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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Here's another thought. Buy/ask/get a second hand PC or laptop that is broken but still has the Windows sticker on it.

    Oftentimes you can get those for just a few $$$. Use a hair dryer to heat the sticker. Don't just peel it off, that will damage it. After it's properly heated, peeling it off should be easy, if not then keep the heat on a while longer.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Depending on which version of Windows 8 you're running, you can downgrade to Windows 7.
    http://support.microsoft.com/kb/2832566

    And depending on where you live, you are also allowed to sell or trade your Windows license. This is true in the EU for example.

    Lastly, if you have Windows 7 on your old computer and you're not using that computer any more. You can install that version of Windows on your new computer.

    Whatever you do, get rid of Windows 8 as soon as possible. That OS has no place on the computer of anyone who uses a computer for being productive.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    I think this has been reported before already but I couldn't remember where exactly. So just in case...

    One of the beta testers on my server reported the following:
    Quote from lophophora
    created nether portal, and when i went trough it got internal server error

    after server came back, i tried to relog and the server crashed again
    no crash report

    since sever didnt come back i tried on single player and crashed it too

    http://paste2.org/gDP96103


    We're running DragonAPI v6 1.6 and ReactorCraft v6 1.6.
    This is the server's crash report, it's similar to the client one: http://paste2.org/HKP8AesY
    This is the server's ForgeModLoader-server-0.log: http://paste2.org/ebIv4BPt
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Good luck sorting out all the troubles. If you need any help just ask :)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Farinhir
    One thing I would avoid, for the sake of realism, is IC2's idea of using the earlier circuit to build the higher tier one. In reality, lower tier circuits are bulky and inefficient, and higher tier circuits are smaller with more of everything in spite of the lack of real estate.

    In reality, higher tier circuit boards are bulky. We're not talking about consumer electronics here. In industrial applications circuit boards need to be reliable above pretty much everything else.

    The company I work for produces such circuit boards and they are made to last 30 to 40 years in outdoor conditions with ambient temperatures of -40 to +85 degrees C. Small and compact circuit boards don't stand a snowball's chance in hell of surviving in those conditions. Producing such hardware has it's own set of challenges though. If one of those really old 40 years+ boards have to be replaced, sometimes the entire installation has to be replaced because no one left alive knows how they work exactly.

    As for using a low-tier board to craft a high-tier one. There can be two reasons:
    One. It's a simple matter of requiring more resources to make the expensive one. There are other ways of accomplishing the this (just use more expensive materials).
    Two. In real life circuit board can be partly empty. Leaving space for additional modules to be soldered on or connected through various sockets in a later stage. This sometimes happens when you have a base model, and a high end model which share the same basic board.

    Simple example: having an IO card with 4, 8, 12 or even 16 connections. They share the same basic board and components but the changes are made due to adding more IO ports later in the process. Resource wise the only real difference are the ports, but production wise it saves money for not having to design and setup an completely different assembly line.

    The high end board with more ports costs more because for the customer it can handle a much larger task. That's how you calculate the cost price: what's the benefit to the customer. Resource wise there can be only a few $$$ difference between high-end and low-end.

    However, what never happens is this: use a board that has been used in production to make a higher tier version. Not that this happens in any mod I know. Once you craft it, it's gone and turned into whatever you were crafting.

    So what happens in IC2 is actually not far from how things could be done in reality: use a basic board to make an advanced one.

    Don't look at consumer electronics to get an idea what high-end industrial circuit boards are. There's a world of difference between them :)
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from felinoel
    Kinn IS really busy, what with his new kid, updating this mod, and his actual job he hasn't much free time.
    I've actually messaged him the other day telling him that he should put his stance on modpack usage on the OP here so that people will know but Millenaire was in several modpacks in the past including the Yogbox and FTB New World.

    Just curious to see if you have heard anything back.

    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika


    I have been toying with geothermal addons to RotaryCraft, but it is of course not getting world gen (you would have to build it).

    Building them opens up quite a few interesting possibilities. One, four, nine, sixteen, etc. columns of water surrounded by a layer of stone and then lava? Depth and column count could then influence the amount of lithium and energy you could extract from a well.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Here's another idea: geothermal wells. Filter the water to get lithium.

    You could add them to world gen. They could have added benefits for: power generation, healing properties or cooking mobs alive depending on their temperature/size/depth.

    Maybe even add a variety that acts like a geyser?
    Posted in: Minecraft Mods
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    posted a message on Web Displays - Browse On the Internet in Minecraft!
    Posting 4 times in a row, only a few minutes apart, using crazy large font and a huge amount of angry smilies... what's wrong with you?

    This is the reason no one wants to help you.

    You're doing it wrong. Now go read the FAQ like it said in the opening post. If you can't solve it that way, just give up.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    @TheSkinnyZombie
    Looks like Windows is keeping the NEI.cfg file locked for some reason. Did you edit the file? Try rebooting your computer and then launching Minecraft again.
    Posted in: Minecraft Mods
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    posted a message on DartCraft Beta 0.2.20
    @vinster7
    The opening post has a couple of mod spotlight videos made by the mod author himself. I suggest you look at those to learn all you need to know about how DartCraft works :)
    Posted in: Minecraft Mods
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    posted a message on [Active][1.7.10][SSP/SMP][Forge]yogpstop's Mods (QuarryPlus,and more...)
    Quote from yogpstop
    22 November 2013, I will indefinitely stop the development and support of all MOD.
    Reason to stop this development is the factor that most be done else is too large, much time to the development of MOD has been lost.
    Thank you so far. In addition, continued development, etc., becoming free if you can according to the license terms.
    (Also, I think that sorry that this is this text has been machine translation.)

    Thank you for you wonderful mods and all the time you put into their development and support.

    Also thank you for making the source code of the mods available so someone else may continue them. You're awesome :)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from WhoTookBoni


    ..a link to a nonexisting thread? This'd deserve a doge-meme right here. ;P



    I"m not sure what this is referring to, but if it's about the message in the log, then it seems you're looking at it from a really weird angle. The log actually helps people that have crash problems (it tells them that mod X and Y is incompatible). And anybody who doesn't will never read the log anyway. Crashing the game on purpose should never be a solution. A preferred solution would be a more general one, some kind of compatibily list in forge or so maybe.

    Whoops, links fixed.

    The last incident between Tinkers Construct and GregTech was about GregTech making suggestions to mod authors about following Forge's guidelines about ore dictionary names.

    The result was Tinkers Construct attacking GregTech with their "piece of mind" code. They apparently take the log files and messages printed in them seriously. So I don't think it's strange to look at their warning and be worried about what they're going to do next.

    Quote from Varogh



    If you read after that, there is some constructive discussion between Greg and mDiyo where they "solve" the issue (solve as in "they won't touch each other").
    Also, here we don't have to blame mDiyo but that other coder. I hope the issue is solved soon. The worst that could happen is TiC not accepting bugs while RC is installed. Not a big deal anyway.
    And no, the only one that designed crashing code was Greg. TiC devs never released an official version with crashing code, they just detect a list of incompatible mods.

    I know they solved the issue. That's what I've said before. They removed the "piece of mind" code and retracted that statement. The problem is with their apparent hostile attitude towards other mods and mod authors.

    Them not giving support when GregTech and Reika's mods are installed would actually be a big deal if you ask me. A lot of mod packs have those mods, they don't exist in empty space but interact with each other.

    Also with excluding mods like this: which one will be next? How about NEI, or Buildcraft? It's completely ridiculous to flat out ignore people just because they use a mod you don't like which may not even be causing any problems at all.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from cloudeh

    I'll point out that TiC never crashed GregTech. Look up the history :) GregTech put a measure in to stop TiC messing with a crafting recipe (ironic, right?) which caused a crash.

    Edit: Hmm, this seems to be null and void now, anyway, since Reika PR'd to remove the warning.

    Perhaps you should look up the history yourself because I think you are very wrong. Here's Greg's explanation of what happened last time Tinkers Construct attacked GregTech: http://forum.industrial-craft.net/index.php?page=Thread&threadID=9955

    Also this was their reaction to people complaining about Tinkers Construct purposefully breaking GregTech.
    Quote from progwml6

    NOTICE anyone who further reports anything about the "piece of mind" addon will be reported. Feel free to read the link below. http://www.minecraftforge.net/forum/index.php/topic,13275.msg68530.html#msg68530

    source

    They later retracted this comment and removed the breaking "piece of mind" feature from Tinkers Construct because a lot of people were unhappy with the way the Tinkers Construct devs were acting.

    And now they are doing it to Reika. If they disagree with how Reika does things, that's perfectly fine. If they don't want their mod to be used along with any of Reika's mods, that's fine also and easily done by refusing to load the game if they detect Reika's mods. But the attacks and accusations they make really need to stop. They're not helping anyone by giving out a "warning" about a feature that may or may not be implemented.

    We're on a forum right now. This is a place where opinions meet and people discuss their points of view. If people can't talk about these kinds of things but feel the need to attack each other, then something is very wrong.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    @ChrisGryph

    The file is called: ForgeModLoader-client-0.log and it's located in the Minecraft directory.
    Open it with notepad and copy/paste the contents to a site like http://paste2.org
    Then after you click the submit button it will forward you to the result.
    Next copy/paste the URL from your browser into a forum post and people can see the contents of your log.
    Posted in: Minecraft Mods
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