• 2

    posted a message on changing arrow animation

    I'm pretty sure it changes both. I think the flying arrow and lodged arrow are both the same entity.

    Posted in: Resource Pack Help
  • 2

    posted a message on changing arrow animation

    No problem. It's still around the same area for 1.7.10. This time, it's just in "...\textures\entity\" and it's a file called "arrow.png." Changing the texture in that file should change the arrow entity if I remember correctly.

    Posted in: Resource Pack Help
  • 1

    posted a message on changing arrow animation

    You're talking about the arrow entity? If so, go to "...\textures\entity\projectiles" and there you'll have arrow, spectral arrow, and tipped arrow all in there. This is assuming you're editing for 1.9.+, I haven't gone into the .jar file of the other recent versions.

    Posted in: Resource Pack Help
  • 1

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from YGOboy
    hi Misa, any idea on when the 1.7 patch will come out?

    1.7 is already out, it's been out since Oct. 25
    Quote from cupcake cat
    As if it wasn't enough with one person on my back, again. Calm down!

    They were calm...
    Posted in: Resource Packs
  • 2

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)

    dumbass ^

    Strongly agree ^
    Posted in: Resource Packs
  • 1

    posted a message on Misa's Realistic Texture Pack (UPDATED 1JUL13)
    Quote from Sepheth

    I'm getting a white water since last patch, is it intentional?

    That's why you use MCPatcher
    Posted in: Resource Packs
  • 1

    posted a message on [1.3.1] Strange spawn and ravine
    I found this sort of strange seed while testing my mod, and was surprised by what I found. You spawn, either on and island or in the water next to the island. I've tested it 5 time and 4 out of the 5 times, I spawned in the water. But there is also an Extreme Hills biome almost right next to the island.
    Seed: -1130727016337184167
    Under water ravine:
    x: 65
    z: -239
    Abandoned Mineshaft:
    x: 119
    z: -269
    Zombie Spawner
    x: 91
    z: -269

    Pictures:

    Spawn:



    Ravine:

    Abandoned Mineshaft:


    Zombie Spawner:



    NOTE: I placed most of the torches seen in the pictures, I haven't explored much, so I don't know what else there is. Also, I have 2 Co-ordinates for some Emerald, and can show them if you guys want me to.
    Posted in: Seeds
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