I want to execute if chest has a item with a specific name, I've tried doing /execute if block X Y Z chest{Items:[{id:"minecraft:stone",display:{Name:"\"Test\""}}]} run say test But that doesn't work. Anyone know how to do this?
I've made one of Ilmangos mobfarms () on my server. But it doesn't work. The light level is 0, I've lit up all the caves, it should work. But it doesn't.
So I have a datapack on my server that makes so players drop their head on death, and everything works, but, when I changed skin, first it was my old skin, then, maybe 15 minutes later it was my new skin, then 15 minutes later it was my old skin, and so on, I thought it would fix itself after some time, but now, it has gone like a month and its still changing between my new and old skin. I've tried to /give myself my head, but it still changing between the new and old skin. Anyone know how to fix this?
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Thanks, that worked!
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I want to execute if chest has a item with a specific name, I've tried doing /execute if block X Y Z chest{Items:[{id:"minecraft:stone",display:{Name:"\"Test\""}}]} run say test But that doesn't work. Anyone know how to do this?
Thanks!
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Ooooohhhhhhhhhhhhhh. I'm litterally 0 IQ. Thanks!
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I've made one of Ilmangos mobfarms () on my server. But it doesn't work. The light level is 0, I've lit up all the caves, it should work. But it doesn't.
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So I have a datapack on my server that makes so players drop their head on death, and everything works, but, when I changed skin, first it was my old skin, then, maybe 15 minutes later it was my new skin, then 15 minutes later it was my old skin, and so on, I thought it would fix itself after some time, but now, it has gone like a month and its still changing between my new and old skin. I've tried to /give myself my head, but it still changing between the new and old skin. Anyone know how to fix this?
Thanks!
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Will they update this for 1.13?