• 0

    posted a message on Aroma1997s Mods (BetterChests, Mining World Mod, Aroma1997Core, CompactWindmills, AromaBackup, Portable Recharger)

    Aroma1997, can I spawn dungeons and other structures in the mining world?

    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from FairinAvatar»

    goto your configs and unlock the entire compendium, mine was doing the same thing no matter what i crafted to try to unlock things i had to do them first, which is impossible to figure out a ritual without any information. regardless


    ___XXX___

    __CX_XC__

    XXXX_XXXX X___O___X XXXX_XXXX __CX_XC__ ___XXX___


    ^ that should help you, X= Chalk, C=Warding Candle, O = Obelisk, toss in a moonstone and mana focus and cast mage light on the obelisk


    Yes, I know how to unlock pages of Compendium or entire it, or create Ritual. But I think to do it step by step, with research them in order of appearance. Seems to be impossible :(

    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    I'm sorry if this question was asking, but I have a problem: in compendium do not unlock Rituals for Black Aurem and Celestial Prism. I crafted a Chalk (as was adviced somewhere), but there is nothing happened.

    Also I have not unlock Essencies.

    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Get this crash when use [U] on item to see usage.




    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.

    Time: 12.03.15 9:30
    Description: Updating screen events

    java.lang.OutOfMemoryError: Java heap space
    at net.minecraft.item.ItemStack.func_77946_l(ItemStack.java:329)
    at codechicken.nei.PositionedStack.generatePermutations(PositionedStack.java:70)
    at codechicken.nei.PositionedStack.<init>(PositionedStack.java:32)
    at codechicken.nei.PositionedStack.<init>(PositionedStack.java:39)
    at neiplugins.forge.OreDictionaryList$CachedOreDictionaryEntry.<init>(OreDictionaryList.java:27)
    at neiplugins.forge.OreDictionaryList.getAllItems(OreDictionaryList.java:84)
    at neiplugins.forge.OreDictionaryList.loadUsageRecipes(OreDictionaryList.java:106)
    at codechicken.nei.recipe.TemplateRecipeHandler.loadUsageRecipes(TemplateRecipeHandler.java:346)
    at codechicken.nei.recipe.TemplateRecipeHandler.getUsageHandler(TemplateRecipeHandler.java:471)
    at codechicken.nei.recipe.GuiUsageRecipe.openRecipeGui(GuiUsageRecipe.java:20)
    at codechicken.nei.recipe.RecipeItemInputHandler.lastKeyTyped(RecipeItemInputHandler.java:20)
    at codechicken.nei.guihook.GuiContainerManager.lastKeyTyped(GuiContainerManager.java:307)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73869_a(GuiContainer.java)
    at net.minecraft.client.gui.inventory.GuiContainer.public_func_73869_a(GuiContainer.java)
    at codechicken.nei.guihook.GuiContainerManager.callKeyTyped(GuiContainerManager.java)
    at codechicken.nei.guihook.GuiContainerManager.keyTyped(GuiContainerManager.java:474)
    at codechicken.nei.guihook.GuiContainerManager.handleKeyboardInput(GuiContainerManager.java:464)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146282_l(GuiContainer.java)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:276)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1628)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.item.ItemStack.func_77946_l(ItemStack.java:329)
    at codechicken.nei.PositionedStack.generatePermutations(PositionedStack.java:70)
    at codechicken.nei.PositionedStack.<init>(PositionedStack.java:32)
    at codechicken.nei.PositionedStack.<init>(PositionedStack.java:39)
    at neiplugins.forge.OreDictionaryList$CachedOreDictionaryEntry.<init>(OreDictionaryList.java:27)
    at neiplugins.forge.OreDictionaryList.getAllItems(OreDictionaryList.java:84)
    at neiplugins.forge.OreDictionaryList.loadUsageRecipes(OreDictionaryList.java:106)
    at codechicken.nei.recipe.TemplateRecipeHandler.loadUsageRecipes(TemplateRecipeHandler.java:346)
    at codechicken.nei.recipe.TemplateRecipeHandler.getUsageHandler(TemplateRecipeHandler.java:471)
    at codechicken.nei.recipe.GuiUsageRecipe.openRecipeGui(GuiUsageRecipe.java:20)
    at codechicken.nei.recipe.RecipeItemInputHandler.lastKeyTyped(RecipeItemInputHandler.java:20)
    at codechicken.nei.guihook.GuiContainerManager.lastKeyTyped(GuiContainerManager.java:307)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73869_a(GuiContainer.java)
    at net.minecraft.client.gui.inventory.GuiContainer.public_func_73869_a(GuiContainer.java)
    at codechicken.nei.guihook.GuiContainerManager.callKeyTyped(GuiContainerManager.java)
    at codechicken.nei.guihook.GuiContainerManager.keyTyped(GuiContainerManager.java:474)
    at codechicken.nei.guihook.GuiContainerManager.handleKeyboardInput(GuiContainerManager.java:464)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146282_l(GuiContainer.java)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:276)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.gui.inventory.GuiChest

    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Guule»

    In the config(wand_dial_bottom), you can move to the bottom left side.

    Thanx! It will help me!
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I'm sorry, if this question already asking, but how I can move wand's GUI to another place of screen?
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Strange... I have MFR and TiC in my set and no conflict. Try to delete all config files.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    After installing EnderIO ver.2.1.6.250 game start hevy lagging. Downgrade to 2.1.6.248 - no lags. What's wrong?
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Crash when using a saw on any block with TiC Crafting Station. With vanilla crafting bench it's all right.




    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!

    Time: 22.10.14 11:55
    Description: Updating screen events

    java.lang.ArrayIndexOutOfBoundsException: 10
    at mantle.blocks.abstracts.InventoryLogic.func_70301_a(InventoryLogic.java:43)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70301_a(InventoryCraftingStation.java:40)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70463_b(InventoryCraftingStation.java:49)
    at codechicken.microblock.MicroRecipe$.getThinningResult(MicroRecipe.scala:162)
    at codechicken.microblock.MicroRecipe$.func_77572_b(MicroRecipe.scala:26)
    at codechicken.microblock.MicroRecipe$.func_77569_a(MicroRecipe.scala:18)
    at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
    at tconstruct.tools.inventory.CraftingStationContainer.func_75130_a(CraftingStationContainer.java:114)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70299_a(InventoryCraftingStation.java:120)
    at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
    at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(PlayerControllerMP.java:419)
    at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:503)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:636)
    at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
    at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
    at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
    at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:452)
    at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:588)
    at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1629)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- Head --
    Stacktrace:
    at mantle.blocks.abstracts.InventoryLogic.func_70301_a(InventoryLogic.java:43)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70301_a(InventoryCraftingStation.java:40)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70463_b(InventoryCraftingStation.java:49)
    at codechicken.microblock.MicroRecipe$.getThinningResult(MicroRecipe.scala:162)
    at codechicken.microblock.MicroRecipe$.func_77572_b(MicroRecipe.scala:26)
    at codechicken.microblock.MicroRecipe$.func_77569_a(MicroRecipe.scala:18)
    at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
    at tconstruct.tools.inventory.CraftingStationContainer.func_75130_a(CraftingStationContainer.java:114)
    at tconstruct.tools.inventory.InventoryCraftingStation.func_70299_a(InventoryCraftingStation.java:120)
    at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
    at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(PlayerControllerMP.java:419)
    at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:503)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:636)
    at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
    at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
    at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
    at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:452)
    at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:588)
    at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
    at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)

    -- Affected screen --
    Details:
    Screen name: tconstruct.tools.gui.CraftingStationGui



    Posted in: Minecraft Mods
  • 0

    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Please help! Try to insert Tropicraft trees in Treecapitator .cfg, but doesn't work.

    My .cfg:


    # Configuration file

    general_settings {

    #--------------------------------------------------------------------------------------------------------#
    # global_settings
    #--------------------------------------------------------------------------------------------------------#
    # These are the general preference settings. They are used globally to tune how TreeCapitator works.
    #--------------------------------------------------------------------------------------------------------#

    global_settings {
    # [Global] Set to true if you want TreeCapitator to log info about what it's doing, false to disable.
    # If you are having an issue with the mod, set this option to true and post the resulting log to the
    # TreeCapitator Minecraftforum.net thread along with a detailed description of the issue. [default: false]
    B:allowDebugLogging=false

    # [Global] Set to true if you want TreeCapitator to tell you what kind of block you have clicked when
    # sneaking, false to disable. [default: false]
    B:allowDebugOutput=false

    # [Global] Enable to cause item damage based on number of blocks destroyed [default: true]
    B:allowItemDamage=true

    # [Global] Enable to allow chopping down the entire tree even if your item does not have enough damage
    # remaining to cover the number of blocks. [default: false]
    B:allowMoreBlocksThanDamage=false

    # [Global] When true, TreeCapitator will scan the Forge Ore Dictionary for blocks with an ore name matching
    # one of the strings in oreDictionaryLogStrings and generate a generic tree definition for them on the fly.
    # When false oreDictionaryLogStrings and oreDictionaryLeafStrings will be ignored. [default: true]
    B:allowOreDictionaryLookup=true

    # [Global] Add block IDs to this list if you want to keep them from being registered as logs. This list will override
    # the local user configuration, inter-mod communication (IMC) configuration, and the Ore Dictionary scanning feature.
    # Use ',' to split block ID from metadata and ';' to split entries. [default: ]
    S:blockIDBlacklist=

    # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase by this
    # amount every increaseDamageEveryXBlocks blocks broken in a tree. [range: 0.1 ~ 100.0, default: 1.0]
    S:damageIncreaseAmount=1.0

    # [Global] Axes and shears will take damage this many times for each log broken. Remaining damage is
    # rounded and applied to tools when a tree is finished. [range: 0.1 ~ 50.0, default: 1.0]
    S:damageMultiplier=1.0

    # [Global] Enabling this will make leaves be destroyed when trees are chopped. [default: true]
    B:destroyLeaves=true

    # [Global] Flag to disable drops in Creative mode [default: false]
    B:disableCreativeDrops=false

    # [Global] Flag to disable tree chopping in Creative mode [default: false]
    B:disableInCreative=false

    # [Global] Toggle for whether or not to use the Treecapitating enchantment as opposed to requiring an item
    # to be in the axeIDList to chop a tree. [default: false]
    B:enableEnchantmentMode=false

    # [Global] The internal ID for the Treecapitating enchantment. Change this if the default ID is conflicting
    # with another mod. [range: 0 ~ 255, default: 187]
    I:enchantmentID=187

    # [Global] When useIncreasingItemDamage=true the damage applied per block broken will increase each time
    # this many blocks are broken in a tree. [range: 1 ~ 500, default: 8]
    I:increaseDamageEveryXBlocks=8

    # [Global] Add item IDs to this list if you want to keep them from being registered as axes. This list will override
    # the local user configuration and inter-mod communication (IMC) configuration.
    # Use ',' to split item ID from metadata and ';' to split entries. [default: ]
    S:itemIDBlacklist=

    # [Global] Whether you need an item from the axeIDList to chop down a tree. Disabling will let you chop
    # trees with any item. [default: true]
    B:needItem=true

    # [Global] The list of leaf type values to check for in the Forge Ore Dictionary. Entries are comma (,) separated. [default: treeLeaves,]
    S:oreDictionaryLeafStrings=treeLeaves,

    # [Global] The list of log type values to check for in the Forge Ore Dictionary. Entries are comma (,) separated. [default: logWood,]
    S:oreDictionaryLogStrings=logWood,

    # [Global] Whether or not to check the axe ID list for an item when determining if a given item can be
    # imbued with the Treecapitating enchantment.
    # NOTE: when set to false, any ItemTool type item (pickaxes, shovels, etc) with a high enough
    # enchantability level can get the enchantment, not just axes. [default: true]
    B:requireItemInAxeListForEnchant=true

    # [Global] Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar
    # (ignored if destroyLeaves is false). [default: false]
    B:shearLeaves=false

    # [Global] Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar
    # (ignored if destroyLeaves is false). [default: false]
    B:shearVines=false

    # [Global] Set sneakAction = "disable" to disable tree chopping while sneaking,
    # set sneakAction = "enable" to only enable tree chopping while sneaking,
    # set sneakAction = "none" to have tree chopping enabled regardless of sneaking. [default: disable]
    S:sneakAction=disable

    # [Global] When true, the log break speed is equal to original break speed / (tree height * <treeHeightModifier>)
    # When false, the original break speed is multiplied by the breakSpeedModifier value [default: true]
    B:treeHeightDecidesBreakSpeed=true

    # [Global] See description for treeHeightDecidesBreakSpeed [range: 0.25 ~ 10.0, default: 2.0]
    S:treeHeightModifier=2.0

    # [Global] Set to true to have the per-block item damage amount increase after every
    # increaseDamageEveryXBlocks blocks are broken. [default: false]
    B:useIncreasingItemDamage=false

    # [Global] Set to true if you want only the log/leaf blocks listed with each log in a tree
    # to break when that log type is chopped. When set to false it will break
    # any log/leaf type blocks connected to the tree, not just the types for that tree. [default: true]
    B:useStrictBlockPairing=true
    }

    #--------------------------------------------------------------------------------------------------------#
    # per_tree_defaults
    #--------------------------------------------------------------------------------------------------------#
    # These are the default values of settings that can be defined on a per-tree basis. If a
    # user-/mod-defined tree sets one of these values it will override the default value here.
    #--------------------------------------------------------------------------------------------------------#

    per_tree_defaults {
    # [Global] Set to false to disable TreeCapitator Smart Tree Detection.
    # Smart Tree Detection counts the number of leaf blocks that are adjacent to the
    # top-most connected log block at the x, z location of a log you've broken. If
    # there are at least minLeavesToID leaf blocks within maxLeafIDDist blocks then
    # TreeCapitator considers it a tree and allows chopping.
    # WARNING: Disabling Smart Tree Detection will remove the only safeguard against
    # accidentally destroying a log structure. Make sure you know what you're doing! [default: true]
    B:allowSmartTreeDetection=true

    # [Global, PerTree] When using an item that can chop trees, the break speed will by multiplied by this value
    # THIS OPTION IS IGNORED WHEN treeHeightDecidesBreakSpeed=true [range: 0.01 ~ 1.0, default: 0.256]
    S:breakSpeedModifier=0.256

    # [Global, PerTree] The maximum horizontal distance that the leaf breaking effect will travel from the tree (use -1 for no limit). [range: -1 ~ 100, default: 4]
    I:maxHorLeafBreakDist=4

    # [Global, PerTree] The maximum horizontal distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 100, default: 16]
    I:maxHorLogBreakDist=16

    # [Global, PerTree] If a tree's top log is not close enough to leaf blocks, the tree will not be chopped.
    # Increasing this value will search further. I would try to keep it at or below 3. [range: 1 ~ 8, default: 1]
    I:maxLeafIDDist=1

    # [Global, PerTree] The maximum vertical distance that the log breaking effect will travel (use -1 for no limit). [range: -1 ~ 255, default: -1]
    I:maxVerLogBreakDist=-1

    # [Global, PerTree] The minimum number of leaves within maxLeafIDDist of the top log block required to identify a tree. [range: 0 ~ 8, default: 3]
    I:minLeavesToID=3

    # [Global, PerTree] Setting this to false will allow the chopping to move downward as well as upward (and
    # blocks below the one you break will be chopped) [default: true]
    B:onlyDestroyUpwards=true

    # [Global, PerTree] When true TreeCapitator will only instantly decay leaves that have actually been marked
    # for decay. Set to false if you want leaves to be destroyed regardless of their decay status
    # (hint: or for "leaf" blocks that are not really leaves). [default: true]
    B:requireLeafDecayCheck=true

    # [Global, PerTree] Set to false to use the older "top log" algorithm for finding the top log of a tree.
    # The old algorithm searches only the vertical column of blocks above the log you are chopping,
    # the newer algorithm is able to branch out to find the true top log of a tree. [default: true]
    B:useAdvancedTopLogLogic=true
    }

    }


    #--------------------------------------------------------------------------------------------------------#
    # tree_and_mod_configs
    #--------------------------------------------------------------------------------------------------------#
    # This category is where all your settings live that are related to 3rd party mods. There are two methods
    # to set up a 3rd party mod's trees and items:
    #
    # (1) Config Method: uses the mod's config file to lookup block ID and item ID values. 3rd party config
    # settings tell TreeCapitator how to find a mod's config, what config values we need (log/leaf blocks,
    # axes, etc), how to use those values to define the mod's trees (if applicable), and what kind of tools the
    # items are (if applicable).
    #
    # (2) Integer IDs Method: alternatively you can always just use the integer block and item IDs to define what
    # a tree or axe is.
    #
    # Keep in mind that you can also include certain settings on a per-tree basis to override the global values.
    #
    # Format:
    # <section_name> { (typically same as modID)
    # S:modID=<modID> (this can be found on the Mods screen in game or in mcmod.info)
    # S:configPath=<path to config file relative to .minecraft/config/> (most of the time this is the same as <modID>.cfg)
    # S:blockConfigKeys=<block config category>:<property name>; block:customLogBlockID; block:customLeafBlockID (config category is usually "block")
    # S:itemConfigKeys=<item config category>:<property name>; item:superAwesomeAxeShearsID (config category is usually "item")
    # S:axeIDList=<<item config category>:<property name>>; <item:superAwesomeAxeShearsID>
    # S:shearsIDList=<item:superAwesomeAxeShearsID>
    # B:useShiftedItemID=<(optional, defaults to true) whether or not to use the +256 shifted item ID> (true/false, almost always true)
    # B:overrideIMC=<optional, defaults to false) whether or not a mod's user config (this file) should override a mod's IMC config (IMC allows mods to send messages to each other for compatibility)
    #
    # <tree_name> { (the tree name is just for organization and clarity)
    # # logConfigKeys/leafConfigKeys: list of config key tags or raw integer block ID values. "," separates ID and metadata, ";" separates block entries
    # S:logConfigKeys=<<block config category>:<property name>>; <block:customLogBlockID>,0; 17,0
    # S:leafConfigKeys=<<block config category>:<property name>>; <block:customLeafBlockID>,0; 18
    # (per-tree settings)
    #
    # }
    # }
    #
    # Examples:
    # ic2_using_config_method {
    # S:modID=IC2
    # S:configPath=IC2.cfg
    # S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
    # S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
    # S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
    # S:shearsIDList=<item:itemToolChainsaw>
    # B:useShiftedItemID=true
    #
    # rubber {
    # S:logConfigKeys=<block:blockRubWood>
    # S:leafConfigKeys=<block:blockRubLeaves>
    # }
    # }
    #
    # ic2_using_integer_method {
    # S:modID=IC2
    # S:configPath=IC2.cfg
    # S:blockConfigKeys=
    # S:itemConfigKeys=
    # S:axeIDList=30199; 30233
    # S:shearsIDList=30233
    #
    # rubber {
    # S:logConfigKeys=243
    # S:leafConfigKeys=242
    # }
    # }
    #--------------------------------------------------------------------------------------------------------#

    tree_and_mod_configs {
    # The mod ID value for ID Resolver. [default: IDResolver]
    S:idResolverModID=IDResolver

    # The mod ID value for Multi-Mine. [default: AS_MultiMine]
    S:multiMineID=AS_MultiMine

    # This setting controls the default behavior when a mod is both configured manually (in the config file) and
    # by the mod itself via IMC (inter-mod communication). [default: false]
    B:userConfigOverridesIMC=false

    #--------------------------------------------------------------------------------------------------------#
    # 1_vanilla_trees_and_items
    #--------------------------------------------------------------------------------------------------------#
    # This special category is the home of the vanilla tree block and item configurations. You can change the
    # values in this category to suit your preferences.
    #
    # WARNING: This config category must not be removed! If this category is renamed or removed TreeCapitator
    # will assume your config file is new and reload the default user mod config settings!
    #--------------------------------------------------------------------------------------------------------#

    1_vanilla_trees_and_items {
    S:axeIDList=271; 275; 258; 286; 279
    S:modID=TreeCapitator
    B:overrideIMC=false
    S:shearsIDList=359

    vanilla_birch {
    S:leafConfigKeys=18, 2; 18, 10
    S:logConfigKeys=17, 2; 17, 6; 17, 10; 17, 14
    }

    vanilla_huge_brown_mushroom {
    S:leafConfigKeys=99, 1; 99, 2; 99, 3; 99, 4; 99, 5; 99, 6; 99, 7; 99, 8; 99, 9; 99, 14
    S:logConfigKeys=99, 10; 99, 15
    I:maxHorLeafBreakDist=6
    B:requireLeafDecayCheck=false
    }

    vanilla_huge_red_mushroom {
    S:leafConfigKeys=100, 1; 100, 2; 100, 3; 100, 4; 100, 5; 100, 6; 100, 7; 100, 8; 100, 9; 100, 14
    S:logConfigKeys=100, 10; 100, 15
    I:maxHorLeafBreakDist=6
    B:requireLeafDecayCheck=false
    }

    vanilla_jungle {
    S:leafConfigKeys=18, 3; 18, 11; 18, 0; 18, 8
    S:logConfigKeys=17, 3; 17, 7; 17, 11; 17, 15
    I:maxHorLeafBreakDist=6
    B:requireLeafDecayCheck=false
    }

    vanilla_oak {
    S:leafConfigKeys=18, 0; 18, 8
    S:logConfigKeys=17, 0; 17, 4; 17, 8; 17, 12
    }

    vanilla_spruce {
    S:leafConfigKeys=18, 1; 18, 9
    S:logConfigKeys=17, 1; 17, 5; 17, 9; 17, 13
    }

    }

    appliedenergistics {
    S:axeIDList=<item:appeng.toolQuartzAxe>
    S:configPath=AppliedEnergistics.cfg
    S:itemConfigKeys=item:appeng.toolQuartzAxe
    S:modID=AppliedEnergistics
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    biomesoplenty {
    S:axeIDList=<item:Muddy Axe ID>; <item:Amethyst Axe ID>
    S:blockConfigKeys=block:Bamboo ID; block:Colourized Leaves ID; block:Fruit Leaf Block ID; block:Leaf Block ID 1; block:Leaf Block ID 2; block:Log Block ID 1; block:Log Block ID 2; block:Log Block ID 3; block:Log Block ID 4; block:Petal ID
    S:configPath=BiomesOPlenty.cfg
    S:itemConfigKeys=item:Muddy Axe ID; item:Amethyst Axe ID
    S:modID=BiomesOPlenty
    B:overrideIMC=false
    B:useShiftedItemID=true

    acacia {
    S:leafConfigKeys=<block:Colourized Leaves ID>,0; <block:Colourized Leaves ID>,8
    S:logConfigKeys=<block:Log Block ID 1>,0; <block:Log Block ID 1>,4; <block:Log Block ID 1>,8
    B:requireLeafDecayCheck=false
    }

    big_flower {
    S:leafConfigKeys=<block:Petal ID>
    S:logConfigKeys=<block:Log Block ID 3>,3; <block:Log Block ID 3>,7; <block:Log Block ID 3>,11
    }

    cherry {
    S:leafConfigKeys=<block:Leaf Block ID 2>,1; <block:Leaf Block ID 2>,3; <block:Leaf Block ID 2>,9; <block:Leaf Block ID 2>,11
    S:logConfigKeys=<block:Log Block ID 1>,1; <block:Log Block ID 1>,5; <block:Log Block ID 1>,9
    B:requireLeafDecayCheck=false
    }

    darkwood {
    S:leafConfigKeys=<block:Leaf Block ID 1>,3; <block:Leaf Block ID 1>,11
    S:logConfigKeys=<block:Log Block ID 1>,2; <block:Log Block ID 1>,6; <block:Log Block ID 1>,10
    B:requireLeafDecayCheck=false
    }

    dead {
    S:leafConfigKeys=
    S:logConfigKeys=<block:Log Block ID 3>,2; <block:Log Block ID 3>,6; <block:Log Block ID 3>,10
    }

    fir {
    S:leafConfigKeys=<block:Leaf Block ID 1>,5; <block:Leaf Block ID 1>,13
    S:logConfigKeys=<block:Log Block ID 1>,3; <block:Log Block ID 1>,7; <block:Log Block ID 1>,11
    B:requireLeafDecayCheck=false
    }

    hellbark {
    S:leafConfigKeys=<block:Leaf Block ID 2>,4; <block:Leaf Block ID 2>,12
    S:logConfigKeys=<block:Log Block ID 4>,1; <block:Log Block ID 4>,5; <block:Log Block ID 4>,9
    B:requireLeafDecayCheck=false
    }

    holy {
    S:leafConfigKeys=<block:Leaf Block ID 1>,6; <block:Leaf Block ID 1>,14
    S:logConfigKeys=<block:Log Block ID 2>,0; <block:Log Block ID 2>,4; <block:Log Block ID 2>,8
    B:requireLeafDecayCheck=false
    }

    jacaranda {
    S:leafConfigKeys=<block:Leaf Block ID 2>,5; <block:Leaf Block ID 2>,13
    S:logConfigKeys=<block:Log Block ID 4>,2; <block:Log Block ID 4>,6; <block:Log Block ID 4>,10
    B:requireLeafDecayCheck=false
    }

    magic {
    S:leafConfigKeys=<block:Leaf Block ID 1>,2; <block:Leaf Block ID 1>,10
    S:logConfigKeys=<block:Log Block ID 2>,1; <block:Log Block ID 2>,5; <block:Log Block ID 2>,9
    B:requireLeafDecayCheck=false
    }

    mangrove {
    S:leafConfigKeys=<block:Colourized Leaves ID>,1; <block:Colourized Leaves ID>,9
    S:logConfigKeys=<block:Log Block ID 2>,2; <block:Log Block ID 2>,6; <block:Log Block ID 2>,10
    B:requireLeafDecayCheck=false
    }

    palm {
    S:leafConfigKeys=<block:Colourized Leaves ID>,2; <block:Colourized Leaves ID>,10
    S:logConfigKeys=<block:Log Block ID 2>,3; <block:Log Block ID 2>,7; <block:Log Block ID 2>,11
    B:requireLeafDecayCheck=false
    }

    pine {
    S:leafConfigKeys=<block:Colourized Leaves ID>,5; <block:Colourized Leaves ID>,13
    S:logConfigKeys=<block:Log Block ID 4>,0; <block:Log Block ID 4>,4; <block:Log Block ID 4>,8
    B:requireLeafDecayCheck=false
    }

    redwood {
    S:leafConfigKeys=<block:Colourized Leaves ID>,3; <block:Colourized Leaves ID>,11
    S:logConfigKeys=<block:Log Block ID 3>,0; <block:Log Block ID 3>,4; <block:Log Block ID 3>,8
    B:requireLeafDecayCheck=false
    }

    vanilla_birch {
    S:leafConfigKeys=<block:Leaf Block ID 1>,0; <block:Leaf Block ID 1>,8
    S:logConfigKeys=
    }

    vanilla_jungle {
    S:leafConfigKeys=
    S:logConfigKeys=
    I:maxLeafIDDist=3
    }

    vanilla_oak {
    S:leafConfigKeys=<block:Leaf Block ID 1>,4; <block:Leaf Block ID 1>,7; <block:Leaf Block ID 1>,12; <block:Leaf Block ID 1>,15; <block:Fruit Leaf Block ID>; <block:Leaf Block ID 2>,0; <block:Leaf Block ID 2>,8; <block:Leaf Block ID 2>,2; <block:Leaf Block ID 2>,10; 18,2; 18,10
    S:logConfigKeys=
    }

    willow {
    S:leafConfigKeys=<block:Colourized Leaves ID>,4; <block:Colourized Leaves ID>,12
    S:logConfigKeys=<block:Log Block ID 3>,1; <block:Log Block ID 3>,5; <block:Log Block ID 3>,9
    B:requireLeafDecayCheck=false
    }

    }

    divinerpg {
    S:axeIDList=<item:Bedrock Axe>; <item:Crystal Axe>; <item:Realmite Axe>; <item:azuriteaxe>; <item:corruptedaxe>; <item:denseaxe>; <item:divineaxe>; <item:donatoraxe>; <item:energyaxe>; <item:mythrilaxe>; <item:plasmaaxe>; <item:serenityaxe>; <item:twilightaxe>
    S:blockConfigKeys=block:eucalyptus
    S:configPath=DivineRPG.cfg
    S:itemConfigKeys=item:Bedrock Axe; item:Crystal Axe; item:Realmite Axe; item:azuriteaxe; item:corruptedaxe; item:denseaxe; item:divineaxe; item:donatoraxe; item:energyaxe; item:mythrilaxe; item:plasmaaxe; item:serenityaxe; item:twilightaxe
    S:modID=DivineRPG
    B:overrideIMC=false
    B:useShiftedItemID=true

    eucalyptus {
    S:leafConfigKeys=18
    S:logConfigKeys=<block:eucalyptus>
    }

    }

    extrabiomesxl {
    S:blockConfigKeys=block:customlog.id; block:quarterlog0.id; block:quarterlog1.id; block:quarterlog2.id; block:quarterlog3.id; block:autumnleaves.id; block:greenleaves.id
    S:configPath=extrabiomes/extrabiomes.cfg
    S:modID=ExtrabiomesXL
    B:overrideIMC=false

    acacia {
    S:leafConfigKeys=<block:greenleaves.id>,2
    S:logConfigKeys=<block:customlog.id>,1
    }

    fir {
    S:leafConfigKeys=<block:greenleaves.id>,0; <block:greenleaves.id>,8
    S:logConfigKeys=<block:customlog.id>,0; <block:quarterlog0.id>,1; <block:quarterlog1.id>,1; <block:quarterlog2.id>,1; <block:quarterlog3.id>,1
    I:maxHorLeafBreakDist=10
    B:requireLeafDecayCheck=false
    }

    redwood {
    S:leafConfigKeys=<block:greenleaves.id>,1; <block:greenleaves.id>,9
    S:logConfigKeys=<block:quarterlog0.id>,0; <block:quarterlog1.id>,0; <block:quarterlog2.id>,0; <block:quarterlog3.id>,0
    I:maxHorLeafBreakDist=10
    B:requireLeafDecayCheck=false
    }

    vanilla_oak {
    S:leafConfigKeys=<block:autumnleaves.id>
    S:logConfigKeys=<block:quarterlog0.id>,2; <block:quarterlog1.id>,2; <block:quarterlog2.id>,2; <block:quarterlog3.id>,2;
    }

    vanilla_spruce {
    S:leafConfigKeys=<block:autumnleaves.id>
    S:logConfigKeys=
    }

    }

    forestry {
    S:blockConfigKeys=block:log1; block:log2; block:log3; block:log4; block:log5; block:log6; block:log7; block:leaves
    S:configPath=forestry/base.conf
    S:modID=Forestry
    B:overrideIMC=false

    acacia {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log1>,2; <block:log1>,6; <block:log1>,10
    B:requireLeafDecayCheck=false
    }

    balsa {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log3>,3; <block:log3>,7; <block:log3>,11
    B:requireLeafDecayCheck=false
    }

    baobab {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log2>,2; <block:log2>,6; <block:log2>,10
    B:requireLeafDecayCheck=false
    }

    bluemahoe {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log5>,0; <block:log5>,4; <block:log5>,8
    B:requireLeafDecayCheck=false
    }

    boojum {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log4>,2; <block:log4>,6; <block:log4>,10
    B:requireLeafDecayCheck=false
    }

    bullpine {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log6>,0; <block:log6>,4; <block:log6>,8
    B:requireLeafDecayCheck=false
    }

    cherry {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log4>,3; <block:log4>,7; <block:log4>,11
    B:requireLeafDecayCheck=false
    }

    chestnut {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log2>,0; <block:log2>,4; <block:log2>,8
    B:requireLeafDecayCheck=false
    }

    datepalm {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log5>,2; block:log5>,6; block:log5>,10
    B:requireLeafDecayCheck=false
    }

    ebony {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log3>,1; <block:log3>,5; <block:log3>,9
    B:requireLeafDecayCheck=false
    }

    giant_sequoia {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log7>,0; <block:log7>,4; <block:log7>,8
    B:requireLeafDecayCheck=false
    }

    kapok {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log3>,0; <block:log3>,4; <block:log3>,8
    B:requireLeafDecayCheck=false
    }

    larch {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log1>,0; <block:log1>,4; <block:log1>,8
    B:requireLeafDecayCheck=false
    }

    lemon {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log6>,3; <block:log6>,7; <block:log6>,11
    B:requireLeafDecayCheck=false
    }

    lime {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log1>,3; <block:log1>,7; <block:log1>,11
    B:requireLeafDecayCheck=false
    }

    mahogany {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log3>,2; <block:log3>,6; <block:log3>,10
    B:requireLeafDecayCheck=false
    }

    papaya {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log5>,3; <block:log5>,7; <block:log5>,11
    B:requireLeafDecayCheck=false
    }

    plum {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log6>,1; <block:log6>,5; <block:log6>,9
    B:requireLeafDecayCheck=false
    }

    sequoia {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log2>,3; <block:log2>,7; <block:log2>,11
    B:requireLeafDecayCheck=false
    }

    sugar_maple {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log6>,2; <block:log6>,6; <block:log6>,10
    B:requireLeafDecayCheck=false
    }

    teak {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log1>,1; <block:log1>,5; <block:log1>,9
    B:requireLeafDecayCheck=false
    }

    walnut {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log4>,1; <block:log4>,5; <block:log4>,9
    B:requireLeafDecayCheck=false
    }

    wenge {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log2>,1; <block:log2>,5; <block:log2>,9
    B:requireLeafDecayCheck=false
    }

    white_poplar {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log5>,1; <block:log5>,5; <block:log5>,9
    B:requireLeafDecayCheck=false
    }

    willow {
    S:leafConfigKeys=<block:leaves>,0; <block:leaves>,8
    S:logConfigKeys=<block:log4>,0; <block:log4>,4; <block:log4>,8
    B:requireLeafDecayCheck=false
    }

    }

    gems_plus {
    S:axeIDList=<item:AgateAxe>; <item:AmethystAxe>; <item:ChrysocollaAxe>; <item:CitrineAxe>; <item:EmeraldAxe>; <item:GarnetAxe>; <item:JadeAxe>; <item:JasperAxe>; <item:MalachiteAxe>; <item:OnyxAxe>; <item:PhoenixiteAxe>; <item:QuartzAxe>; <item:RubyAxe>; <item:SapphireAxe>; <item:SpinelAxe>; <item:SugiliteAxe>; <item:TopazAxe>; <item:TourmalineAxe>
    S:configPath=GP.cfg
    S:itemConfigKeys=item:AgateAxe; item:AmethystAxe; item:ChrysocollaAxe; item:CitrineAxe; item:EmeraldAxe; item:GarnetAxe; item:JadeAxe; item:JasperAxe; item:MalachiteAxe; item:OnyxAxe; item:PhoenixiteAxe; item:QuartzAxe; item:RubyAxe; item:SapphireAxe; item:SpinelAxe; item:SugiliteAxe; item:TopazAxe; item:TourmalineAxe
    S:modID=GP
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    gravisuite {
    S:axeIDList=<items:advChainsawID>
    S:configPath=GraviSuite.cfg
    S:itemConfigKeys=items:advChainsawID
    S:modID=GraviSuite
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    ic2 {
    S:axeIDList=<item:itemToolBronzeAxe>; <item:itemToolChainsaw>
    S:blockConfigKeys=block:blockRubWood; block:blockRubLeaves
    S:configPath=IC2.cfg
    S:itemConfigKeys=item:itemToolBronzeAxe; item:itemToolChainsaw
    S:modID=IC2
    B:overrideIMC=false
    S:shearsIDList=<item:itemToolChainsaw>
    B:useShiftedItemID=true

    rubber {
    S:leafConfigKeys=<block:blockRubLeaves>
    S:logConfigKeys=<block:blockRubWood>
    }

    }

    mekanism {
    S:axeIDList=<item:BronzeAxe>; <item:BronzePaxel>; <item:DiamondPaxel>; <item:GlowstoneAxe>; <item:GlowstonePaxel>; <item:GoldPaxel>; <item:IronPaxel>; <item:LazuliAxe>; <item:LazuliPaxel>; <item:ObsidianAxe>; <item:ObsidianPaxel>; <item:PlatinumAxe>; <item:PlatinumPaxel>; <item:SteelAxe>; <item:SteelPaxel>; <item:StonePaxel>; <item:WoodPaxel>; <item:OsmiumAxe>; <item:OsmiumPaxel>
    S:configPath=Mekanism.cfg
    S:itemConfigKeys=item:BronzeAxe; item:BronzePaxel; item:DiamondPaxel; item:GlowstoneAxe; item:GlowstonePaxel; item:GoldPaxel; item:IronPaxel; item:LazuliAxe; item:LazuliPaxel; item:ObsidianAxe; item:ObsidianPaxel; item:platinumAxe; item:platinumPaxel; item:SteelAxe; item:SteelPaxel; item:StonePaxel; item:WoodPaxel; item:OsmiumAxe; item:OsmiumPaxel
    S:modID=Mekanism
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    minefactoryreloaded {
    S:blockConfigKeys=block:ID.RubberWood; block:ID.RubberLeaves; block:ID.RubberSapling
    S:configPath=powercrystals/minefactoryreloaded/common.cfg
    S:modID=MineFactoryReloaded
    B:overrideIMC=false

    rubber {
    S:leafConfigKeys=<block:ID.RubberLeaves>
    S:logConfigKeys=<block:ID.RubberWood>
    }

    }

    natura {
    S:blockConfigKeys=block:Bloodwood Block; block:Flora Leaves; block:Redwood Block; block:Sakura Leaves; block:Wood Block; block:Rare Log; block:Rare Leaves; block:Willow Log
    S:configPath=Natura.txt
    S:modID=Natura
    B:overrideIMC=false

    amaranth {
    S:leafConfigKeys=<block:Rare Leaves>,2; <block:Rare Leaves>,10
    S:logConfigKeys=<block:Rare Log>,2; <block:Rare Log>,6; <block:Rare Log>,10
    }

    bloodwood {
    S:leafConfigKeys=<block:Sakura Leaves>,2
    S:logConfigKeys=<block:Bloodwood Block>
    }

    eucalyptus {
    S:leafConfigKeys=<block:Flora Leaves>,1; <block:Flora Leaves>,9
    S:logConfigKeys=<block:Wood Block>,0; <block:Wood Block>,4; <block:Wood Block>,8
    }

    ghostwood {
    S:leafConfigKeys=<block:Sakura Leaves>,1
    S:logConfigKeys=<block:Wood Block>,2; <block:Wood Block>, 6; <block:Wood Block>, 10
    }

    hopseed {
    S:leafConfigKeys=<block:Flora Leaves>,2
    S:logConfigKeys=<block:Wood Block>,3; <block:Wood Block>, 7; <block:Wood Block>, 11
    }

    maple {
    S:leafConfigKeys=<block:Rare Leaves>,0; <block:Rare Leaves>,8
    S:logConfigKeys=<block:Rare Log>,0; <block:Rare Log>,4; <block:Rare Log>,8
    }

    redwood {
    S:leafConfigKeys=<block:Flora Leaves>,0
    S:logConfigKeys=<block:Redwood Block>
    }

    sakura {
    S:leafConfigKeys=<block:Sakura Leaves>,0; <block:Sakura Leaves>,8
    S:logConfigKeys=<block:Wood Block>, 1; <block:Wood Block>, 5; <block:Wood Block>, 9
    }

    siverbell {
    S:leafConfigKeys=<block:Rare Leaves>,1; <block:Rare Leaves>,9
    S:logConfigKeys=<block:Rare Log>,1; <block:Rare Log>,5; <block:Rare Log>,9
    }

    tigerwood {
    S:leafConfigKeys=<block:Rare Leaves>,3; <block:Rare Leaves>,11
    S:logConfigKeys=<block:Rare Log>,3; <block:Rare Log>,7; <block:Rare Log>,11
    }

    willow {
    S:leafConfigKeys=<block:Sakura Leaves>,3; <block:Sakura Leaves>,11; <block:Sakura Leaves>,15
    S:logConfigKeys=<block:Willow Log>
    I:maxHorLeafBreakDist=5
    }

    }

    railcraft {
    S:axeIDList=<item:tool.steel.axe>
    S:configPath=railcraft/railcraft.cfg
    S:itemConfigKeys=item:tool.steel.axe
    S:modID=Railcraft
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    redpowerworld {
    S:axeIDList=<items.world:axeRuby.id>; <items.world:axeGreenSapphire.id>; <items.world:axeSapphire.id>
    S:blockConfigKeys=blocks.world:log.id; blocks.world:leaves.id
    S:configPath=redpower/redpower.cfg
    S:itemConfigKeys=items.world:axeRuby.id; items.world:axeGreenSapphire.id; items.world:axeSapphire.id
    S:modID=RedPowerWorld
    B:overrideIMC=false
    B:useShiftedItemID=true

    rubber {
    S:leafConfigKeys=<blocks.world:leaves.id>
    S:logConfigKeys=<blocks.world:log.id>
    }

    }

    tconstruct {
    S:axeIDList=<tools:Axe>; <tools:Lumber Axe>; <tools:Mattock>
    S:configPath=TinkersWorkshop.txt
    S:itemConfigKeys=tools:Axe; tools:Lumber Axe; tools:Mattock
    S:modID=TConstruct
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    thaumcraft {
    S:axeIDList=<item:Thaumaxe>
    S:blockConfigKeys=block:BlockMagicalLog; block:BlockMagicalLeaves
    S:configPath=Thaumcraft.cfg
    S:itemConfigKeys=item:Thaumaxe
    S:modID=Thaumcraft
    B:overrideIMC=false
    B:useShiftedItemID=true

    greatwood {
    S:leafConfigKeys=<block:BlockMagicalLeaves>,0; <block:BlockMagicalLeaves>,8
    S:logConfigKeys=<block:BlockMagicalLog>,0; <block:BlockMagicalLog>,4; <block:BlockMagicalLog>,8
    }

    silverwood {
    S:leafConfigKeys=<block:BlockMagicalLeaves>,1; <block:BlockMagicalLeaves>,9
    S:logConfigKeys=<block:BlockMagicalLog>,1; <block:BlockMagicalLog>,5; <block:BlockMagicalLog>,9
    }

    }

    twilightforest {
    S:axeIDList=<item:IronwoodAxe>; <item:SteeleafAxe>; <item:MinotaurAxe>
    S:blockConfigKeys=block:Log; block:MagicLog; block:Leaves; block:MagicLeaves; block:MagicLogSpecial; block:Hedge
    S:configPath=TwilightForest.cfg
    S:itemConfigKeys=item:IronwoodAxe; item:SteeleafAxe; item:MinotaurAxe
    S:modID=TwilightForest
    B:overrideIMC=false
    B:useShiftedItemID=true

    canopy {
    S:leafConfigKeys=<block:Leaves>, 1; <block:Leaves>,9
    S:logConfigKeys=<block:Log>,1; <block:Log>,5; <block:Log>,9; <block:Log>,13
    }

    darkwood {
    S:leafConfigKeys=<block:Hedge>,1
    S:logConfigKeys=<block:Log>,3; <block:Log>,7; <block:Log>,11; <block:Log>,15
    I:maxHorLeafBreakDist=5
    I:maxLeafIDDist=2
    B:requireLeafDecayCheck=false
    }

    mangrove {
    S:leafConfigKeys=<block:Leaves>, 2; <block:Leaves>,10
    S:logConfigKeys=<block:Log>,2; <block:Log>,6; <block:Log>,10; <block:Log>,14
    }

    miner {
    S:leafConfigKeys=<block:MagicLeaves>,2; <block:MagicLeaves>,10
    S:logConfigKeys=<block:MagicLog>,2; <block:MagicLog>,6; <block:MagicLog>,10; <block:MagicLog>,14; <block:MagicLogSpecial>,2
    B:onlyDestroyUpwards=false
    }

    oak {
    S:leafConfigKeys=<block:Leaves>,0; <block:Leaves>,3; <block:Leaves>,8; <block:Leaves>,11
    S:logConfigKeys=<block:Log>,0; <block:Log>,4; <block:Log>,8; <block:Log>,12
    }

    sorting {
    S:leafConfigKeys=<block:MagicLeaves>,3; <block:MagicLeaves>,11
    S:logConfigKeys=<block:MagicLog>,3; <block:MagicLog>,7; <block:MagicLog>,11; <block:MagicLog>,15; <block:MagicLogSpecial>,3
    }

    time {
    S:leafConfigKeys=<block:MagicLeaves>,0; <block:MagicLeaves>,8
    S:logConfigKeys=<block:MagicLog>,0; <block:MagicLog>,4; <block:MagicLog>,8; <block:MagicLog>,12; <block:MagicLogSpecial>,0
    }

    transformation {
    S:leafConfigKeys=<block:MagicLeaves>,1; <block:MagicLeaves>,9
    S:logConfigKeys=<block:MagicLog>,1; <block:MagicLog>,5; <block:MagicLog>,9; <block:MagicLog>,13; <block:MagicLogSpecial>,1
    }

    }

    projectred {
    S:axeIDList=<item:peridotaxe>; <item:rubyaxe>; <item:sapphireaxe>
    S:blockConfigKeys=block:block_dyeLeafID
    S:configPath=ProjectRed.cfg
    S:itemConfigKeys=item:peridotaxe; item:rubyaxe; item:sapphireaxe
    S:modID=ProjRed|Exploration
    B:overrideIMC=false
    B:useShiftedItemID=true

    coloredtree {
    S:leafConfigKeys=<block:block_dyeLeafID>
    S:logConfigKeys=17, 5; 17, 13; 17, 9; 17, 1; 17, 4; 17, 12; 17, 8; 17, 0
    }

    }

    meteors {
    S:axeIDList=<item:Frezarite Axe ID>; <item:Meteor Axe ID>
    S:configPath=meteors.cfg
    S:itemConfigKeys=item:Frezarite Axe ID; item:Meteor Axe ID
    S:modID=meteors
    B:overrideIMC=false
    B:useShiftedItemID=true
    }

    tropicraft {
    S:axeIDList=<"tropicraft ids":ITEM_EUDIALYTEAXE_ID>; <"tropicraft ids":ITEM_ZIRCONAXE_ID>
    S:blockConfigKeys="tropicraft ids":BLOCK_TREEWOOD_ID; "tropicraft ids":BLOCK_RAINFORESTLEAVES_ID; "tropicraft ids":BLOCK_FRUITLEAVES_ID
    S:configPath=Tropicraft/ModIds.cfg
    S:itemConfigKeys="tropicraft ids":ITEM_EUDIALYTEAXE_ID; "tropicraft ids":ITEM_ZIRCONAXE_ID
    S:modID=Tropicraft
    B:overrideIMC=true
    S:shearsIDList=
    B:useShiftedItemID=true

    tropic {
    S:leafConfigKeys=<"tropicraft ids":BLOCK_RAINFORESTLEAVES_ID>; <"tropicraft ids":BLOCK_RAINFORESTLEAVES_ID>
    S:logConfigKeys=17; <"tropicraft ids":BLOCK_TREEWOOD_ID>
    }

    }

    }



    Tropicraft section on the bottom of file. What I did wrong?
    Posted in: Minecraft Mods
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    posted a message on The BigTrees Mod
    Yes, it's all work perfect!
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Cannot download from link in OP. :( Please, somebody, give me a link on another filehosting!
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    Posted in: Minecraft Mods
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