This is my first mod. I am planning to expand it ALOT, but so far it adds a few blocks, some which cannot be found in survival (YET), a new dimension, 2 new ores and a few crafting recipes. I need a modding team and am posting this WIP here for people to find bugs, get ready for the next version and find a modding team. This is my first time modding so excuse me if it is not that good, it will be better as i add tools, swords, metadata, etc. It is compatible with Voltz (only pack i tested).
I have some basic experience with modding but am an experienced game programmer. I would be happy to help, as long as I get a spot in the credits. Also, can I post making this mod on my youtube channel as a series? Thank you, please reply quickly.
You should make something that launches missiles via redstone like a missile dispenser, and make craftable missiles and a missile launcher, which shoots the missiles and has infinite durability!!!
[url="http://www.minecraftforum.net/topic/830138-11-explosives-v27-explosivevolcanic/"][img]http://i1123.photobucket.com/albums/l557/Pheenixm/ExplosivesBanner-1.gif[/img][/url]With the suicide bomber thing, creepers should have double explosions. By the way, i am working on a mod, I want to add an explosives part but make it compatible with this, and even interactive, any idea how?
the non modloader tutorial works but the modloader one does not in 1.3.1. It says the class OurMods should be in a file called mod_OurMods.
????? please help. I do have programming experience but in c++ i know nothing about Java, this is the first thing I tried.by the way when i tried to recompile I got this:
src\minecraft\net\minecraft\src\mod_test.java:3: class mod_OurMods is public, sh
ould be declared in a file named mod_OurMods.java
public class mod_OurMods extends BaseMod //Note It extends basemod (par
t of modloader) not block
^
src\minecraft\net\minecraft\src\mod_test.java:14: cannot find symbol
symbol : method AddName(net.minecraft.src.Block,java.lang.String)
location: class net.minecraft.src.ModLoader
ModLoader.AddName(SuperBlock, "Super Block"); //This is setti
ng the ingame hover name.
^
src\minecraft\net\minecraft\src\mod_test.java:16: cannot find symbol
symbol : method RegisterBlock(net.minecraft.src.Block)
location: class net.minecraft.src.ModLoader
ModLoader.RegisterBlock(SuperBlock); //Don't question, just d
o
^
src\minecraft\net\minecraft\src\mod_test.java:18: cannot find symbol
symbol : method AddRecipe(net.minecraft.src.ItemStack,java.lang.Object[])
location: class net.minecraft.src.ModLoader
ModLoader.AddRecipe(new ItemStack(SuperBlock, 1), new Object[]
{
^
4 errors
==================
== Recompiling server ==
> Cleaning bin
> Recompiling
- Done in 8.25 seconds
Press any key to continue . . .
0
-TheTechnicLord
SUBSCRIBE: http://www.youtube.com/user/thetechniclord832
DOWNLOAD MOD: http://adf.ly/MORX9
if you do not trust adfly/ are mean:
https://www.dropbox.com/sh/wb3hqg9krfe8r91/OcI6ccRTnY
0
-TheTechnicLord http://www.youtube.com/user/thetechniclord832
0
[url="http://www.minecraftforum.net/topic/830138-11-explosives-v27-explosivevolcanic/"][img]http://i1123.photobucket.com/albums/l557/Pheenixm/ExplosivesBanner-1.gif[/img][/url]With the suicide bomber thing, creepers should have double explosions. By the way, i am working on a mod, I want to add an explosives part but make it compatible with this, and even interactive, any idea how?
0
End Biosphere. Was this intentional? Pretty cool, is there increased enderman spawning? Will definitely check out later XD.
0
????? please help. I do have programming experience but in c++ i know nothing about Java, this is the first thing I tried.by the way when i tried to recompile I got this:
== MCP 7.0 (data: 7.0a, client: 1.3.1, server: 1.3.1) ==
# found jad, ff, jad patches, ff patches, osx patches, srgs, name csvs, doc csvs
, param csvs, renumber csv, astyle, astyle config
== Recompiling client ==
> Cleaning bin
> Recompiling
'"C:\Program Files\Java\jdk1.6.0_33\bin\javac" -Xlint:-options -deprecation -g -
source 1.6 -target 1....' failed : 1
== ERRORS FOUND ==
src\minecraft\net\minecraft\src\mod_test.java:3: class mod_OurMods is public, sh
ould be declared in a file named mod_OurMods.java
public class mod_OurMods extends BaseMod //Note It extends basemod (par
t of modloader) not block
^
src\minecraft\net\minecraft\src\mod_test.java:14: cannot find symbol
symbol : method AddName(net.minecraft.src.Block,java.lang.String)
location: class net.minecraft.src.ModLoader
ModLoader.AddName(SuperBlock, "Super Block"); //This is setti
ng the ingame hover name.
^
src\minecraft\net\minecraft\src\mod_test.java:16: cannot find symbol
symbol : method RegisterBlock(net.minecraft.src.Block)
location: class net.minecraft.src.ModLoader
ModLoader.RegisterBlock(SuperBlock); //Don't question, just d
o
^
src\minecraft\net\minecraft\src\mod_test.java:18: cannot find symbol
symbol : method AddRecipe(net.minecraft.src.ItemStack,java.lang.Object[])
location: class net.minecraft.src.ModLoader
ModLoader.AddRecipe(new ItemStack(SuperBlock, 1), new Object[]
{
^
4 errors
==================
== Recompiling server ==
> Cleaning bin
> Recompiling
- Done in 8.25 seconds
Press any key to continue . . .