Quote from Wolffe
It's been a while since I have been here, thats for sure. Does anybody remember me! I used to build a lot of the old school cannons, insanely active in the community. I popularized the multi-rail cannon design?
Sorry, I'm a bit of a latecomer, but I read through the thread. I believe I have seen a bit of a community shift, the active posters from before seem much less common in these later pages. Glad to see you back here!
Quote from 99seconds
DISCLAIMER: THIS IDEA HAS NOT BEEN TESTED, AND MAY NOT WORK, DEPENDING ON ACTIVE TNT COLLISION PHYSICS.
THIS IS JUST A THEORETICAL IDEA.
Hello! I have come here to tell you about my latest idea in cannon theory- the multi-plane cannon. Now, due to complications in something called "Real life" (I have no idea what this is, by the way), I have not been on, or been able to test this.
Yeah, yeah, you wanna hear about the science, and the idea. So I'll shut up.
So. The #1 problem with cannons, the way I think of it, is similar to Heisenberg's uncertainty principle. When you build a cannon, you really have 3 choices:
I like your idea, It might be possible to create a dual piston/trapdoor design that allows for 3 firing states
full block (upwards trapdoor)
flat block (down trapdoor)
half block (a slab moved in by a piston)
You know, if the height transfer system is smooth enough, it might allow us to make a spread RANGE rapid fire cannon. Now if we can find a way to make a spread angle rapid fire cannon...
Anyway, I would love to see a multirange cannon.
Quote from SofusTheGreat
I've been developing some material-friendly cannons with a medium-high range.
So I came up with my newest series:
Introducing... Tthe "M-SAVE.Dual.6T.1S.01"
(Short for "Material Saving Dual Cannon 6TNT engines 1Shot version 01")
Video of the cannon in action:
Expect to see more from this series of cannons shortly
I am not quite too sure what materials you are saving. TNT, redstone, or building blocks? Also, what are the signs used for? Anyway, that looks like a strong defensive cannon!