How do I make it so players always join in a main hub, but when they go through a portal, it teleports them to their last location in that world?
How do I separate stuff like /spawn, or chat from each world, so that when they do /spawn in one world, it wont take them to the original, and when they chat, players in world 1 can not see chat from world 2?
How do I make it so that one world may not be using a specific plugin, like factions for example, so if you and a fac. member are on differant teams, you can kill each other, and it wont effect your power in the fac. world?
Well, for some reason, factions automatically had its permissions set up, but not in GM, I already have each world with its own perms, its just I can seem to figure out how to make it so the fac. perms arnt auto set up.
so, my server is almost bug free XD but there is one that I need to figure out, when I play CTF with someone in my fac (and they are on the other team) I cant hurt them. Is there a way to 'separate' factions from the CTF world? Or would I need to make it OK for faction members to kill each other?
Also, when a player dies in the CTF world, they lose power, am I stuck with this?
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Hello, I am running a server, and was going to get some donor ranks available, and was wondering,
Is it possible to make it so instead of the funds going to PayPal (BOO) It goes to my 'funds' for the server hosting website.
Is this possible, or would I need to code my own plugin for this to work?
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Bout my server nearly an hour ago, and not ONE reply to my tickets.
Wish it was quicker
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Anyone?
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Yeah, got it done with multi-world.
thanks though
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How do I make it so players always join in a main hub, but when they go through a portal, it teleports them to their last location in that world?
How do I separate stuff like /spawn, or chat from each world, so that when they do /spawn in one world, it wont take them to the original, and when they chat, players in world 1 can not see chat from world 2?
How do I make it so that one world may not be using a specific plugin, like factions for example, so if you and a fac. member are on differant teams, you can kill each other, and it wont effect your power in the fac. world?
thanks!
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How do I do it with craftconomy?
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ok, thanks.
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I want to create a sky-block world for my server, however, I dont want players to have their balances transfer over to the sky-block world.
I tried using multiverse inventories, and removed all shares from the group.
any idea on what I can do?
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i have the minigames plugin installed
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Well, for some reason, factions automatically had its permissions set up, but not in GM, I already have each world with its own perms, its just I can seem to figure out how to make it so the fac. perms arnt auto set up.
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Ok, I checked the GM config for the CTF world, and there seemed to be nothing I could do to separate them.
Am I missing somthing?
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Updated
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Creative is fixed, and I have installed lockette
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Will see if it is fixed now.
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so, my server is almost bug free XD but there is one that I need to figure out, when I play CTF with someone in my fac (and they are on the other team) I cant hurt them. Is there a way to 'separate' factions from the CTF world? Or would I need to make it OK for faction members to kill each other?
Also, when a player dies in the CTF world, they lose power, am I stuck with this?