Finally, a mod that just adds tools for a certain material; no extra blocks or item types. I tested out my new tools and sword, and I have a few possible suggestions that would balance them out and make this mod more acceptable as a good extension to vanilla Minecraft.
Seeing as how obsidian is much easier to get than Diamond, and virtually infinite once the Nether is accessible, these obsidian items are overpowered. Since obsidian blocks are usually used for their durability, obsidian items should be the same. Maybe 25% or 30% more durable than diamond items, but they perform as slowly/weakly as iron in use. Stone tools can break stone, so obsidian tools should break obsidian, but at the same speed as diamond, because that takes long enough as it is.
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Apr 18, 2012Posted in: SuggestionsQuote from papercut2211
I like the idea, it would be cool to watch one erupt with a pillar of lava in the night
I think they'd be better without it. A large crater filled with lava would be a lot better on processing power than having it actually erupt.
Another thing would be to have the grass turn an ashy brown/ashy color, like it's...well, covered in volcanic ash.
Apr 17, 2012I was thinking... since the height limit of the world has been increased why not increase the underground limit.Posted in: Suggestions
This would solve 2 main problems that I've seen the community complain about...
1) Difficulty: Now I know what you're thinking, "What does this have to do with increasing the underground limit?" What I was thinking was that if they make the world deeper they could make harder mobs spawn below the Y coordinate 0. It could either make the existing mobs stronger (Ex: Armored skeletons, Spiders the shoot webs, those were both bad I know but it's just an example) or they could make new mobs that are stronger than ever before.
2) Caving problems: Now I've heard people say that they don't like the new caves or they think that there needs to be new ores or that the caves are not as cool as they used to be. My solution is that with the new depth there could be a cool new type of cave generation or a new type of stone or a new ore.
I think this would be cool but hey I'm the one suggesting it .
Please tell me what you think of the idea
If you think it's stupid I won't be offended don't worry
Apr 15, 2012Ever since the sound update, Endermen got their own sounds. But there are several sounds that are not actually used:Posted in: Discussion
It would be nice if they had more sounds other than the alien-like noises they have. They would also be more creepy.
If you haven't actually heard the sounds yet, they are in this video, starting at 0:25
Apr 14, 2012I think there should be various natural disasters added to Minecraft on hard mode. They will be: tornado (+ tornado variations), earthquake, meteor, and sandstorm.Posted in: Suggestions
TORNADO: The tornado will be made of Air Blocks that are gray and spinning around, and it will move in a straight line. It will destroy blocks that are under it with the strength of a creeper explosion, so if you see a line of stone, looking like many creeper explosions in a line, you will know that a tornado went by. If, for some stupid reason, you decide to jump into a tornado, you will spin around and be flung out near the top. It won't do any direct damage itself, but you are likely to get badly hurt or die from the fall. There are also a few variations of the tornado, which spawn in different biomes. One of them is the dust devil, which spawns in the desert. It will act like a regular tornado, but instead of destroying stuff, it will make sand fall down and leave trails of sand wherever it goes. If you go into the tornado, you will suffocate the same way you do in sand. Another tornado variation is the fire devil, which lights everything it touches on fire. The last one is the waterspout, which spawns in water. It will leave a trail of flowing water wherever it goes (that's the kind of water that only stays for a few seconds) and sometimes leave fish, ink sacs, and lily pads as dropped items, and occasionally even live squid.
EARTHQUAKE: When an earthquake happens, the screen will shake and become blurry, and mobs will freak out and run aimlessly. When it stops in 10-30 seconds, some blocks will be broken or dropped as items, and glass may shatter.
METEOR: A meteor will appear as a flaming stone block (or sometimes an ore block) that is falling from the sky. When it lands, it will make an explosion just like TNT, but the meteor won't be destroyed. Larger meteors can also fall, making bigger explosions and a higher chance for ores.
SANDSTORM: A sandstorm will happen in the desert, and it will be just like a dust devil, but instead of being a tornado, it will affect the whole desert, and it is probably the deadliest disaster that I listed. It won't kill you, but it's unavoidable unless you leave the desert.
Ap0(ALyP5e: Since there are all these disasters, there should be an Apocalypse mode to go with them. In Apocalypse Mode, it will always be nighttime and always be a thunderstorm, but lightning will strike a lot more often, and all the disasters will be happening constantly. The point of it is to survive as long as you can (measured in seconds). You might be dodging lightning and meteors one second, then a zombie horde starts chasing you. You try to hold them off as best as you can until a tornado smacks into them, and you feel relieved until another one hits you. By some miracle you land in a small lake, but three charged creepers rush you. Suddenly the screen starts shaking and they run off. Earthquake! After it clears, you find that the creepers have been hit by a meteor. You go to collect the gunpowder, but a lightning bolt hits you and you die. Congrats, you survived 33 seconds! New Record!!!
Apr 14, 2012Does anyone else find the bedrock layer annoying? I'd love a flat, or semi flat surface, but it seems like you always have weird configurations that are very hard to build around, or walk over. Anyone else feel this way?Posted in: Survival Mode
Apr 6, 2012Remember MobDisguise, that fun Bukkit plugin? We can make that vanilla with some potions.Posted in: Suggestions
I'm suggesting the addition of Disguise Potions. To make one, you brew an enderpearl with an awkward potion (this way, it'll be somewhat expensive). The disguise potion doesn't do anything until you add another ingredient: the main drop of the mob you want to disguise yourself as. When using it, you are disguised as the mob for a certain amount of time, maybe a few minutes? For example:
Raw Beef + Disguise Potion = Cow Disguise Potion
Gunpowder + Disguise Potion = Creeper Disguise Potion
Bone + Disguise Potion = Skeleton Disguise Potion
When disguised, you do everything a normal player can do but move at the speed of the mob and move just like it. Any items you hold are hidden (no cows with picks floating in front of them). Also, it might be good if you got the weaknesses of the mob to appear more legit. Disguising yourself as a skeleton or zombie should maybe make you burn in daylight? Tell me what you think. This way, it's hard to tell if a mob is really someone in disguise. In MobDisguise, it would let you turn your head and stuff, which certain mobs don't do, and you could move faster than the mob should.
However, this wouldn't work for certain mobs because they move in ways that the player doesn't. No spider, ghast, enderdragon, slime, magma cube, or blaze disguise potions (I may have missed a few). Sure, special controls could be added, but the problem is that it would be overpowered.
This can be used to mess with other players, avoid detection by hostile mobs, spy on people [CHICKEN SPY!], and fit into 1x1 spaces that only certain mobs can fit into. You could also use it for videos and stuff where you want to have a "mob" be controlled by a person.
Oh, and this can be a splash potion! Now THAT is a way to mess with people. You can turn them into squids to slow them down or pigs so they get killed. You can turn hostile mobs, especially creepers, into seemingly harmless cows (this actually happened to me once with a glitch that made a creeper look like a cow to me). You can turn people's dogs into zombies and watch as they kill their own dogs by mistake
Apr 14, 2012Posted in: SuggestionsQuote from Wolfsquad
it could also act the same way redstone reapeaters, exept the timing setting and stuff, also coal blocks should be able to burn forever like netherack
That would kinda ruin the integrity and uniqueness of Netherrack.
Apr 13, 2012So, i was wondering, do people still use a watch?....Posted in: Suggestions
I didn't used it since Alpha, it was fun and stuff, but people never used it, because it takes an inventory slot.
So i was thinking, how cool was it if you could place it on blocks, like "hang" it on the wall.
It will be as a great house decoration, a new feature to the game, and will bring back clocks.
Some cool ideas with it:
-You are mining, in a rush for a diamond, you got a temporary station with chests that you store stuff.
You look on the right wall of the temporary mining station, a clock on the wall, it shows that its night time outside.
You mine some more, and go out when its day.
Hope i explained myself.
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