that!
    Posted in: Minecraft Mods
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